Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gmartinez210
Arachne
Level 48
God Stats
9W - 5L
1,698 SR
Queue Stats
114W - 105L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
ZenMartian
Cthulhu
Level 229
God Stats
77W - 71L
1,646 SR
Queue Stats
715W - 673L
1,559 Elo+
Solo
Hou Yi
Hou Yi
ddeeccooyy
Hou Yi
Level 148
God Stats
0W - 1L
1,740 SR
Queue Stats
65W - 68L
1,481 Elo+
Solo
King Arthur
King Arthur
immortal-sand304
King Arthur
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 115L
1,530 Elo+
Party 2
Team Averages
Level 128
1,617 SR
1,523 Elo+

VS

Team Averages
Level 149
1,483 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Clutch_Plays1
Amaterasu
Level 136
God Stats
6W - 3L
1,578 SR
Queue Stats
371W - 354L
1,461 Elo+
Solo
Nemesis
Nemesis
HomieJ54
Nemesis
Level 147
God Stats
6W - 5L
1,497 SR
Queue Stats
376W - 315L
1,569 Elo+
Party 1
Cabrakan
Cabrakan
Studcity
Cabrakan
Level 148
God Stats
3W - 4L
1,343 SR
Queue Stats
120W - 113L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 7 / 0
6,467
462
5,652
7,334
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Gmartinez210
Arachne
13
4 / 5 / 1
7,787
556
8,628
16,215
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ZenMartian
Cthulhu
12
0 / 2 / 2
6,787
485
6,026
10,731
7,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
ddeeccooyy
Hou Yi
13
1 / 1 / 0
7,136
510
3,654
6,004
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

King Arthur
immortal-sand304
King Arthur
10
0 / 11 / 1
6,373
455
3,504
14,484
9,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 2 / 6
9,761
697
13,122
14,495
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heimdallr
 
Heimdallr
14
0 / 1 / 3
7,967
569
3,069
5,286
2,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amaterasu
Clutch_Plays1
Amaterasu
12
1 / 1 / 0
7,338
524
2,255
9,152
5,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
HomieJ54
Nemesis
18
9 / 0 / 5
9,930
709
12,013
10,747
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Studcity
Cabrakan
15
9 / 2 / 1
10,374
741
10,216
9,331
10,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
26
26
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
7
0
0.14
W
Sol
 
Sol
7
2
6
5
W
Heimdallr
 
Heimdallr
0
1
3
1.5
W
Amaterasu
Clutch_Plays1
Amaterasu
1
1
0
1
L
Arachne
Gmartinez210
Arachne
4
5
1
0.9
W
Nemesis
HomieJ54
Nemesis
9
0
5
11.5
W
Cabrakan
Studcity
Cabrakan
9
2
1
4.75
L
Cthulhu
ZenMartian
Cthulhu
0
2
2
0.5
L
Hou Yi
ddeeccooyy
Hou Yi
1
1
0
1
L
King Arthur
immortal-sand304
King Arthur
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
40,675
54,768
Taken
49,011
26,467
Mitigated
26,938
11,915
Healing
19,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,652
924
0
748
7,334
2,098
0
3,661
3,673
34,739
722
W
Sol
 
Sol
13,122
6,519
0
9,988
14,495
4,261
2,829
5,393
9,102
75,659
0
W
Heimdallr
 
Heimdallr
3,069
991
0
1,644
5,286
2,687
827
1,620
3,666
0
56,366
W
Amaterasu
Clutch_Plays1
Amaterasu
2,255
618
0
3,643
9,152
5,262
0
2,111
7,041
0
25,543
L
Arachne
Gmartinez210
Arachne
8,628
5,024
0
6,749
16,215
5,463
0
5,206
11,009
0
48,240
W
Nemesis
HomieJ54
Nemesis
12,013
5,077
0
1,812
10,747
4,623
0
2,406
8,341
0
93,992
W
Cabrakan
Studcity
Cabrakan
10,216
1,152
0
2,306
9,331
10,105
136
294
9,037
69,287
2,806
L
Cthulhu
ZenMartian
Cthulhu
6,026
252
87
1,612
10,731
7,188
0
5,727
4,767
40,521
897
L
Hou Yi
ddeeccooyy
Hou Yi
3,654
2,069
0
2,199
6,004
1,731
0
0
5,756
0
53,462
L
King Arthur
immortal-sand304
King Arthur
3,504
477
0
520
14,484
9,987
0
8,511
5,973
0
31,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,550
Gold Earned
45,370
388
Minions Killed
588
0
Camps Cleared
0
1,332,936
Distance Traveled
1,466,919
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,467
462
72
5
0
199,273
2
W
Sol
9,761
697
129
9
0
282,564
7
W
Heimdallr
7,967
569
126
9
0
280,355
1
W
Amaterasu
7,338
524
40
3
0
318,642
5
L
Arachne
7,787
556
71
5
0
322,215
0
W
Nemesis
9,930
709
149
11
0
372,451
0
W
Cabrakan
10,374
741
144
10
0
212,907
1
L
Cthulhu
6,787
485
76
5
0
278,070
2
L
Hou Yi
7,136
510
114
8
0
275,800
0
L
King Arthur
6,373
455
55
4
0
257,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role