Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FastPass27
Izanami
Level 9
God Stats
5W - 7L
1,545 SR
Queue Stats
8W - 14L
1,362 Elo+
Party 3
Janus
Janus
LucienMortem
Janus
Level 109
God Stats
9W - 5L
1,640 SR
Queue Stats
191W - 210L
1,436 Elo+
Party 2
Ah Puch
Ah Puch
Princess2021
Ah Puch
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 15L
1,348 Elo+
Party 3
Achilles
Achilles
SPAZZOLEE
Achilles
Level 124
God Stats
6W - 5L
1,533 SR
Queue Stats
175W - 196L
1,428 Elo+
Party 2
Team Averages
Level 99
1,587 SR
1,415 Elo+

VS

Team Averages
Level 121
1,492 SR
1,460 Elo+
Nut
Nut
Mo_Money_CuZo
Nut
Level 109
God Stats
36W - 46L
1,441 SR
Queue Stats
283W - 373L
1,406 Elo+
Solo
Chiron
Chiron
RABlD BEAST
Chiron
Level 155
God Stats
5W - 3L
1,752 SR
Queue Stats
77W - 72L
1,479 Elo+
Party 1
Apollo
Apollo
RABlD MONTANA
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,504 Elo+
Party 1
Tiamat
Tiamat
XxSavageHenryxX
Tiamat
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,481 Elo+
Solo
Olorun
Olorun
eddy046
Olorun
Level 144
God Stats
3W - 2L
1,266 SR
Queue Stats
195W - 220L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 8
6,304
1,261
1,420
2,018
1,747
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
FastPass27
Izanami
12
5 / 2 / 9
7,556
1,511
5,735
4,559
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 8
7,083
1,417
7,713
2,944
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Princess2021
Ah Puch
12
6 / 0 / 9
7,546
1,509
7,142
2,676
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SPAZZOLEE
Achilles
11
3 / 3 / 8
6,650
1,330
4,837
5,387
3,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Team 1 Tickets

388

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
6,255
1,251
2,742
7,443
2,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
10
2 / 3 / 3
6,371
1,274
5,979
8,185
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 4 / 4
5,964
1,193
1,722
7,002
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 4 / 4
5,960
1,192
1,731
4,293
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
eddy046
Olorun
10
0 / 4 / 2
5,081
1,016
1,873
3,395
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
19
Kills
6
6
Deaths
19
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
8
5
W
Izanami
FastPass27
Izanami
5
2
9
4.75
W
4
1
8
8
L
2
4
4
1
W
Ah Puch
Princess2021
Ah Puch
6
0
9
10.5
L
Chiron
2
3
3
1.17
L
1
4
4
0.75
W
Achilles
SPAZZOLEE
Achilles
3
3
8
2.33
L
1
4
4
0.75
L
Olorun
eddy046
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
14,047
17,584
Taken
30,318
8,536
Mitigated
9,903
1,295
Healing
1,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,420
0
0
0
2,018
1,747
0
394
1,624
3,995
1,605
W
Izanami
FastPass27
Izanami
5,735
3,287
0
632
4,559
1,373
0
1,094
3,465
0
15,053
W
7,713
479
0
0
2,944
945
0
321
2,623
13,428
0
L
2,742
1,427
0
0
7,443
2,118
0
3,853
3,166
0
8,845
W
Ah Puch
Princess2021
Ah Puch
7,142
421
0
245
2,676
816
0
766
1,910
16,296
0
L
Chiron
5,979
1,465
209
581
8,185
2,272
0
3,588
4,117
0
22,248
L
1,722
972
0
331
7,002
2,082
0
3,582
3,053
0
7,822
W
Achilles
SPAZZOLEE
Achilles
4,837
1,334
0
418
5,387
3,655
0
868
4,519
0
8,909
L
1,731
291
0
177
4,293
2,486
0
2,189
1,850
7,972
0
L
Olorun
eddy046
Olorun
1,873
1,012
0
176
3,395
945
0
1,586
1,615
2,335
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
29,631
83
Minions Killed
84
4
Camps Cleared
3
500,479
Distance Traveled
348,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,304
1,261
8
2
0
105,302
0
W
Izanami
7,556
1,511
13
3
0
101,868
0
W
Janus
7,083
1,417
23
5
4
109,950
0
L
Nut
6,255
1,251
15
3
0
78,354
0
W
Ah Puch
7,546
1,509
27
5
0
98,206
0
L
Chiron
6,371
1,274
44
9
1
95,691
0
L
Apollo
5,964
1,193
15
3
1
78,204
0
W
Achilles
6,650
1,330
12
2
0
85,153
0
L
Tiamat
5,960
1,192
9
2
1
66,931
0
L
Olorun
5,081
1,016
1
0
0
29,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role