Player Matchup

Baron Samedi
Baron Samedi
DRAGOFANT
Baron Samedi
Level 132
God Stats
8W - 5L
1,504 SR
Queue Stats
25W - 24L
1,358 Elo+
Solo
Ymir
Ymir
Maniac_Bomper
Ymir
Level 64
God Stats
24W - 23L
1,475 SR
Queue Stats
38W - 50L
1,325 Elo+
Solo
Horus
Horus
SelectMeYTB
Horus
Level 108
God Stats
70W - 62L
1,485 SR
Queue Stats
450W - 421L
1,460 Elo+
Solo
Rama
Rama
edua2607
Rama
Level 126
God Stats
4W - 4L
1,487 SR
Queue Stats
113W - 108L
1,483 Elo+
Solo
Fenrir
Fenrir
l777l Ago
Fenrir
Level 155
God Stats
24W - 20L
1,454 SR
Queue Stats
301W - 295L
1,482 Elo+
Solo
Team Averages
Level 117
1,481 SR
1,421 Elo+

VS

Team Averages
Level 90
1,501 SR
1,442 Elo+
Nu Wa
Nu Wa
Ananero
Nu Wa
Level 153
God Stats
255W - 249L
1,555 SR
Queue Stats
374W - 366L
1,503 Elo+
Solo
Pele
Pele
XxJamboLoko
Pele
Level 114
God Stats
1W - 1L
1,736 SR
Queue Stats
177W - 176L
1,495 Elo+
Solo
Fafnir
Fafnir
ddp2469
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,484 Elo+
Solo
Vulcan
Vulcan
samyvdlans
Vulcan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 87L
1,246 Elo+
Solo
Nut
Nut
serathskyemartin
Nut
Level 99
God Stats
0W - 3L
1,216 SR
Queue Stats
68W - 73L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRAGOFANT
Baron Samedi
11
2 / 0 / 2
6,589
732
1,785
4,408
1,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 3
5,601
622
2,513
5,520
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 1
6,539
727
3,479
6,775
2,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rama
10
3 / 1 / 2
5,802
645
7,267
6,989
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
l777l Ago
Fenrir
12
5 / 0 / 2
6,632
737
2,374
7,155
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ananero
Nu Wa
6
0 / 3 / 0
3,834
426
2,081
3,069
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
3,922
436
791
2,431
745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
ddp2469
Fafnir
8
0 / 2 / 2
5,271
586
1,889
7,729
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
samyvdlans
Vulcan
9
1 / 4 / 0
5,806
645
4,035
4,520
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 0
4,747
527
7,323
7,228
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ananero
Nu Wa
0
3
0
0
W
Baron Samedi
DRAGOFANT
Baron Samedi
2
0
2
3
W
0
1
3
1.5
W
3
1
1
3.5
L
0
1
0
0
L
Fafnir
ddp2469
Fafnir
0
2
2
0.5
W
Rama
3
1
2
4
W
Fenrir
l777l Ago
Fenrir
5
0
2
6
L
Vulcan
samyvdlans
Vulcan
1
4
0
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,418
Damage
16,119
30,847
Taken
24,977
12,211
Mitigated
11,326
12,367
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ananero
Nu Wa
2,081
649
0
850
3,069
691
0
1,400
1,669
11,408
0
W
Baron Samedi
DRAGOFANT
Baron Samedi
1,785
209
0
2,292
4,408
1,317
1,954
1,214
2,956
48,775
0
W
2,513
153
0
931
5,520
3,295
0
785
4,735
15,116
1,425
W
3,479
1,478
80
2,817
6,775
2,927
0
4,125
2,642
127
36,468
L
791
68
0
311
2,431
745
0
385
2,046
0
14,566
L
Fafnir
ddp2469
Fafnir
1,889
474
0
2,542
7,729
6,768
0
1,436
6,293
10,412
0
W
Rama
7,267
5,527
0
4,102
6,989
1,822
0
1,174
5,807
0
41,866
W
Fenrir
l777l Ago
Fenrir
2,374
529
0
2,145
7,155
2,850
22
418
6,702
0
48,178
L
Vulcan
samyvdlans
Vulcan
4,035
225
0
500
4,520
1,094
42
127
3,976
33,172
0
L
7,323
4,604
0
2,337
7,228
2,028
0
898
6,330
0
33,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
23,580
332
Minions Killed
200
0
Camps Cleared
0
951,727
Distance Traveled
719,323
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,834
426
19
2
0
113,687
0
W
Baron Samedi
6,589
732
88
10
0
159,485
0
W
Ymir
5,601
622
33
4
0
197,183
0
W
Horus
6,539
727
59
7
0
184,931
0
L
Pele
3,922
436
28
3
0
89,843
0
L
Fafnir
5,271
586
15
2
0
182,738
4
W
Rama
5,802
645
66
7
0
183,260
0
W
Fenrir
6,632
737
86
10
0
226,868
2
L
Vulcan
5,806
645
72
8
0
166,268
0
L
Nut
4,747
527
66
7
0
166,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role