Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Bεbo
Discordia
Level 80
God Stats
2W - 3L
1,696 SR
Queue Stats
138W - 115L
1,522 Elo+
Party 2
King Arthur
King Arthur
Intrickit
King Arthur
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
Legend2fine
Danzaburou
Level 87
God Stats
4W - 1L
1,507 SR
Queue Stats
121W - 119L
1,511 Elo+
Party 2
Nike
Nike
MinatoGGWP
Nike
Level 154
God Stats
0W - 1L
1,585 SR
Queue Stats
111W - 88L
1,526 Elo+
Party 2
Team Averages
Level 97
1,558 SR
1,517 Elo+

VS

Team Averages
Level 113
1,339 SR
1,530 Elo+
Sol
Sol
C IH A ID
Sol
Level 161
God Stats
1W - 2L
1,222 SR
Queue Stats
185W - 183L
1,551 Elo+
Party 3
Chronos
Chronos
HitMwitDaRythm
Chronos
Level 168
God Stats
6W - 6L
1,361 SR
Queue Stats
312W - 302L
1,580 Elo+
Party 3
Guan Yu
Guan Yu
RadioDemon25
Guan Yu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 124L
1,502 Elo+
Party 1
Mulan
Mulan
Shadowfire101
Mulan
Level 41
God Stats
2W - 3L
1,299 SR
Queue Stats
146W - 134L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
iTzKida
Xing Tian
Level 158
God Stats
1W - 1L
1,314 SR
Queue Stats
57W - 55L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 3 / 10
8,316
832
8,106
15,031
16,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Bεbo
Discordia
15
2 / 4 / 11
8,490
849
9,479
7,056
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Intrickit
King Arthur
14
1 / 6 / 8
7,955
796
5,413
14,994
15,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
Legend2fine
Danzaburou
15
8 / 4 / 1
9,484
948
12,428
10,687
5,630
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

13
2 / 6 / 11
7,797
780
12,039
17,296
12,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 17
9,092
909
13,391
8,328
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 1 / 17
9,268
927
10,088
8,377
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Guan Yu
RadioDemon25
Guan Yu
16
4 / 5 / 13
9,308
931
8,207
13,917
15,089
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

16
11 / 5 / 8
10,486
1,049
15,196
13,949
11,773
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xing Tian
iTzKida
Xing Tian
14
2 / 5 / 18
9,180
918
8,838
16,022
19,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
96
17
Kills
23
23
Deaths
18
41
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
3
10
3
L
Discordia
Bεbo
Discordia
2
4
11
1.88
W
4
2
17
6.25
W
2
1
17
10.5
L
King Arthur
Intrickit
King Arthur
1
6
8
0.83
L
Danzaburou
Legend2fine
Danzaburou
8
4
1
2.13
L
2
6
11
1.25
W
Guan Yu
RadioDemon25
Guan Yu
4
5
13
2.1
W
11
5
8
3
W
Xing Tian
iTzKida
Xing Tian
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,465
Damage
55,720
65,064
Taken
60,593
53,290
Mitigated
53,087
20,424
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,106
1,025
6,467
5,162
15,031
16,909
64
7,993
7,038
13,086
2,586
L
Discordia
Bεbo
Discordia
9,479
382
338
762
7,056
2,806
0
2,520
4,536
18,919
0
W
13,391
3,416
0
1,904
8,328
3,367
2,805
2,256
6,072
29,213
0
W
10,088
3,823
756
1,429
8,377
3,659
2,882
3,199
5,178
29,685
918
L
King Arthur
Intrickit
King Arthur
5,413
457
619
695
14,994
15,309
0
8,061
6,933
0
10,664
L
Danzaburou
Legend2fine
Danzaburou
12,428
5,256
669
1,899
10,687
5,630
31
5,082
5,605
0
27,882
L
12,039
880
636
3,177
17,296
12,636
0
8,967
8,329
0
20,626
W
Guan Yu
RadioDemon25
Guan Yu
8,207
974
4,247
2,676
13,917
15,089
392
4,954
8,963
1,475
13,415
W
15,196
1,640
957
3,366
13,949
11,773
893
2,835
11,114
0
24,101
W
Xing Tian
iTzKida
Xing Tian
8,838
564
538
1,434
16,022
19,199
78
3,842
12,180
11,993
1,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
47,334
95
Minions Killed
126
0
Camps Cleared
0
914,921
Distance Traveled
935,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,316
832
11
1
0
174,166
0
L
Discordia
8,490
849
28
3
0
184,788
0
W
Sol
9,092
909
26
3
0
176,070
0
W
Chronos
9,268
927
61
6
0
188,342
0
L
King Arthur
7,955
796
12
1
0
191,180
0
L
Danzaburou
9,484
948
34
3
0
168,860
0
L
Nike
7,797
780
10
1
0
195,927
0
W
Guan Yu
9,308
931
19
2
0
204,768
0
W
Mulan
10,486
1,049
16
2
0
191,417
0
W
Xing Tian
9,180
918
4
0
0
175,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role