Player Matchup

Ymir
Ymir
Dogfun_YT
Ymir
Level 88
God Stats
10W - 11L
1,496 SR
Queue Stats
486W - 437L
1,468 Elo+
Solo
Cliodhna
Cliodhna
IronManSam HD
Cliodhna
Level 124
God Stats
4W - 4L
1,391 SR
Queue Stats
303W - 282L
1,489 Elo+
Party 1
Artio
Artio
StarDragoon4429
Artio
Level 80
God Stats
8W - 7L
1,296 SR
Queue Stats
166W - 147L
1,483 Elo+
Party 1
Nut
Nut
shusts
Nut
Level 139
God Stats
11W - 12L
1,381 SR
Queue Stats
100W - 101L
1,464 Elo+
Solo
Ra
Ra
唯独你能懂
Ra
Level 149
God Stats
11W - 8L
1,627 SR
Queue Stats
241W - 247L
1,406 Elo+
Solo
Team Averages
Level 116
1,439 SR
1,462 Elo+

VS

Team Averages
Level 89
1,544 SR
1,493 Elo+
Ix Chel
Ix Chel
EpiiCP4inzZ
Ix Chel
Level 43
God Stats
4W - 5L
1,516 SR
Queue Stats
59W - 73L
1,382 Elo+
Solo
Cliodhna
Cliodhna
Nodnarb2001
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,531 Elo+
Party 2
Bellona
Bellona
Wilton_090501
Bellona
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Athena
Athena
cratos8272
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 78L
1,516 Elo+
Party 2
Rama
Rama
facundo6161
Rama
Level 157
God Stats
0W - 1L
1,703 SR
Queue Stats
141W - 147L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 1 / 8
7,313
609
5,709
10,295
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
IronManSam HD
Cliodhna
13
3 / 0 / 8
7,413
618
7,274
8,093
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 0 / 2
7,888
657
6,655
8,350
5,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
shusts
Nut
12
3 / 1 / 3
7,350
613
5,706
6,031
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 0 / 3
9,207
767
6,982
3,842
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EpiiCP4inzZ
Ix Chel
12
0 / 5 / 0
5,896
491
3,076
8,006
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Nodnarb2001
Cliodhna
10
1 / 4 / 0
5,826
486
4,331
10,995
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
10
0 / 1 / 0
5,168
431
1,227
9,935
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
cratos8272
Athena
8
0 / 4 / 1
5,065
422
1,604
10,062
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 4 / 1
5,927
494
5,712
7,409
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
18
Kills
2
2
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
8
5
L
Ix Chel
EpiiCP4inzZ
Ix Chel
0
5
0
0
W
Cliodhna
IronManSam HD
Cliodhna
3
0
8
7
L
Cliodhna
Nodnarb2001
Cliodhna
1
4
0
0.25
W
3
0
2
4
L
Bellona
0
1
0
0
L
Athena
cratos8272
Athena
0
4
1
0.13
L
1
4
1
0.38
W
Nut
shusts
Nut
3
1
3
4.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,326
Damage
15,950
36,611
Taken
46,407
19,269
Mitigated
20,374
16,116
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,709
1,136
0
2,201
10,295
6,879
0
844
9,451
24,647
3,675
L
Ix Chel
EpiiCP4inzZ
Ix Chel
3,076
97
205
1,473
8,006
2,549
0
4,310
3,313
39,527
801
W
Cliodhna
IronManSam HD
Cliodhna
7,274
950
0
4,684
8,093
2,624
453
999
7,094
0
50,665
L
Cliodhna
Nodnarb2001
Cliodhna
4,331
1,161
0
4,387
10,995
3,194
0
3,886
6,853
0
42,143
W
6,655
628
240
3,382
8,350
5,903
0
358
7,992
34,787
3,585
L
Bellona
1,227
603
0
2,082
9,935
5,572
0
4,935
4,363
0
18,519
L
Athena
cratos8272
Athena
1,604
433
0
1,816
10,062
7,007
0
2,986
6,888
10,937
0
L
5,712
3,872
0
1,663
7,409
2,052
0
1,046
6,329
0
41,152
W
Nut
shusts
Nut
5,706
4,105
0
2,226
6,031
2,246
1,062
1,003
5,028
0
49,245
W
6,982
476
896
2,487
3,842
1,617
0
1,476
2,366
62,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
27,882
453
Minions Killed
288
0
Camps Cleared
0
1,312,105
Distance Traveled
1,195,241
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,313
609
43
4
0
246,152
5
L
Ix Chel
5,896
491
89
7
0
238,302
5
W
Cliodhna
7,413
618
84
7
0
309,856
0
L
Cliodhna
5,826
486
71
6
0
289,209
4
W
Artio
7,888
657
88
7
0
239,428
0
L
Bellona
5,168
431
39
3
0
207,032
0
L
Athena
5,065
422
21
2
0
243,755
0
L
Rama
5,927
494
68
6
0
216,943
0
W
Nut
7,350
613
96
8
0
231,126
0
W
Ra
9,207
767
142
12
0
285,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role