Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
ReturnOTBear
Morgan Le Fay
Platinum V
Level 107
God Stats
14W - 9L
1,596 SR
Queue Stats
169W - 155L
1,518 MMR
Solo
Jormungandr
Jormungandr
Gold IV
SabjornBurna
Jormungandr
Gold IV
Level 122
God Stats
9W - 5L
1,561 SR
Queue Stats
172W - 183L
1,466 MMR
Solo
Aphrodite
Aphrodite
Gold III
TopMelee
Aphrodite
Gold III
Level 69
God Stats
3W - 0L
1,891 SR
Queue Stats
30W - 27L
1,492 MMR
Solo
Geb
Geb
Gold IV
antoninfroli
Geb
Gold IV
Level 90
God Stats
66W - 86L
1,514 SR
Queue Stats
545W - 553L
1,504 MMR
Solo
Medusa
Medusa
Bronze III
babyga
Medusa
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,612 SR
1,496 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,557 SR
1,499 MMR
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
ColdIlusion
Cerberus
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,488 MMR
Solo
King Arthur
King Arthur
Gold III
Tyuhug
King Arthur
Gold III
Level 122
God Stats
11W - 10L
1,670 SR
Queue Stats
29W - 24L
1,534 MMR
Party 1
Poseidon
Poseidon
Platinum V
Woltax59
Poseidon
Platinum V
Level 146
God Stats
3W - 4L
1,370 SR
Queue Stats
100W - 98L
1,510 MMR
Party 1
Hou Yi
Hou Yi
Gold III
anderr264
Hou Yi
Gold III
Level 124
God Stats
0W - 1L
1,746 SR
Queue Stats
47W - 49L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ReturnOTBear
Morgan Le Fay
13
2 / 0 / 1
6,565
657
4,686
3,706
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
SabjornBurna
Jormungandr
11
2 / 1 / 0
6,532
653
7,192
9,755
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
TopMelee
Aphrodite
10
0 / 1 / 1
5,557
556
2,283
6,354
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 1
5,615
562
2,503
7,395
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
babyga
Medusa
10
0 / 1 / 1
5,286
529
2,117
4,383
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
HerculesAgniChang'eSusano

VS

Bans
Sun WukongSurtrIx ChelBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 0 / 1
5,118
512
2,936
5,469
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ColdIlusion
Cerberus
8
0 / 0 / 2
5,316
532
3,549
6,755
3,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
Tyuhug
King Arthur
10
0 / 2 / 1
5,101
510
5,696
9,491
6,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Woltax59
Poseidon
10
1 / 3 / 0
5,643
564
2,873
4,955
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
anderr264
Hou Yi
7
2 / 1 / 0
4,802
480
1,373
2,741
760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
3
4
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
1
0.5
L
Cerberus
ColdIlusion
Cerberus
0
0
2
1
W
Morgan Le Fay
ReturnOTBear
Morgan Le Fay
2
0
1
2.5
W
Jormungandr
SabjornBurna
Jormungandr
2
1
0
2
W
Aphrodite
TopMelee
Aphrodite
0
1
1
0.5
L
King Arthur
Tyuhug
King Arthur
0
2
1
0.25
L
Poseidon
Woltax59
Poseidon
1
3
0
0.33
L
Hou Yi
anderr264
Hou Yi
2
1
0
2
W
2
1
1
2.5
W
Medusa
babyga
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
16,427
31,593
Taken
29,411
13,752
Mitigated
14,692
16,824
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,936
390
0
1,158
5,469
1,953
0
2,846
2,475
0
38,851
L
Cerberus
ColdIlusion
Cerberus
3,549
253
0
3,510
6,755
3,958
0
1,784
4,919
24,168
0
W
Morgan Le Fay
ReturnOTBear
Morgan Le Fay
4,686
298
0
853
3,706
1,283
0
1,749
1,957
48,426
1,485
W
Jormungandr
SabjornBurna
Jormungandr
7,192
2,278
0
5,418
9,755
4,791
0
395
9,360
44,081
2,545
W
Aphrodite
TopMelee
Aphrodite
2,283
518
1,551
4,013
6,354
3,797
500
1,609
4,745
22,518
0
L
King Arthur
Tyuhug
King Arthur
5,696
852
0
2,620
9,491
6,494
0
6,444
3,047
0
32,594
L
Poseidon
Woltax59
Poseidon
2,873
69
0
1,012
4,955
1,527
0
3,597
1,090
39,864
0
L
Hou Yi
anderr264
Hou Yi
1,373
1,009
0
994
2,741
760
0
1,219
1,522
0
16,465
W
2,503
191
0
4,602
7,395
2,508
26
1,385
6,010
31,091
700
W
Medusa
babyga
Medusa
2,117
1,022
0
387
4,383
1,373
280
1,284
3,099
0
38,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
25,980
356
Minions Killed
296
0
Camps Cleared
0
981,980
Distance Traveled
935,612
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,118
512
75
8
0
227,160
0
L
Cerberus
5,316
532
42
4
0
200,512
2
W
Morgan Le Fay
6,565
657
93
9
0
217,273
1
W
Jormungandr
6,532
653
86
9
0
168,616
0
W
Aphrodite
5,557
556
34
3
0
190,644
0
L
King Arthur
5,101
510
58
6
0
195,775
0
L
Poseidon
5,643
564
80
8
0
194,336
2
L
Hou Yi
4,802
480
41
4
0
117,829
0
W
Geb
5,615
562
62
6
0
240,017
0
W
Medusa
5,286
529
81
8
0
165,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role