Player Matchup

Jing Wei
Jing Wei
Pablo243
Jing Wei
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
PlanchoTablas
Baron Samedi
Level 122
God Stats
18W - 18L
1,491 SR
Queue Stats
199W - 179L
1,633 Elo+
Party 1
Guan Yu
Guan Yu
deZZy64
Guan Yu
Level 80
God Stats
15W - 2L
1,500 SR
Queue Stats
81W - 31L
1,668 Elo+
Solo
Team Averages
Level 109
1,497 SR
1,643 Elo+

VS

Team Averages
Level 137
1,688 SR
1,568 Elo+
Cthulhu
Cthulhu
EstarkXx
Cthulhu
Level 88
God Stats
47W - 66L
1,476 SR
Queue Stats
621W - 658L
1,596 Elo+
Solo
Nox
Nox
ShiningPrincess
Nox
Level 196
God Stats
3W - 3L
1,706 SR
Queue Stats
24W - 17L
1,661 Elo+
Solo
Martichoras
Martichoras
buried70
Martichoras
Level 127
God Stats
1W - 1L
1,881 SR
Queue Stats
11W - 8L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Pablo243
Jing Wei
19
1 / 0 / 6
11,796
843
14,510
14,107
5,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PlanchoTablas
Baron Samedi
19
7 / 1 / 1
12,897
921
17,908
14,608
7,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
deZZy64
Guan Yu
18
0 / 0 / 7
11,058
790
7,300
16,949
16,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EstarkXx
Cthulhu
16
0 / 3 / 1
10,059
719
13,601
22,218
23,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
0 / 2 / 1
9,632
688
7,857
7,863
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
buried70
Martichoras
16
1 / 3 / 0
10,344
739
14,441
11,690
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EstarkXx
Cthulhu
0
3
1
0.17
W
Jing Wei
Pablo243
Jing Wei
1
0
6
4
W
Baron Samedi
PlanchoTablas
Baron Samedi
7
1
1
7.5
L
0
2
1
0.25
L
Martichoras
buried70
Martichoras
1
3
0
0.33
W
Guan Yu
deZZy64
Guan Yu
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,718
Damage
35,899
45,664
Taken
41,771
29,432
Mitigated
29,485
23,572
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EstarkXx
Cthulhu
13,601
821
182
4,668
22,218
23,429
0
9,065
13,043
31,773
949
W
Jing Wei
Pablo243
Jing Wei
14,510
10,916
0
5,594
14,107
5,135
2,892
7,494
6,192
0
72,110
W
Baron Samedi
PlanchoTablas
Baron Samedi
17,908
2,011
2,233
5,239
14,608
7,358
851
5,542
8,673
65,688
1,506
L
7,857
880
0
1,024
7,863
2,175
0
3,344
4,434
28,239
0
L
Martichoras
buried70
Martichoras
14,441
2,761
0
2,115
11,690
3,881
0
4,911
6,658
0
53,560
W
Guan Yu
deZZy64
Guan Yu
7,300
1,102
4,492
6,014
16,949
16,939
362
7,131
9,499
0
23,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
30,035
244
Minions Killed
180
0
Camps Cleared
0
885,821
Distance Traveled
762,985
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,059
719
48
3
0
233,780
1
W
Jing Wei
11,796
843
100
7
0
322,437
0
W
Baron Samedi
12,897
921
107
8
0
251,416
0
L
Nox
9,632
688
45
3
0
259,824
2
L
Martichoras
10,344
739
87
6
0
269,381
0
W
Guan Yu
11,058
790
37
3
0
311,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role