Player Matchup

King Arthur
King Arthur
Darien_f93
King Arthur
Level 158
God Stats
15W - 13L
1,613 SR
Queue Stats
173W - 181L
1,543 Elo+
Solo
Chang'e
Chang'e
Dyslexican1983
Chang'e
Level 101
God Stats
0W - 5L
1,170 SR
Queue Stats
419W - 417L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kakapo918dancer
Tsukuyomi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 389L
1,432 Elo+
Solo
Ganesha
Ganesha
OG_Blood_Killa_
Ganesha
Level 116
God Stats
0W - 4L
1,149 SR
Queue Stats
156W - 155L
1,492 Elo+
Solo
Neith
Neith
UwU1298
Neith
Level 44
God Stats
2W - 3L
1,614 SR
Queue Stats
8W - 15L
1,309 Elo+
Solo
Team Averages
Level 108
1,409 SR
1,455 Elo+

VS

Team Averages
Level 115
1,580 SR
1,469 Elo+
Chang'e
Chang'e
 
Chang'e
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aha_ha_Biggums
Mulan
Level 117
God Stats
5W - 6L
1,522 SR
Queue Stats
516W - 458L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
ReiBasil
Baron Samedi
Level 85
God Stats
140W - 125L
1,536 SR
Queue Stats
545W - 568L
1,465 Elo+
Solo
Arachne
Arachne
RiceMake
Arachne
Level 48
God Stats
9W - 5L
1,682 SR
Queue Stats
76W - 109L
1,425 Elo+
Solo
Cupid
Cupid
codfine
Cupid
Level 108
God Stats
24W - 26L
1,662 SR
Queue Stats
169W - 156L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darien_f93
King Arthur
14
3 / 4 / 0
8,056
537
10,686
15,045
11,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 0
7,387
492
7,395
9,393
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Kakapo918dancer
Tsukuyomi
12
0 / 6 / 2
6,645
443
3,728
12,717
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
6,333
422
2,400
10,070
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
UwU1298
Neith
10
0 / 7 / 0
6,302
420
2,166
8,239
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 3 / 4
7,748
517
7,363
13,269
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 9
9,758
651
8,083
13,749
8,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baron Samedi
ReiBasil
Baron Samedi
14
2 / 1 / 4
8,276
552
7,338
9,351
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Arachne
RiceMake
Arachne
14
8 / 0 / 2
8,516
568
5,897
9,231
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
codfine
Cupid
16
7 / 0 / 5
9,711
647
8,551
6,377
2,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
22
22
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
3
4
0.67
W
5
1
9
9.5
L
King Arthur
Darien_f93
King Arthur
3
4
0
0.75
L
2
2
0
1
L
Tsukuyomi
Kakapo918dancer
Tsukuyomi
0
6
2
0.17
L
0
3
1
0.17
W
Baron Samedi
ReiBasil
Baron Samedi
2
1
4
4
W
Arachne
RiceMake
Arachne
8
0
2
9
L
Neith
UwU1298
Neith
0
7
0
0
W
Cupid
codfine
Cupid
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
37,232
55,464
Taken
51,977
26,936
Mitigated
22,562
12,841
Healing
24,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,363
679
0
5,105
13,269
4,244
0
123
13,146
42,280
0
W
8,083
1,497
0
3,493
13,749
8,698
188
4,319
9,430
0
44,379
L
King Arthur
Darien_f93
King Arthur
10,686
1,455
0
2,132
15,045
11,412
0
5,395
8,779
0
56,812
L
7,395
502
798
4,748
9,393
2,871
0
4,276
4,521
59,860
1,162
L
Tsukuyomi
Kakapo918dancer
Tsukuyomi
3,728
708
0
1,479
12,717
4,622
0
1,772
10,765
0
61,147
L
2,400
33
0
3,111
10,070
5,829
0
1,007
8,935
11,240
0
W
Baron Samedi
ReiBasil
Baron Samedi
7,338
0
188
3,348
9,351
3,879
445
4,187
5,164
52,957
1,889
W
Arachne
RiceMake
Arachne
5,897
4,169
0
5,112
9,231
3,457
0
1,076
8,155
0
35,849
L
Neith
UwU1298
Neith
2,166
1,231
0
573
8,239
2,202
0
0
8,239
0
32,103
W
Cupid
codfine
Cupid
8,551
5,010
2,279
4,901
6,377
2,284
2,396
643
5,734
0
82,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,723
Gold Earned
44,009
359
Minions Killed
439
0
Camps Cleared
0
1,420,504
Distance Traveled
1,506,213
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,748
517
90
6
0
252,011
2
W
Mulan
9,758
651
49
3
0
299,576
1
L
King Arthur
8,056
537
90
6
0
281,536
6
L
Chang'e
7,387
492
111
7
0
325,930
4
L
Tsukuyomi
6,645
443
94
6
0
326,061
0
L
Ganesha
6,333
422
3
0
0
271,540
9
W
Baron Samedi
8,276
552
92
6
0
290,120
0
W
Arachne
8,516
568
60
4
0
358,329
2
L
Neith
6,302
420
61
4
0
215,437
0
W
Cupid
9,711
647
148
10
0
306,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role