Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GummiGoddess
Chronos
Level 84
God Stats
33W - 40L
1,694 SR
Queue Stats
623W - 655L
1,497 Elo+
Solo
Bakasura
Bakasura
demente-tigre572
Bakasura
Level 69
God Stats
47W - 66L
1,504 SR
Queue Stats
80W - 106L
1,439 Elo+
Solo
Tiamat
Tiamat
nW Slabz
Tiamat
Level 157
God Stats
2W - 1L
1,516 SR
Queue Stats
191W - 126L
1,547 Elo+
Party 2
Terra
Terra
nWSanji
Terra
Level 128
God Stats
1W - 0L
1,671 SR
Queue Stats
121W - 54L
1,642 Elo+
Party 2
Team Averages
Level 100
1,577 SR
1,525 Elo+

VS

Team Averages
Level 29
1,356 SR
1,263 Elo+
Baron Samedi
Baron Samedi
GamesCagney
Baron Samedi
Level 48
God Stats
23W - 20L
1,495 SR
Queue Stats
430W - 455L
1,384 Elo+
Solo
Loki
Loki
ImMiistyx
Loki
Level 5
God Stats
0W - 2L
1,263 SR
Queue Stats
5W - 8L
1,204 Elo+
Party 1
Chaac
Chaac
TheAzeban
Chaac
Level 6
God Stats
0W - 3L
1,150 SR
Queue Stats
2W - 5L
1,137 Elo+
Party 1
Surtr
Surtr
badllama15
Surtr
Level 82
God Stats
0W - 1L
1,815 SR
Queue Stats
6W - 11L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
brayden4206
Kukulkan
Level 5
God Stats
1W - 3L
1,059 SR
Queue Stats
1W - 3L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
8 / 2 / 14
11,406
1,141
14,038
12,131
6,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
GummiGoddess
Chronos
17
4 / 1 / 14
10,506
1,051
9,515
7,355
3,047
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
12 / 0 / 13
12,808
1,281
16,539
10,267
6,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
nW Slabz
Tiamat
17
5 / 0 / 20
11,087
1,109
13,535
8,479
14,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Terra
nWSanji
Terra
17
2 / 1 / 20
11,372
1,137
8,137
16,022
13,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

339

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GamesCagney
Baron Samedi
14
0 / 3 / 1
8,901
890
2,322
5,295
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
0 / 7 / 2
9,320
932
5,727
12,442
3,891
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
TheAzeban
Chaac
14
0 / 10 / 1
8,899
890
9,733
20,925
13,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
15
3 / 7 / 0
10,161
1,016
17,806
21,659
16,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
brayden4206
Kukulkan
15
1 / 5 / 2
9,631
963
9,858
9,029
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
10
31
Kills
4
4
Deaths
32
81
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
2
14
7.5
L
Baron Samedi
GamesCagney
Baron Samedi
0
3
1
0.17
W
Chronos
GummiGoddess
Chronos
4
1
14
11
L
Loki
0
7
2
0.14
L
Chaac
TheAzeban
Chaac
0
10
1
0.05
L
Surtr
3
7
0
0.43
L
Kukulkan
brayden4206
Kukulkan
1
5
2
0.4
W
12
0
13
18.5
W
Tiamat
nW Slabz
Tiamat
5
0
20
15
W
Terra
nWSanji
Terra
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,764
Damage
45,446
54,254
Taken
69,350
44,118
Mitigated
38,959
18,478
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
14,038
2,809
0
632
12,131
6,394
0
2,214
9,917
0
27,174
L
Baron Samedi
GamesCagney
Baron Samedi
2,322
179
227
182
5,295
2,288
0
2,704
2,591
9,776
0
W
Chronos
GummiGoddess
Chronos
9,515
2,292
0
1,115
7,355
3,047
0
1,693
5,662
26,835
0
L
Loki
5,727
1,169
0
808
12,442
3,891
0
5,073
7,180
0
20,187
L
Chaac
TheAzeban
Chaac
9,733
3,854
0
1,057
20,925
13,491
0
11,043
8,978
0
23,961
L
Surtr
17,806
6,789
0
3,503
21,659
16,194
0
9,572
10,748
1,345
33,519
L
Kukulkan
brayden4206
Kukulkan
9,858
1,815
0
0
9,029
3,095
0
2,795
5,962
23,885
0
W
16,539
9,390
0
2,941
10,267
6,700
0
1,762
8,505
0
44,090
W
Tiamat
nW Slabz
Tiamat
13,535
880
0
1,898
8,479
14,727
0
1,806
6,673
33,212
0
W
Terra
nWSanji
Terra
8,137
1,195
5,130
6,762
16,022
13,250
0
5,755
8,403
12,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,179
Gold Earned
46,912
254
Minions Killed
146
11
Camps Cleared
3
987,904
Distance Traveled
714,263
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,406
1,141
38
4
2
217,081
0
L
Baron Samedi
8,901
890
14
1
0
64,007
0
W
Chronos
10,506
1,051
48
5
0
209,311
0
L
Loki
9,320
932
34
3
0
159,076
0
L
Chaac
8,899
890
38
4
1
157,801
0
L
Surtr
10,161
1,016
22
2
1
175,550
0
L
Kukulkan
9,631
963
38
4
1
157,829
1
W
Bakasura
12,808
1,281
103
10
4
211,046
0
W
Tiamat
11,087
1,109
49
5
5
191,593
0
W
Terra
11,372
1,137
16
2
0
158,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role