Player Matchup

Cernunnos
Cernunnos
REBOOTRIOT_
Cernunnos
Level 144
God Stats
2W - 0L
1,737 SR
Queue Stats
129W - 132L
1,467 Elo+
Solo
Anhur
Anhur
WhenKingTime
Anhur
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,412 Elo+
Party 1
Horus
Horus
lXMr WolfXl
Horus
Level 149
God Stats
1W - 1L
1,243 SR
Queue Stats
174W - 164L
1,481 Elo+
Party 1
Ares
Ares
the661bandit
Ares
Level 159
God Stats
4W - 4L
1,393 SR
Queue Stats
247W - 224L
1,557 Elo+
Solo
Cthulhu
Cthulhu
tyoo8047
Cthulhu
Level 144
God Stats
17W - 9L
1,724 SR
Queue Stats
512W - 521L
1,511 Elo+
Solo
Team Averages
Level 148
1,519 SR
1,486 Elo+

VS

Team Averages
Level 134
1,613 SR
1,523 Elo+
Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Lukee
Da Ji
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 106L
1,609 Elo+
Solo
Kuzenbo
Kuzenbo
RTR Ilumi
Kuzenbo
Level 138
God Stats
7W - 3L
1,801 SR
Queue Stats
321W - 325L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Resdum
Zhong Kui
Level 75
God Stats
1W - 2L
1,566 SR
Queue Stats
26W - 25L
1,502 Elo+
Solo
Mercury
Mercury
SpitfireRcp
Mercury
Level 155
God Stats
4W - 4L
1,698 SR
Queue Stats
206W - 209L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
REBOOTRIOT_
Cernunnos
11
2 / 2 / 2
6,007
601
4,355
6,607
1,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 3 / 4
6,882
688
4,287
6,584
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 6
5,341
534
4,101
9,688
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

13
9 / 2 / 5
7,599
760
8,728
8,378
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
tyoo8047
Cthulhu
11
0 / 3 / 1
6,382
638
3,392
9,492
5,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 5 / 4
5,493
549
3,759
4,830
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Lukee
Da Ji
13
6 / 1 / 0
7,869
787
9,390
8,146
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
RTR Ilumi
Kuzenbo
10
0 / 1 / 3
5,452
545
2,819
7,485
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Resdum
Zhong Kui
10
2 / 3 / 0
5,690
569
5,352
6,555
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
SpitfireRcp
Mercury
10
1 / 6 / 0
5,504
550
1,423
9,559
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
9
10
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
4
0.4
L
Da Ji
Lukee
Da Ji
6
1
0
6
W
Cernunnos
REBOOTRIOT_
Cernunnos
2
2
2
1.5
L
Kuzenbo
RTR Ilumi
Kuzenbo
0
1
3
1.5
L
Zhong Kui
Resdum
Zhong Kui
2
3
0
0.67
L
Mercury
SpitfireRcp
Mercury
1
6
0
0.17
W
5
3
4
2.33
W
0
0
6
3
W
9
2
5
5.75
W
Cthulhu
tyoo8047
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,863
Damage
22,743
40,749
Taken
36,575
16,184
Mitigated
14,755
14,053
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,759
268
0
759
4,830
662
0
2,494
2,336
29,479
0
L
Da Ji
Lukee
Da Ji
9,390
2,589
0
3,912
8,146
2,462
0
4,637
3,509
0
49,279
W
Cernunnos
REBOOTRIOT_
Cernunnos
4,355
2,048
0
2,319
6,607
1,908
0
3,927
2,680
0
39,605
L
Kuzenbo
RTR Ilumi
Kuzenbo
2,819
1,338
0
2,001
7,485
5,156
0
1,272
6,213
17,788
0
L
Zhong Kui
Resdum
Zhong Kui
5,352
2,506
0
1,638
6,555
4,140
0
514
6,041
27,947
10,704
L
Mercury
SpitfireRcp
Mercury
1,423
344
0
750
9,559
2,335
0
3,151
6,408
0
38,990
W
4,287
1,856
0
463
6,584
1,829
156
2,452
4,132
0
43,361
W
4,101
1,162
560
4,182
9,688
3,819
33
3,714
5,974
136
26,049
W
8,728
813
0
3,854
8,378
3,579
0
1,650
6,728
40,190
3,842
W
Cthulhu
tyoo8047
Cthulhu
3,392
190
0
2,675
9,492
5,049
0
0
9,492
42,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
30,008
358
Minions Killed
319
0
Camps Cleared
0
1,086,512
Distance Traveled
1,033,961
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,493
549
50
5
0
209,299
2
L
Da Ji
7,869
787
90
9
0
218,332
0
W
Cernunnos
6,007
601
65
7
0
201,044
0
L
Kuzenbo
5,452
545
28
3
0
210,464
3
L
Zhong Kui
5,690
569
71
7
0
184,859
0
L
Mercury
5,504
550
80
8
0
211,007
0
W
Anhur
6,882
688
78
8
0
195,443
1
W
Horus
5,341
534
44
4
0
226,091
2
W
Ares
7,599
760
78
8
0
244,628
1
W
Cthulhu
6,382
638
93
9
0
219,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role