Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MDRxSalen
Danzaburou
Level 41
God Stats
2W - 3L
1,287 SR
Queue Stats
31W - 50L
1,472 Elo+
Solo
Awilix
Awilix
Promithios
Awilix
Level 158
God Stats
4W - 3L
1,900 SR
Queue Stats
224W - 207L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
Qrik
Kukulkan
Level 155
God Stats
1W - 0L
1,623 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
trilogie96smite
Aphrodite
Level 147
God Stats
3W - 1L
1,285 SR
Queue Stats
211W - 196L
1,547 Elo+
Solo
Team Averages
Level 132
1,519 SR
1,503 Elo+

VS

Team Averages
Level 155
1,561 SR
1,545 Elo+
Nemesis
Nemesis
 
Nemesis
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
A wild Acorn
Neith
Level 209
God Stats
5W - 3L
1,645 SR
Queue Stats
346W - 313L
1,478 Elo+
Solo
Cabrakan
Cabrakan
El_Famoso_Abuelo
Cabrakan
Level 30
God Stats
0W - 1L
1,477 SR
Queue Stats
11W - 8L
1,748 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Frontage
Morgan Le Fay
Level 172
God Stats
1W - 2L
1,535 SR
Queue Stats
54W - 86L
1,470 Elo+
Party 2
King Arthur
King Arthur
breent
King Arthur
Level 151
God Stats
12W - 12L
1,651 SR
Queue Stats
82W - 102L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 1 / 2
7,768
555
11,021
12,777
12,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
MDRxSalen
Danzaburou
16
5 / 0 / 1
9,216
658
8,281
8,546
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
Promithios
Awilix
14
3 / 2 / 2
7,052
504
2,517
8,133
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Qrik
Kukulkan
13
0 / 1 / 3
6,979
499
4,526
5,697
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Aphrodite
trilogie96smite
Aphrodite
13
1 / 0 / 3
7,014
501
2,763
7,943
4,861
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 3 / 1
7,042
503
7,451
10,310
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 5 / 0
7,025
502
6,375
10,465
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
6,677
477
465
6,008
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morgan Le Fay
Frontage
Morgan Le Fay
12
0 / 1 / 1
6,653
475
4,214
4,514
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
breent
King Arthur
13
1 / 5 / 1
7,619
544
8,227
16,644
13,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
2
5
L
Nemesis
 
Nemesis
3
3
1
1.17
L
0
5
0
0
L
0
0
0
0
L
Morgan Le Fay
Frontage
Morgan Le Fay
0
1
1
0.5
W
Danzaburou
MDRxSalen
Danzaburou
5
0
1
5.5
W
Awilix
Promithios
Awilix
3
2
2
2
W
Kukulkan
Qrik
Kukulkan
0
1
3
1.5
L
King Arthur
breent
King Arthur
1
5
1
0.3
W
Aphrodite
trilogie96smite
Aphrodite
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
26,732
43,096
Taken
47,941
24,853
Mitigated
27,839
17,209
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,021
1,760
0
1,750
12,777
12,520
0
133
12,644
52,363
0
L
Nemesis
 
Nemesis
7,451
3,205
0
1,402
10,310
3,664
0
2,094
8,136
0
44,494
L
6,375
1,465
0
2,174
10,465
2,749
0
726
9,739
0
60,790
L
465
79
0
3,823
6,008
5,940
0
1,989
4,019
14,030
1,249
L
Morgan Le Fay
Frontage
Morgan Le Fay
4,214
241
0
1,204
4,514
1,604
0
2,210
2,304
50,631
0
W
Danzaburou
MDRxSalen
Danzaburou
8,281
3,147
0
2,536
8,546
3,091
0
61
8,485
0
78,864
W
Awilix
Promithios
Awilix
2,517
872
0
3,844
8,133
2,431
0
292
7,827
0
61,470
W
Kukulkan
Qrik
Kukulkan
4,526
285
0
373
5,697
1,950
148
2,216
3,241
52,141
1,316
L
King Arthur
breent
King Arthur
8,227
1,730
0
3,610
16,644
13,882
0
10,119
5,746
0
57,138
W
Aphrodite
trilogie96smite
Aphrodite
2,763
237
2,788
5,918
7,943
4,861
18
1,563
6,220
21,053
482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
35,016
481
Minions Killed
436
0
Camps Cleared
0
1,458,194
Distance Traveled
1,356,478
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,768
555
94
7
0
268,065
0
L
Nemesis
7,042
503
60
4
0
322,081
0
L
Neith
7,025
502
111
8
0
255,957
6
L
Cabrakan
6,677
477
34
2
0
229,264
4
L
Morgan Le Fay
6,653
475
130
9
0
278,088
2
W
Danzaburou
9,216
658
136
10
0
286,983
4
W
Awilix
7,052
504
107
8
0
340,381
0
W
Kukulkan
6,979
499
110
8
0
284,708
2
L
King Arthur
7,619
544
101
7
0
271,088
2
W
Aphrodite
7,014
501
34
2
0
278,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role