Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Gaboo2257
Osiris
Level 152
God Stats
21W - 20L
1,439 SR
Queue Stats
289W - 278L
1,478 Elo+
Solo
Hun Batz
Hun Batz
JokerAK13
Hun Batz
Level 125
God Stats
7W - 7L
1,230 SR
Queue Stats
103W - 110L
1,519 Elo+
Solo
Athena
Athena
Orinion
Athena
Level 129
God Stats
82W - 101L
1,496 SR
Queue Stats
202W - 236L
1,480 Elo+
Party 2
Zeus
Zeus
The Fat Dragon
Zeus
Level 157
God Stats
6W - 6L
1,529 SR
Queue Stats
100W - 92L
1,510 Elo+
Solo
Team Averages
Level 139
1,439 SR
1,497 Elo+

VS

Team Averages
Level 140
1,568 SR
1,500 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
GubTiger
Nox
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,505 Elo+
Party 1
Chang'e
Chang'e
ManuTheTerrible
Chang'e
Level 146
God Stats
5W - 4L
1,578 SR
Queue Stats
72W - 65L
1,558 Elo+
Party 1
Bacchus
Bacchus
ReyCheT_T
Bacchus
Level 167
God Stats
2W - 1L
1,840 SR
Queue Stats
440W - 430L
1,541 Elo+
Solo
Danzaburou
Danzaburou
temp-426827
Danzaburou
Level 87
God Stats
8W - 13L
1,420 SR
Queue Stats
18W - 28L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 0 / 0
3,701
740
1,187
2,554
751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Gaboo2257
Osiris
8
1 / 0 / 0
4,267
853
1,679
2,630
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
JokerAK13
Hun Batz
7
0 / 0 / 1
3,893
779
438
3,857
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
Orinion
Athena
7
0 / 0 / 0
3,847
769
451
2,849
1,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 2 / 0
4,378
876
838
2,510
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 0 / 0
3,647
729
671
2,512
858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,217
643
216
2,618
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
1 / 1 / 1
3,960
792
2,250
2,574
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ReyCheT_T
Bacchus
6
0 / 0 / 0
3,203
641
1,729
2,501
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
temp-426827
Danzaburou
1
0 / 0 / 0
2,589
518
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
L
Baron Samedi
 
Baron Samedi
1
0
0
1
W
Osiris
Gaboo2257
Osiris
1
0
0
1
L
0
1
0
0
W
Hun Batz
JokerAK13
Hun Batz
0
0
1
0.5
L
1
1
1
1.5
W
Athena
Orinion
Athena
0
0
0
0
L
Bacchus
ReyCheT_T
Bacchus
0
0
0
0
W
1
2
0
0.5
L
Danzaburou
temp-426827
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,593
Damage
4,866
14,400
Taken
10,205
4,937
Mitigated
3,678
6,599
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,187
480
0
1,298
2,554
751
0
1,254
1,300
0
22,305
L
Baron Samedi
 
Baron Samedi
671
38
0
430
2,512
858
0
0
2,512
16,420
0
W
Osiris
Gaboo2257
Osiris
1,679
52
0
1,375
2,630
1,088
0
601
2,029
0
21,516
L
216
36
0
927
2,618
625
0
0
2,618
11,461
0
W
Hun Batz
JokerAK13
Hun Batz
438
138
0
2,400
3,857
977
0
409
3,400
0
22,184
L
2,250
0
40
910
2,574
571
0
920
1,654
16,337
0
W
Athena
Orinion
Athena
451
184
0
1,106
2,849
1,546
0
656
2,193
12,433
0
L
Bacchus
ReyCheT_T
Bacchus
1,729
42
0
810
2,501
1,624
0
369
2,132
9,482
0
W
838
334
0
420
2,510
575
91
1,628
612
20,178
0
L
Danzaburou
temp-426827
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,086
Gold Earned
16,616
200
Minions Killed
111
0
Camps Cleared
0
608,222
Distance Traveled
465,911
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,701
740
36
7
0
114,559
0
L
Baron Samedi
3,647
729
37
7
0
122,998
1
W
Osiris
4,267
853
35
7
0
122,681
0
L
Nox
3,217
643
25
5
0
122,092
1
W
Hun Batz
3,893
779
48
10
0
137,578
0
L
Chang'e
3,960
792
39
8
0
109,797
0
W
Athena
3,847
769
25
5
0
125,705
0
L
Bacchus
3,203
641
10
2
0
111,024
0
W
Zeus
4,378
876
56
11
0
107,699
0
L
Danzaburou
2,589
518
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role