Player Matchup

Zhong Kui
Zhong Kui
Alg0rhythm
Zhong Kui
Level 125
God Stats
6W - 4L
1,679 SR
Queue Stats
236W - 187L
1,645 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GOOBIS223315
Morgan Le Fay
Level 82
God Stats
2W - 3L
1,431 SR
Queue Stats
128W - 119L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
chahlee__wonton
Kumbhakarna
Level 164
God Stats
145W - 141L
1,533 SR
Queue Stats
355W - 362L
1,531 Elo+
Solo
Camazotz
Camazotz
gambit22
Camazotz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 106L
1,515 Elo+
Party 1
Horus
Horus
iamValored
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,580 Elo+
Party 3
Team Averages
Level 103
1,529 SR
1,553 Elo+

VS

Team Averages
Level 184
1,514 SR
1,520 Elo+
Mulan
Mulan
Anti_Sober_
Mulan
Level 126
God Stats
9W - 8L
1,573 SR
Queue Stats
612W - 555L
1,569 Elo+
Solo
Hera
Hera
ObliviousHusky
Hera
Level 187
God Stats
3W - 0L
1,739 SR
Queue Stats
7W - 14L
1,540 Elo+
Party 2
Ymir
Ymir
Sayito
Ymir
Level 213
God Stats
2W - 4L
1,280 SR
Queue Stats
125W - 156L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
hakever4ever
Ne Zha
Level 287
God Stats
2W - 0L
1,646 SR
Queue Stats
41W - 50L
1,456 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
magredanomar
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,334 SR
Queue Stats
47W - 36L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alg0rhythm
Zhong Kui
15
0 / 3 / 0
8,204
513
9,062
11,373
8,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Morgan Le Fay
GOOBIS223315
Morgan Le Fay
13
3 / 6 / 0
7,865
492
9,110
13,167
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
chahlee__wonton
Kumbhakarna
11
0 / 2 / 2
7,559
472
4,307
14,617
11,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
gambit22
Camazotz
11
0 / 3 / 0
6,282
393
4,752
13,999
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
13
1 / 4 / 0
8,000
500
7,282
19,685
13,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
7,927
495
10,597
13,230
10,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

14
4 / 2 / 4
8,343
521
9,167
8,633
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Sayito
Ymir
16
5 / 0 / 0
10,304
644
11,608
13,090
11,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
14
4 / 1 / 6
8,519
532
7,501
12,829
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
magredanomar
Ah Muzen Cab
15
1 / 0 / 4
8,705
544
8,048
11,380
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
18
18
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alg0rhythm
Zhong Kui
0
3
0
0
W
4
1
8
8
L
Morgan Le Fay
GOOBIS223315
Morgan Le Fay
3
6
0
0.5
W
4
2
4
3
W
Ymir
Sayito
Ymir
5
0
0
5
L
Kumbhakarna
chahlee__wonton
Kumbhakarna
0
2
2
0.5
L
Camazotz
gambit22
Camazotz
0
3
0
0
W
Ne Zha
4
1
6
7
L
Horus
1
4
0
0.25
W
Ah Muzen Cab
magredanomar
Ah Muzen Cab
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,513
Damage
46,921
72,841
Taken
59,162
42,218
Mitigated
33,190
22,658
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alg0rhythm
Zhong Kui
9,062
3,007
0
5,511
11,373
8,674
265
1,093
9,911
68,299
10,334
W
10,597
664
0
4,416
13,230
10,571
0
5,385
7,756
0
34,687
L
Morgan Le Fay
GOOBIS223315
Morgan Le Fay
9,110
830
0
2,316
13,167
4,396
102
3,906
8,985
44,478
0
W
9,167
2,950
0
365
8,633
2,817
431
5,300
3,249
50,167
1,392
W
Ymir
Sayito
Ymir
11,608
2,230
0
2,654
13,090
11,117
251
1,609
10,788
69,203
5,433
L
Kumbhakarna
chahlee__wonton
Kumbhakarna
4,307
23
2,056
5,115
14,617
11,218
87
3,027
11,324
36,391
0
L
Camazotz
gambit22
Camazotz
4,752
909
0
3,058
13,999
4,854
0
2,361
11,389
0
44,089
W
Ne Zha
7,501
558
0
7,614
12,829
4,829
0
3,003
9,680
0
58,542
L
Horus
7,282
2,411
124
4,478
19,685
13,076
0
8,348
10,605
567
58,589
W
Ah Muzen Cab
magredanomar
Ah Muzen Cab
8,048
3,306
0
2,562
11,380
3,856
0
6,843
4,454
0
73,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
43,798
443
Minions Killed
515
0
Camps Cleared
0
1,614,388
Distance Traveled
1,616,887
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,204
513
157
10
0
294,314
3
W
Mulan
7,927
495
55
3
0
325,020
6
L
Morgan Le Fay
7,865
492
67
4
0
312,131
3
W
Hera
8,343
521
82
5
0
321,125
8
W
Ymir
10,304
644
147
9
0
299,800
3
L
Kumbhakarna
7,559
472
61
4
0
329,076
4
L
Camazotz
6,282
393
58
4
0
374,249
11
W
Ne Zha
8,519
532
92
6
0
357,703
0
L
Horus
8,000
500
100
6
0
304,618
2
W
Ah Muzen Cab
8,705
544
139
9
0
313,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role