Player Matchup

Thoth
Thoth
Diesin
Thoth
Level 149
God Stats
6W - 1L
1,796 SR
Queue Stats
208W - 111L
1,731 Elo+
Party 2
Horus
Horus
Gưts
Horus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 4L
1,898 Elo+
Party 2
Thanatos
Thanatos
JazelNinja
Thanatos
Level 125
God Stats
8W - 12L
1,187 SR
Queue Stats
229W - 192L
1,606 Elo+
Solo
Team Averages
Level 108
1,494 SR
1,745 Elo+

VS

Team Averages
Level 80
1,670 SR
1,801 Elo+
Kuzenbo
Kuzenbo
DatBooooooooooy
Kuzenbo
Level 6
God Stats
0W - 1L
1,766 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 1
He Bo
He Bo
Yokuzakai
He Bo
Level 107
God Stats
1W - 2L
1,583 SR
Queue Stats
8W - 4L
1,784 Elo+
Party 1
Bastet
Bastet
doooooooooooooog
Bastet
Level 128
God Stats
0W - 1L
1,661 SR
Queue Stats
27W - 5L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Diesin
Thoth
15
4 / 0 / 4
8,576
858
7,249
3,330
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
Gưts
Horus
14
1 / 0 / 6
7,936
794
4,472
8,899
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thanatos
JazelNinja
Thanatos
14
3 / 1 / 5
8,255
826
5,348
6,671
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,084
708
3,286
6,536
6,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Yokuzakai
He Bo
13
0 / 2 / 0
7,252
725
2,938
3,568
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 1
7,119
712
6,375
10,589
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Thoth
Diesin
Thoth
4
0
4
6
W
Horus
Gưts
Horus
1
0
6
4
W
Thanatos
JazelNinja
Thanatos
3
1
5
5.5
L
He Bo
Yokuzakai
He Bo
0
2
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,069
Damage
12,599
18,900
Taken
20,693
9,643
Mitigated
9,674
8,518
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,286
1,271
0
705
6,536
6,178
0
1,963
4,432
9,540
223
W
Thoth
Diesin
Thoth
7,249
171
0
591
3,330
983
563
1,236
2,038
36,914
786
W
Horus
Gưts
Horus
4,472
1,902
983
3,040
8,899
6,494
140
3,443
5,026
14
22,415
W
Thanatos
JazelNinja
Thanatos
5,348
1,061
0
3,904
6,671
2,166
882
909
5,747
0
14,712
L
He Bo
Yokuzakai
He Bo
2,938
41
0
700
3,568
919
0
1,977
1,517
24,706
0
L
6,375
1,105
0
2,207
10,589
2,577
0
3,155
7,123
0
25,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,767
Gold Earned
21,455
135
Minions Killed
109
0
Camps Cleared
0
619,437
Distance Traveled
549,009
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,084
708
10
1
0
169,181
0
W
Thoth
8,576
858
74
7
0
198,783
1
W
Horus
7,936
794
26
3
0
206,167
0
W
Thanatos
8,255
826
35
4
0
214,487
1
L
He Bo
7,252
725
69
7
0
208,871
0
L
Bastet
7,119
712
30
3
0
170,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role