Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
BlindBlock3
Pele
Level 144
God Stats
7W - 5L
1,636 SR
Queue Stats
274W - 240L
1,524 Elo+
Party 1
Ishtar
Ishtar
Gizmon01
Ishtar
Level 40
God Stats
1W - 2L
1,559 SR
Queue Stats
41W - 55L
1,461 Elo+
Party 1
Ratatoskr
Ratatoskr
Pìero
Ratatoskr
Level 67
God Stats
11W - 7L
1,552 SR
Queue Stats
213W - 202L
1,586 Elo+
Solo
Horus
Horus
ShastaSnowshed
Horus
Level 154
God Stats
6W - 7L
1,544 SR
Queue Stats
179W - 152L
1,596 Elo+
Party 3
Team Averages
Level 87
1,558 SR
1,533 Elo+

VS

Team Averages
Level 104
1,780 SR
1,578 Elo+
Guan Yu
Guan Yu
AdrianzotheOps
Guan Yu
Level 138
God Stats
22W - 21L
1,943 SR
Queue Stats
300W - 270L
1,581 Elo+
Party 2
Skadi
Skadi
Ikarinha
Skadi
Level 141
God Stats
6W - 1L
2,025 SR
Queue Stats
37W - 32L
1,692 Elo+
Solo
Lancelot
Lancelot
KatzAtTheMotel
Lancelot
Level 67
God Stats
18W - 4L
1,741 SR
Queue Stats
107W - 86L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
Orlando432102
Kuzenbo
Level 104
God Stats
3W - 2L
1,611 SR
Queue Stats
327W - 279L
1,543 Elo+
Party 2
Eset
Eset
TronadorEA
Eset
Level 69
God Stats
17W - 17L
1,582 SR
Queue Stats
261W - 243L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
7 / 3 / 1
7,488
576
7,915
8,726
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 0
6,708
516
5,172
10,379
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
Gizmon01
Ishtar
11
1 / 1 / 1
5,845
450
4,035
7,793
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Pìero
Ratatoskr
9
1 / 4 / 2
5,628
433
4,320
8,316
2,274
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 3
5,610
432
4,323
11,011
6,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,169
628
6,863
9,158
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Ikarinha
Skadi
15
0 / 1 / 2
8,056
620
4,617
5,130
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Lancelot
14
8 / 0 / 0
8,030
618
8,553
8,396
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
12
2 / 1 / 7
7,655
589
6,253
11,517
10,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
0 / 7 / 2
7,032
541
5,896
8,329
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
11
11
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
7
3
1
2.5
W
1
0
0
1
L
0
0
0
0
L
Ishtar
Gizmon01
Ishtar
1
1
1
1.5
W
Skadi
Ikarinha
Skadi
0
1
2
1
W
Lancelot
8
0
0
8
W
Kuzenbo
2
1
7
5.5
L
Ratatoskr
Pìero
Ratatoskr
1
4
2
0.5
L
0
3
3
0.5
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
32,182
46,225
Taken
42,530
21,282
Mitigated
26,953
14,540
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,915
1,086
0
2,166
8,726
4,562
0
4,583
3,762
41,686
0
W
6,863
599
140
5,875
9,158
9,352
0
0
9,158
0
61,014
L
5,172
873
0
2,348
10,379
5,266
0
520
9,217
0
55,948
L
Ishtar
Gizmon01
Ishtar
4,035
2,156
0
2,630
7,793
2,201
0
1,853
5,932
0
41,623
W
Skadi
Ikarinha
Skadi
4,617
1,185
0
1,116
5,130
1,461
2,512
79
5,011
0
72,132
W
Lancelot
8,553
1,259
0
4,853
8,396
3,206
0
584
7,750
0
52,401
W
Kuzenbo
6,253
2,726
0
2,900
11,517
10,804
0
2,335
9,003
13,509
684
L
Ratatoskr
Pìero
Ratatoskr
4,320
1,433
0
3,172
8,316
2,274
0
1,287
6,985
0
36,039
L
4,323
1,702
560
3,664
11,011
6,979
9
2,938
7,787
0
11,979
W
5,896
152
0
490
8,329
2,130
316
4,162
3,693
42,235
1,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
38,942
342
Minions Killed
416
0
Camps Cleared
0
1,241,186
Distance Traveled
1,342,963
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,488
576
87
7
0
270,410
4
W
Guan Yu
8,169
628
101
8
0
266,001
4
L
Pele
6,708
516
105
8
0
260,196
0
L
Ishtar
5,845
450
83
6
0
236,342
0
W
Skadi
8,056
620
123
9
0
243,976
4
W
Lancelot
8,030
618
75
6
0
320,199
2
W
Kuzenbo
7,655
589
17
1
0
267,266
0
L
Ratatoskr
5,628
433
60
5
0
192,598
0
L
Horus
5,610
432
7
1
0
281,640
4
W
Eset
7,032
541
100
8
0
245,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role