Player Matchup

Ne Zha
Ne Zha
BuddyKing111
Ne Zha
Level 174
God Stats
1W - 1L
1,657 SR
Queue Stats
14W - 7L
1,666 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fadussy
Tsukuyomi
Level 158
God Stats
3W - 3L
1,508 SR
Queue Stats
298W - 161L
1,723 Elo+
Party 1
Neith
Neith
SmeltKun
Neith
Level 16
God Stats
17W - 8L
1,558 SR
Queue Stats
21W - 13L
1,551 Elo+
Party 1
He Bo
He Bo
Xannaxez
He Bo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 43L
1,726 Elo+
Party 1
Geb
Geb
lilCuteMane
Geb
Level 39
God Stats
4W - 1L
1,603 SR
Queue Stats
39W - 20L
1,703 Elo+
Party 1
Team Averages
Level 109
1,565 SR
1,674 Elo+

VS

Team Averages
Level 110
1,580 SR
1,533 Elo+
Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GêtZiggyWithIt
Ah Muzen Cab
Level 141
God Stats
7W - 2L
1,749 SR
Queue Stats
103W - 76L
1,606 Elo+
Solo
Da Ji
Da Ji
dragin130
Da Ji
Level 33
God Stats
0W - 1L
1,502 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nox
Nox
empanada100
Nox
Level 78
God Stats
1W - 2L
1,735 SR
Queue Stats
188W - 121L
1,530 Elo+
Solo
Achilles
Achilles
oiBeezyio
Achilles
Level 139
God Stats
5W - 10L
1,413 SR
Queue Stats
260W - 269L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 2 / 10
8,192
1,170
9,412
6,243
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Fadussy
Tsukuyomi
14
4 / 2 / 8
8,319
1,188
9,190
6,475
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
SmeltKun
Neith
14
2 / 2 / 7
8,009
1,144
5,225
6,366
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

He Bo
Xannaxez
He Bo
14
9 / 0 / 4
9,304
1,329
12,650
5,349
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 7
8,654
1,236
5,973
4,371
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

332

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 3 / 5
8,160
1,166
4,955
14,513
7,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
GêtZiggyWithIt
Ah Muzen Cab
13
3 / 3 / 3
8,351
1,193
10,862
9,074
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Da Ji
dragin130
Da Ji
12
1 / 9 / 1
6,919
988
2,788
11,306
5,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 3 / 2
7,463
1,066
1,675
5,171
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
oiBeezyio
Achilles
12
2 / 2 / 2
7,561
1,080
3,355
5,682
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
20
Kills
7
7
Deaths
20
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
5
0.83
W
Ne Zha
1
2
10
3
W
Tsukuyomi
Fadussy
Tsukuyomi
4
2
8
4
L
Ah Muzen Cab
GêtZiggyWithIt
Ah Muzen Cab
3
3
3
1.5
W
Neith
SmeltKun
Neith
2
2
7
2.75
W
He Bo
Xannaxez
He Bo
9
0
4
11
L
Da Ji
dragin130
Da Ji
1
9
1
0.17
L
1
3
2
0.67
W
4
1
7
7.5
L
Achilles
oiBeezyio
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,450
Damage
23,635
28,804
Taken
45,746
12,982
Mitigated
21,511
2,077
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,955
133
722
2,651
14,513
7,309
0
5,935
7,885
10,502
0
W
Ne Zha
9,412
952
0
1,216
6,243
2,577
0
1,332
4,560
0
26,025
W
Tsukuyomi
Fadussy
Tsukuyomi
9,190
1,993
0
467
6,475
2,371
0
2,111
4,218
0
18,874
L
Ah Muzen Cab
GêtZiggyWithIt
Ah Muzen Cab
10,862
2,822
0
730
9,074
2,774
0
2,209
6,643
0
41,041
W
Neith
SmeltKun
Neith
5,225
1,876
0
350
6,366
2,555
0
923
5,375
0
13,420
W
He Bo
Xannaxez
He Bo
12,650
515
0
44
5,349
1,784
0
1,457
3,892
24,137
1,345
L
Da Ji
dragin130
Da Ji
2,788
689
0
500
11,306
5,028
0
4,244
6,706
0
6,197
L
1,675
128
0
0
5,171
1,746
0
1,772
3,223
12,318
380
W
5,973
419
0
0
4,371
3,695
0
695
3,606
11,552
0
L
Achilles
oiBeezyio
Achilles
3,355
782
0
572
5,682
4,654
0
1,899
3,445
0
5,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,478
Gold Earned
38,454
163
Minions Killed
112
5
Camps Cleared
4
708,713
Distance Traveled
601,576
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,160
1,166
9
1
0
155,087
0
W
Ne Zha
8,192
1,170
32
5
1
144,133
0
W
Tsukuyomi
8,319
1,188
25
4
3
124,897
0
L
Ah Muzen Cab
8,351
1,193
64
9
1
143,248
0
W
Neith
8,009
1,144
32
5
0
128,965
0
W
He Bo
9,304
1,329
57
8
1
169,120
0
L
Da Ji
6,919
988
12
2
0
105,421
2
L
Nox
7,463
1,066
25
4
2
112,806
0
W
Geb
8,654
1,236
17
2
0
141,598
0
L
Achilles
7,561
1,080
2
0
1
85,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role