Player Matchup

Maui
Maui
Beliar117Rico
Maui
Level 137
God Stats
10W - 22L
1,510 SR
Queue Stats
379W - 333L
1,536 Elo+
Solo
Anhur
Anhur
Clutch_Plays1
Anhur
Level 136
God Stats
3W - 6L
1,485 SR
Queue Stats
393W - 386L
1,473 Elo+
Solo
Cernunnos
Cernunnos
Mictian1
Cernunnos
Level 52
God Stats
0W - 2L
1,506 SR
Queue Stats
4W - 5L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
WarnedV
Gilgamesh
Level 105
God Stats
17W - 13L
1,633 SR
Queue Stats
234W - 205L
1,577 Elo+
Solo
Loki
Loki
Éstige
Loki
Level 154
God Stats
1W - 2L
1,663 SR
Queue Stats
77W - 67L
1,580 Elo+
Solo
Team Averages
Level 117
1,559 SR
1,514 Elo+

VS

Team Averages
Level 99
1,473 SR
1,527 Elo+
Medusa
Medusa
CanadianN
Medusa
Level 85
God Stats
12W - 12L
1,534 SR
Queue Stats
99W - 90L
1,512 Elo+
Solo
Charon
Charon
ConverseRhyme60
Charon
Level 148
God Stats
1W - 1L
1,347 SR
Queue Stats
161W - 157L
1,570 Elo+
Solo
Fenrir
Fenrir
Gmartinez210
Fenrir
Level 48
God Stats
5W - 3L
1,718 SR
Queue Stats
117W - 106L
1,537 Elo+
Party 1
King Arthur
King Arthur
immortal-sand304
King Arthur
Level 87
God Stats
1W - 1L
1,267 SR
Queue Stats
128W - 116L
1,520 Elo+
Party 1
Nox
Nox
x Cloud kicker
Nox
Level 127
God Stats
3W - 3L
1,499 SR
Queue Stats
55W - 49L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,398
462
3,452
13,254
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 6 / 2
8,455
528
5,143
13,868
4,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Mictian1
Cernunnos
11
1 / 3 / 3
6,881
430
3,674
8,369
2,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WarnedV
Gilgamesh
15
7 / 3 / 3
9,298
581
17,128
19,651
19,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Éstige
Loki
13
2 / 10 / 0
7,602
475
10,371
15,125
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CanadianN
Medusa
17
9 / 2 / 3
10,416
651
15,486
11,428
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 12
9,804
613
7,141
12,809
11,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
17
11 / 2 / 0
9,896
619
10,293
13,429
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
immortal-sand304
King Arthur
12
0 / 7 / 1
7,298
456
8,830
18,176
12,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
3 / 1 / 11
10,021
626
8,799
9,023
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
13
Kills
26
26
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Medusa
CanadianN
Medusa
9
2
3
5.25
L
1
6
2
0.33
W
3
1
12
9
W
Fenrir
11
2
0
5.5
L
Cernunnos
Mictian1
Cernunnos
1
3
3
0.83
L
Gilgamesh
WarnedV
Gilgamesh
7
3
3
2.83
W
King Arthur
immortal-sand304
King Arthur
0
7
1
0.07
W
3
1
11
8.5
L
Loki
Éstige
Loki
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,768
Damage
50,549
70,267
Taken
64,865
40,894
Mitigated
38,219
12,733
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,452
912
0
2,921
13,254
10,039
0
3,801
9,453
16,873
0
W
Medusa
CanadianN
Medusa
15,486
7,083
0
5,497
11,428
3,959
1,036
744
10,547
0
83,890
L
5,143
2,603
0
3,933
13,868
4,845
0
2,195
11,673
0
64,314
W
7,141
1,416
0
2,932
12,809
11,583
1,124
1,775
10,845
37,098
1,085
W
Fenrir
10,293
2,650
0
8,927
13,429
6,161
0
452
12,820
0
85,484
L
Cernunnos
Mictian1
Cernunnos
3,674
2,282
0
404
8,369
2,344
70
2,516
5,853
0
30,143
L
Gilgamesh
WarnedV
Gilgamesh
17,128
6,197
0
4,575
19,651
19,243
0
2,312
17,339
0
67,468
W
King Arthur
immortal-sand304
King Arthur
8,830
1,633
0
1,553
18,176
12,980
0
250
17,114
0
40,977
W
8,799
1,239
0
0
9,023
3,536
0
231
8,792
75,868
2,735
L
Loki
Éstige
Loki
10,371
1,544
0
900
15,125
4,423
0
4,592
10,533
0
53,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
47,435
371
Minions Killed
509
0
Camps Cleared
0
1,466,884
Distance Traveled
1,677,379
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,398
462
20
1
0
333,268
8
W
Medusa
10,416
651
119
7
0
313,894
6
L
Anhur
8,455
528
123
8
0
288,597
1
W
Charon
9,804
613
48
3
0
322,641
10
W
Fenrir
9,896
619
134
8
0
389,813
0
L
Cernunnos
6,881
430
51
3
0
270,100
0
L
Gilgamesh
9,298
581
98
6
0
259,335
1
W
King Arthur
7,298
456
64
4
0
305,191
2
W
Nox
10,021
626
144
9
0
345,840
8
L
Loki
7,602
475
79
5
0
315,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role