Player Matchup

Surtr
Surtr
 
Surtr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
CerealGoddess
Baba Yaga
Level 101
God Stats
2W - 2L
1,203 SR
Queue Stats
385W - 385L
1,468 Elo+
Solo
Cabrakan
Cabrakan
GubbleBoo
Cabrakan
Level 122
God Stats
8W - 4L
1,601 SR
Queue Stats
237W - 229L
1,536 Elo+
Party 2
Geb
Geb
HardPhxLXIX
Geb
Level 153
God Stats
5W - 4L
1,719 SR
Queue Stats
229W - 223L
1,536 Elo+
Party 2
Jing Wei
Jing Wei
emitforce
Jing Wei
Level 121
God Stats
0W - 7L
1,130 SR
Queue Stats
237W - 229L
1,536 Elo+
Party 2
Team Averages
Level 129
1,430 SR
1,515 Elo+

VS

Team Averages
Level 100
1,468 SR
1,483 Elo+
Charybdis
Charybdis
CovertRhino143
Charybdis
Level 89
God Stats
26W - 25L
1,549 SR
Queue Stats
359W - 341L
1,511 Elo+
Party 3
Hades
Hades
I_SomeMexican_I
Hades
Level 122
God Stats
5W - 14L
1,340 SR
Queue Stats
84W - 108L
1,443 Elo+
Party 1
Thor
Thor
Nick2007todd_dew
Thor
Level 135
God Stats
3W - 3L
1,567 SR
Queue Stats
130W - 137L
1,488 Elo+
Party 1
Ix Chel
Ix Chel
itzMystic_OW
Ix Chel
Level 89
God Stats
2W - 3L
1,557 SR
Queue Stats
94W - 118L
1,422 Elo+
Party 1
Fenrir
Fenrir
stiffpancake142
Fenrir
Level 65
God Stats
2W - 2L
1,328 SR
Queue Stats
198W - 180L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 1 / 0
6,003
400
2,207
5,348
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baba Yaga
CerealGoddess
Baba Yaga
13
0 / 3 / 3
7,539
503
6,469
9,435
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
GubbleBoo
Cabrakan
13
2 / 3 / 4
7,511
501
7,615
11,407
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 3 / 2
7,040
469
8,248
8,727
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
emitforce
Jing Wei
14
4 / 2 / 2
8,691
579
7,270
7,233
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CovertRhino143
Charybdis
14
0 / 2 / 0
7,746
516
3,837
8,323
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 4
6,876
458
2,652
10,738
6,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 0 / 2
8,386
559
5,296
10,474
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
itzMystic_OW
Ix Chel
14
6 / 2 / 1
8,504
567
7,034
10,946
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
5 / 1 / 5
8,282
552
9,749
12,150
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
8
Kills
12
12
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
L
Baba Yaga
CerealGoddess
Baba Yaga
0
3
3
0.5
W
Charybdis
CovertRhino143
Charybdis
0
2
0
0
L
Cabrakan
GubbleBoo
Cabrakan
2
3
4
1.33
L
2
3
2
1
W
0
3
4
0.67
W
1
0
2
2
L
Jing Wei
emitforce
Jing Wei
4
2
2
2.5
W
Ix Chel
itzMystic_OW
Ix Chel
6
2
1
3.25
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,809
Damage
28,568
42,150
Taken
52,631
16,803
Mitigated
21,539
11,500
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,207
780
0
2,036
5,348
1,906
0
0
5,058
313
19,687
L
Baba Yaga
CerealGoddess
Baba Yaga
6,469
192
0
1,603
9,435
3,464
0
3,401
5,664
43,710
745
W
Charybdis
CovertRhino143
Charybdis
3,837
1,456
0
4,230
8,323
2,546
978
2,759
5,176
0
65,726
L
Cabrakan
GubbleBoo
Cabrakan
7,615
1,559
0
4,699
11,407
6,374
220
1,645
9,489
55,205
0
L
8,248
270
0
480
8,727
2,952
0
1,806
6,715
35,285
741
W
2,652
394
120
4,085
10,738
6,874
62
5,065
5,044
38,106
1,832
W
5,296
1,152
0
3,483
10,474
4,805
0
3,037
7,360
0
63,380
L
Jing Wei
emitforce
Jing Wei
7,270
3,977
0
2,682
7,233
2,107
589
1,488
5,737
0
58,897
W
Ix Chel
itzMystic_OW
Ix Chel
7,034
509
1,065
3,685
10,946
3,203
0
5,959
4,708
44,793
1,776
W
9,749
2,407
0
6,351
12,150
4,111
0
3,738
8,082
0
48,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,784
Gold Earned
39,794
398
Minions Killed
477
0
Camps Cleared
0
1,294,748
Distance Traveled
1,490,860
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,003
400
39
3
0
111,519
2
L
Baba Yaga
7,539
503
85
6
0
273,082
0
W
Charybdis
7,746
516
122
8
0
270,940
1
L
Cabrakan
7,511
501
93
6
0
286,974
0
L
Geb
7,040
469
68
5
0
318,526
3
W
Hades
6,876
458
67
4
0
289,954
4
W
Thor
8,386
559
106
7
0
279,904
0
L
Jing Wei
8,691
579
113
8
0
304,647
5
W
Ix Chel
8,504
567
106
7
0
295,929
2
W
Fenrir
8,282
552
76
5
0
354,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role