Player Matchup

Mercury
Mercury
Jesperrr
Mercury
Level 72
God Stats
13W - 13L
1,531 SR
Queue Stats
109W - 123L
1,429 Elo+
Solo
Ix Chel
Ix Chel
Noovaland
Ix Chel
Level 107
God Stats
13W - 5L
1,500 SR
Queue Stats
529W - 562L
1,443 Elo+
Solo
Thor
Thor
nesqk14
Thor
Level 97
God Stats
5W - 1L
1,326 SR
Queue Stats
54W - 64L
1,354 Elo+
Solo
Team Averages
Level 92
1,452 SR
1,409 Elo+

VS

Team Averages
Level 101
1,407 SR
1,392 Elo+
Arachne
Arachne
Baki00
Arachne
Level 46
God Stats
1W - 2L
1,299 SR
Queue Stats
16W - 27L
1,406 Elo+
Solo
Raijin
Raijin
Oskolok
Raijin
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 267L
1,418 Elo+
Solo
Ah Puch
Ah Puch
jandriyo466
Ah Puch
Level 104
God Stats
450W - 508L
1,422 SR
Queue Stats
772W - 864L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jesperrr
Mercury
16
3 / 2 / 2
9,016
820
6,406
7,624
2,908
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Noovaland
Ix Chel
15
1 / 2 / 4
8,581
780
8,038
7,446
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
nesqk14
Thor
14
2 / 2 / 2
8,490
772
4,057
8,842
4,808
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baki00
Arachne
15
3 / 2 / 3
8,918
811
5,074
11,516
9,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Oskolok
Raijin
14
2 / 1 / 3
8,945
813
3,450
6,056
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ah Puch
jandriyo466
Ah Puch
15
1 / 3 / 4
8,775
798
9,710
6,101
2,114
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
6
6
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Baki00
Arachne
3
2
3
2.25
W
Mercury
Jesperrr
Mercury
3
2
2
2
W
Ix Chel
Noovaland
Ix Chel
1
2
4
1.5
L
Raijin
Oskolok
Raijin
2
1
3
3.5
L
Ah Puch
jandriyo466
Ah Puch
1
3
4
1
W
Thor
nesqk14
Thor
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,501
Damage
18,234
23,912
Taken
23,673
10,439
Mitigated
14,641
6,384
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Baki00
Arachne
5,074
2,862
0
2,583
11,516
9,901
507
3,185
7,783
0
14,657
W
Mercury
Jesperrr
Mercury
6,406
2,793
0
1,701
7,624
2,908
128
2,587
5,037
0
34,007
W
Ix Chel
Noovaland
Ix Chel
8,038
645
886
1,854
7,446
2,723
0
5,276
2,170
29,799
0
L
Raijin
Oskolok
Raijin
3,450
404
0
1,670
6,056
2,626
297
2,138
3,504
28,201
0
L
Ah Puch
jandriyo466
Ah Puch
9,710
202
365
942
6,101
2,114
214
1,589
4,240
33,891
0
W
Thor
nesqk14
Thor
4,057
724
0
1,943
8,842
4,808
0
5,385
3,457
0
21,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,087
Gold Earned
26,638
177
Minions Killed
127
0
Camps Cleared
0
622,601
Distance Traveled
597,163
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,918
811
12
1
0
201,589
0
W
Mercury
9,016
820
71
6
0
239,371
0
W
Ix Chel
8,581
780
65
6
0
205,039
1
L
Raijin
8,945
813
50
5
0
189,558
0
L
Ah Puch
8,775
798
65
6
0
206,016
4
W
Thor
8,490
772
41
4
0
178,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role