Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Adoretheall
Guan Yu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 24L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
一切善本皆度彼岸
Nu Wa
Level 203
God Stats
18W - 11L
1,554 SR
Queue Stats
452W - 424L
1,417 Elo+
Party 1
Atlas
Atlas
南城念北安
Atlas
Level 238
God Stats
2W - 0L
1,677 SR
Queue Stats
106W - 100L
1,553 Elo+
Party 1
Hera
Hera
我对着她的拳头上去就是一眼
Hera
Level 213
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 22L
1,681 Elo+
Party 1
Team Averages
Level 168
1,546 SR
1,496 Elo+

VS

Team Averages
Level 72
1,484 SR
1,481 Elo+
Ishtar
Ishtar
 
Ishtar
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MDRxSalen
Sobek
Level 41
God Stats
1W - 6L
1,279 SR
Queue Stats
31W - 50L
1,485 Elo+
Solo
Kali
Kali
MrBones213
Kali
Level 66
God Stats
12W - 10L
1,635 SR
Queue Stats
147W - 160L
1,499 Elo+
Solo
Zeus
Zeus
amnamcoe
Zeus
Level 43
God Stats
1W - 2L
1,493 SR
Queue Stats
49W - 48L
1,497 Elo+
Solo
Bellona
Bellona
titovnikita34
Bellona
Level 50
God Stats
12W - 17L
1,515 SR
Queue Stats
130W - 141L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 0 / 2
6,816
682
6,059
4,696
1,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Adoretheall
Guan Yu
12
6 / 1 / 4
7,098
710
10,903
11,122
10,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 0 / 7
7,426
743
6,160
4,849
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 5
6,489
649
2,950
6,807
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 0 / 2
6,645
665
3,720
4,529
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
1 / 6 / 0
4,748
475
4,053
8,832
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
MDRxSalen
Sobek
8
0 / 2 / 0
4,953
495
1,644
8,474
6,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,500
450
1,492
7,385
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Zeus
8
0 / 7 / 0
4,765
477
3,175
6,966
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
7
0 / 6 / 1
4,603
460
2,399
10,028
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
26
Kills
1
1
Deaths
26
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
2
4
L
Ishtar
 
Ishtar
1
6
0
0.17
W
Guan Yu
Adoretheall
Guan Yu
6
1
4
8
L
Sobek
MDRxSalen
Sobek
0
2
0
0
L
0
5
0
0
L
Zeus
0
7
0
0
L
Bellona
0
6
1
0.08
W
7
0
7
10.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,792
Damage
12,763
32,003
Taken
41,685
18,451
Mitigated
16,928
13,880
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,059
3,867
462
3,390
4,696
1,417
571
866
3,830
0
53,803
L
Ishtar
 
Ishtar
4,053
1,676
0
1,041
8,832
1,619
0
787
7,965
0
29,973
W
Guan Yu
Adoretheall
Guan Yu
10,903
1,558
68
4,908
11,122
10,411
0
0
11,122
0
45,778
L
Sobek
MDRxSalen
Sobek
1,644
6
0
2,679
8,474
6,004
0
1,905
6,449
15,098
545
L
1,492
414
0
1,871
7,385
1,556
0
3,283
3,827
0
21,754
L
Zeus
3,175
370
0
590
6,966
1,465
0
5,263
1,437
30,882
0
L
Bellona
2,399
1,263
0
2,105
10,028
6,284
0
700
9,287
0
20,121
W
6,160
861
0
655
4,849
1,329
1,610
2,253
2,596
42,283
0
W
2,950
882
0
1,784
6,807
4,125
62
569
6,238
14,049
1,977
W
3,720
932
0
2,613
4,529
1,169
13
922
3,607
45,017
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
23,569
371
Minions Killed
201
0
Camps Cleared
0
1,079,815
Distance Traveled
844,398
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,816
682
104
10
0
196,219
0
L
Ishtar
4,748
475
45
5
0
155,127
0
W
Guan Yu
7,098
710
60
6
0
217,255
0
L
Sobek
4,953
495
18
2
0
206,067
1
L
Kali
4,500
450
48
5
0
187,247
0
L
Zeus
4,765
477
55
6
0
154,300
1
L
Bellona
4,603
460
35
4
0
141,657
0
W
Nu Wa
7,426
743
95
10
0
212,198
0
W
Atlas
6,489
649
21
2
0
219,687
0
W
Hera
6,645
665
91
9
0
234,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role