Player Matchup

Ares
Ares
Fóbia
Ares
Level 67
God Stats
3W - 0L
1,642 SR
Queue Stats
78W - 63L
1,521 Elo+
Party 1
Sol
Sol
Industryal
Sol
Level 148
God Stats
13W - 7L
1,646 SR
Queue Stats
400W - 386L
1,503 Elo+
Party 1
Maui
Maui
MinatoSniping
Maui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,655 Elo+
Party 2
Persephone
Persephone
TheLegendxx96
Persephone
Level 137
God Stats
21W - 15L
1,501 SR
Queue Stats
694W - 709L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Tokiinada
Nu Wa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,613 Elo+
Party 2
Team Averages
Level 98
1,558 SR
1,555 Elo+

VS

Team Averages
Level 92
1,506 SR
1,450 Elo+
Tyr
Tyr
Glewycome
Tyr
Level 78
God Stats
1W - 4L
1,296 SR
Queue Stats
451W - 454L
1,481 Elo+
Solo
Nox
Nox
HeaDShOOT7
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,265 Elo+
Solo
Hera
Hera
Hezomeee
Hera
Level 128
God Stats
2W - 2L
1,599 SR
Queue Stats
148W - 158L
1,469 Elo+
Solo
Geb
Geb
Ornishtein
Geb
Level 88
God Stats
7W - 4L
1,636 SR
Queue Stats
190W - 199L
1,498 Elo+
Solo
Tiamat
Tiamat
vh4garrr
Tiamat
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 262L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fóbia
Ares
16
4 / 1 / 16
9,651
965
4,650
10,761
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 0 / 17
9,606
961
11,022
8,188
4,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 17
9,248
925
3,037
7,945
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
TheLegendxx96
Persephone
15
7 / 1 / 12
9,588
959
14,943
4,918
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nu Wa
Tokiinada
Nu Wa
16
8 / 1 / 14
9,569
957
7,901
9,169
4,661
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,421
642
1,792
7,170
5,425
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 9 / 2
7,657
766
6,562
10,527
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
14
1 / 4 / 3
6,942
694
5,491
6,239
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 2
6,504
650
7,077
12,977
17,008
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
vh4garrr
Tiamat
12
1 / 5 / 1
6,813
681
8,198
7,994
3,969
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
14
28
Kills
4
4
Deaths
28
76
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
Fóbia
Ares
4
1
16
12
L
0
4
2
0.25
L
2
9
2
0.33
L
Hera
1
4
3
0.63
W
6
0
17
14.5
W
3
1
17
11.5
L
0
6
2
0.17
W
Persephone
TheLegendxx96
Persephone
7
1
12
13
W
Nu Wa
Tokiinada
Nu Wa
8
1
14
15
L
Tiamat
vh4garrr
Tiamat
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,553
Damage
29,120
40,981
Taken
44,907
31,373
Mitigated
32,350
19,377
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Fóbia
Ares
4,650
269
2,400
4,273
10,761
11,164
456
6,571
3,803
9,110
233
L
1,792
277
0
838
7,170
5,425
0
6,653
517
0
3,602
L
6,562
544
289
602
10,527
3,518
0
9,766
761
17,815
0
L
Hera
5,491
1,227
137
742
6,239
2,430
0
5,972
267
18,791
0
W
11,022
2,651
990
4,650
8,188
4,232
1,621
5,526
2,481
28,788
0
W
3,037
596
1,122
1,470
7,945
8,985
162
4,069
3,710
5,505
640
L
7,077
458
276
2,216
12,977
17,008
0
11,547
1,430
14,972
0
W
Persephone
TheLegendxx96
Persephone
14,943
95
239
916
4,918
2,331
379
3,445
1,351
33,015
25
W
Nu Wa
Tokiinada
Nu Wa
7,901
1,920
912
2,405
9,169
4,661
1,218
6,252
2,611
18,284
0
L
Tiamat
vh4garrr
Tiamat
8,198
193
497
1,024
7,994
3,969
0
7,375
619
15,851
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,662
Gold Earned
34,337
113
Minions Killed
85
0
Camps Cleared
0
1,017,155
Distance Traveled
800,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,651
965
12
1
0
212,091
0
L
Tyr
6,421
642
3
0
0
108,415
0
L
Nox
7,657
766
29
3
0
183,174
0
L
Hera
6,942
694
30
3
0
179,492
0
W
Sol
9,606
961
44
4
0
220,246
0
W
Maui
9,248
925
9
1
0
213,023
0
L
Geb
6,504
650
6
1
0
168,354
0
W
Persephone
9,588
959
34
3
0
159,894
0
W
Nu Wa
9,569
957
14
1
0
211,901
0
L
Tiamat
6,813
681
17
2
0
161,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role