Player Matchup

Chernobog
Chernobog
Platinum III
 
Chernobog
Platinum III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold II
DanCuatro
Cabrakan
Gold II
Level 165
God Stats
14W - 10L
1,878 SR
Queue Stats
66W - 67L
1,581 MMR
Solo
Chaac
Chaac
Gold I
Jinkzy
Chaac
Gold I
Level 100
God Stats
7W - 7L
1,473 SR
Queue Stats
328W - 315L
1,653 MMR
Party 1
Cthulhu
Cthulhu
Gold II
iFastLife
Cthulhu
Gold II
Level 149
God Stats
9W - 5L
1,793 SR
Queue Stats
324W - 328L
1,594 MMR
Party 1
Yu Huang
Yu Huang
Gold I
zefy23
Yu Huang
Gold I
Level 137
God Stats
7W - 10L
1,514 SR
Queue Stats
49W - 39L
1,618 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,632 SR
1,589 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,613 SR
1,584 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold II
BlazeyyBearr
Maui
Gold II
Level 147
God Stats
2W - 1L
1,848 SR
Queue Stats
136W - 136L
1,605 MMR
Solo
Mercury
Mercury
Silver I
Krizmuh
Mercury
Silver I
Level 124
God Stats
1W - 2L
1,582 SR
Queue Stats
14W - 18L
1,563 MMR
Solo
Tyr
Tyr
Gold IV
MurkinUP
Tyr
Gold IV
Level 185
God Stats
1W - 1L
1,745 SR
Queue Stats
495W - 492L
1,474 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
redraiderdude35
Cernunnos
Platinum V
Level 185
God Stats
17W - 17L
1,388 SR
Queue Stats
367W - 374L
1,779 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
9 / 1 / 1
10,787
674
13,896
10,494
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cabrakan
DanCuatro
Cabrakan
14
5 / 3 / 6
8,702
544
8,824
10,942
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Jinkzy
Chaac
15
3 / 0 / 6
9,907
619
12,713
12,006
10,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
iFastLife
Cthulhu
13
6 / 3 / 7
9,113
570
10,234
18,717
17,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yu Huang
zefy23
Yu Huang
13
3 / 5 / 7
8,352
522
11,008
9,790
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ScyllaLancelotFreyaBacchusSun Wukong

VS

Bans
HorusAo KuangChang'eMulanTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
5 / 5 / 2
7,917
495
10,976
12,675
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 6
7,133
446
3,357
16,724
14,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mercury
Krizmuh
Mercury
13
3 / 6 / 6
7,645
478
8,847
14,813
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 0
7,648
478
5,719
16,172
10,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
redraiderdude35
Cernunnos
14
3 / 5 / 1
8,453
528
7,539
11,247
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
26
Kills
12
12
Deaths
27
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
1
1
9.5
L
Poseidon
 
Poseidon
5
5
2
1.2
L
1
6
6
0.67
W
Cabrakan
DanCuatro
Cabrakan
5
3
6
2.67
W
Chaac
Jinkzy
Chaac
3
0
6
6
L
Mercury
Krizmuh
Mercury
3
6
6
1
L
0
5
0
0
W
Cthulhu
iFastLife
Cthulhu
6
3
7
3.17
L
Cernunnos
redraiderdude35
Cernunnos
3
5
1
0.7
W
Yu Huang
zefy23
Yu Huang
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,675
Damage
36,438
61,949
Taken
71,631
43,039
Mitigated
38,110
19,824
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,896
8,447
0
6,934
10,494
4,486
620
2,078
8,416
0
118,479
L
Poseidon
 
Poseidon
10,976
2,161
0
2,984
12,675
3,775
0
6,466
6,209
55,109
1,903
L
3,357
335
0
1,374
16,724
14,458
0
7,736
8,988
16,178
0
W
Cabrakan
DanCuatro
Cabrakan
8,824
1,750
0
4,597
10,942
7,307
0
1,785
9,157
53,235
1,914
W
Chaac
Jinkzy
Chaac
12,713
2,003
0
4,165
12,006
10,543
32
1,493
10,513
0
71,268
L
Mercury
Krizmuh
Mercury
8,847
3,764
0
1,218
14,813
4,675
0
9,292
5,521
0
38,500
L
5,719
1,429
0
3,813
16,172
10,722
0
3,781
12,391
0
60,657
W
Cthulhu
iFastLife
Cthulhu
10,234
418
207
3,421
18,717
17,195
16
6,514
12,203
29,329
0
L
Cernunnos
redraiderdude35
Cernunnos
7,539
3,722
0
3,036
11,247
4,480
0
2,529
8,718
0
71,024
W
Yu Huang
zefy23
Yu Huang
11,008
473
0
500
9,790
3,508
212
2,959
6,831
47,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,861
Gold Earned
38,796
499
Minions Killed
400
0
Camps Cleared
0
1,580,348
Distance Traveled
1,541,592
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,787
674
172
11
0
292,277
0
L
Poseidon
7,917
495
89
6
0
290,296
2
L
Maui
7,133
446
24
2
0
320,429
0
W
Cabrakan
8,702
544
89
6
0
300,537
0
W
Chaac
9,907
619
123
8
0
349,598
0
L
Mercury
7,645
478
49
3
0
354,630
0
L
Tyr
7,648
478
112
7
0
302,791
0
W
Cthulhu
9,113
570
46
3
0
333,248
5
L
Cernunnos
8,453
528
126
8
0
273,446
1
W
Yu Huang
8,352
522
69
4
0
304,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role