Player Matchup

Kuzenbo
Kuzenbo
CxMiLLL
Kuzenbo
Level 69
God Stats
2W - 2L
1,297 SR
Queue Stats
57W - 87L
1,439 Elo+
Party 2
Charybdis
Charybdis
JTaids
Charybdis
Level 180
God Stats
1W - 0L
1,618 SR
Queue Stats
168W - 158L
1,506 Elo+
Solo
Hercules
Hercules
Tauro420high
Hercules
Level 84
God Stats
2W - 3L
1,390 SR
Queue Stats
236W - 210L
1,586 Elo+
Solo
Scylla
Scylla
foofmeow
Scylla
Level 27
God Stats
5W - 5L
1,375 SR
Queue Stats
24W - 37L
1,440 Elo+
Party 2
Apollo
Apollo
tatlingo17
Apollo
Level 80
God Stats
7W - 6L
1,601 SR
Queue Stats
74W - 100L
1,487 Elo+
Party 2
Team Averages
Level 88
1,456 SR
1,492 Elo+

VS

Team Averages
Level 112
1,657 SR
1,529 Elo+
Guan Yu
Guan Yu
AdrianzotheOps
Guan Yu
Level 138
God Stats
22W - 21L
1,808 SR
Queue Stats
300W - 270L
1,579 Elo+
Party 1
Mercury
Mercury
Butcher91s
Mercury
Level 136
God Stats
1W - 1L
1,773 SR
Queue Stats
195W - 181L
1,494 Elo+
Solo
Freya
Freya
Michaelangello9
Freya
Level 114
God Stats
125W - 122L
1,544 SR
Queue Stats
185W - 173L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Orlando432102
Cthulhu
Level 104
God Stats
13W - 9L
1,560 SR
Queue Stats
327W - 279L
1,543 Elo+
Party 1
Eset
Eset
TronadorEA
Eset
Level 69
God Stats
17W - 17L
1,601 SR
Queue Stats
261W - 243L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CxMiLLL
Kuzenbo
13
1 / 4 / 5
7,968
469
5,424
12,508
11,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
JTaids
Charybdis
15
1 / 2 / 5
8,710
512
8,862
14,112
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hercules
Tauro420high
Hercules
16
1 / 3 / 4
9,420
554
11,993
17,841
12,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
foofmeow
Scylla
18
10 / 1 / 2
10,762
633
13,194
7,951
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
tatlingo17
Apollo
15
1 / 1 / 1
8,673
510
4,143
8,928
2,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,688
511
8,725
18,193
21,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Butcher91s
Mercury
15
3 / 2 / 1
8,384
493
5,592
12,560
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 3 / 1
8,342
491
5,884
10,332
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
13
3 / 1 / 5
8,046
473
8,064
10,963
8,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

14
1 / 6 / 3
8,384
493
8,506
10,466
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
14
Kills
11
11
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Mercury
Butcher91s
Mercury
3
2
1
1.75
W
Kuzenbo
CxMiLLL
Kuzenbo
1
4
5
0.88
W
Charybdis
JTaids
Charybdis
1
2
5
1.75
L
2
3
1
0.83
L
Cthulhu
3
1
5
5.5
W
Hercules
Tauro420high
Hercules
1
3
4
1
L
1
6
3
0.42
W
Scylla
foofmeow
Scylla
10
1
2
11
W
Apollo
tatlingo17
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,616
Damage
36,771
61,340
Taken
62,514
33,696
Mitigated
41,694
18,378
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,725
827
1,249
9,640
18,193
21,853
0
1,504
16,643
0
54,827
L
Mercury
Butcher91s
Mercury
5,592
2,268
0
479
12,560
4,796
0
2,413
10,059
0
75,619
W
Kuzenbo
CxMiLLL
Kuzenbo
5,424
2,945
0
1,979
12,508
11,136
0
6,847
5,105
17,483
0
W
Charybdis
JTaids
Charybdis
8,862
4,779
0
4,322
14,112
4,720
499
6,755
6,829
0
76,999
L
5,884
1,510
0
3,202
10,332
3,184
41
3,136
7,076
48,277
301
L
Cthulhu
8,064
348
437
2,862
10,963
8,227
0
4,507
6,196
26,672
1,487
W
Hercules
Tauro420high
Hercules
11,993
3,614
0
4,859
17,841
12,439
0
2,375
14,173
383
63,112
L
8,506
363
225
813
10,466
3,634
0
6,582
3,544
61,602
429
W
Scylla
foofmeow
Scylla
13,194
1,271
0
2,963
7,951
2,460
0
3,570
4,191
76,543
1,470
W
Apollo
tatlingo17
Apollo
4,143
2,643
0
4,255
8,928
2,941
2,881
2,837
5,744
0
81,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
41,844
483
Minions Killed
462
0
Camps Cleared
0
1,770,302
Distance Traveled
1,870,595
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,688
511
94
6
0
368,270
3
L
Mercury
8,384
493
112
7
0
454,358
1
W
Kuzenbo
7,968
469
17
1
0
376,286
8
W
Charybdis
8,710
512
103
6
0
367,447
0
L
Freya
8,342
491
91
5
0
323,812
6
L
Cthulhu
8,046
473
42
2
0
377,268
2
W
Hercules
9,420
554
102
6
0
306,070
1
L
Eset
8,384
493
123
7
0
346,887
0
W
Scylla
10,762
633
139
8
0
373,260
6
W
Apollo
8,673
510
122
7
0
347,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role