Player Matchup

Anubis
Anubis
Crynpuke4me
Anubis
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 57L
1,612 Elo+
Party 1
Tyr
Tyr
MySaiyanPride
Tyr
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 63L
1,665 Elo+
Party 1
Cerberus
Cerberus
PhatLoinz
Cerberus
Level 135
God Stats
7W - 3L
1,829 SR
Queue Stats
93W - 60L
1,660 Elo+
Party 1
Team Averages
Level 131
1,610 SR
1,646 Elo+

VS

Team Averages
Level 51
1,477 SR
1,386 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
Level 109
God Stats
312W - 356L
1,430 SR
Queue Stats
313W - 356L
1,392 Elo+
Solo
Zeus
Zeus
Gajeelredfox100
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 39L
1,382 Elo+
Party 2
Ymir
Ymir
edenjeff7819
Ymir
Level 8
God Stats
13W - 29L
1,500 SR
Queue Stats
14W - 39L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 0 / 10
9,153
915
8,416
3,558
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 1 / 11
8,439
844
6,181
7,576
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
PhatLoinz
Cerberus
15
8 / 0 / 6
9,395
940
6,940
9,403
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
12
0 / 3 / 0
7,306
731
4,046
7,517
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 0
6,983
698
1,970
6,109
1,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 6 / 0
6,981
698
2,921
11,537
5,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
1
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
0
3
0
0
W
Anubis
4
0
10
9
L
0
6
0
0
W
3
1
11
8.5
W
Cerberus
PhatLoinz
Cerberus
8
0
6
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,537
Damage
8,937
20,537
Taken
25,163
14,823
Mitigated
8,648
3,468
Healing
1,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
4,046
1,771
0
284
7,517
2,036
960
2,915
4,375
0
30,774
W
Anubis
8,416
502
0
1,044
3,558
1,711
730
1,478
2,080
40,804
403
L
1,970
484
0
51
6,109
1,436
0
3,790
2,247
15,839
0
W
6,181
373
0
856
7,576
5,099
322
1,400
6,176
0
17,925
W
Cerberus
PhatLoinz
Cerberus
6,940
140
0
1,568
9,403
8,013
244
2,435
6,968
21,712
1,023
L
2,921
32
67
1,164
11,537
5,176
0
7,797
3,490
10,871
42

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
21,270
139
Minions Killed
99
0
Camps Cleared
0
511,181
Distance Traveled
472,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,306
731
48
5
0
179,889
0
W
Anubis
9,153
915
81
8
0
174,147
0
L
Zeus
6,983
698
37
4
0
138,097
0
W
Tyr
8,439
844
27
3
0
178,623
0
W
Cerberus
9,395
940
31
3
0
158,411
0
L
Ymir
6,981
698
14
1
0
154,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role