Player Matchup

Tyr
Tyr
CryyForNow
Tyr
Level 146
God Stats
1W - 0L
1,575 SR
Queue Stats
10W - 10L
1,507 Elo+
Party 4
Medusa
Medusa
FatPeoplePoupeeh
Medusa
Level 127
God Stats
8W - 4L
1,677 SR
Queue Stats
185W - 180L
1,439 Elo+
Party 2
Ra
Ra
Nacho Iimbre
Ra
Level 157
God Stats
2W - 0L
1,349 SR
Queue Stats
116W - 117L
1,399 Elo+
Party 4
Nox
Nox
XV4mpyX
Nox
Level 147
God Stats
1W - 1L
1,342 SR
Queue Stats
44W - 47L
1,392 Elo+
Party 4
Arachne
Arachne
xXCanesyyXx
Arachne
Level 49
God Stats
12W - 3L
1,731 SR
Queue Stats
266W - 283L
1,451 Elo+
Party 2
Team Averages
Level 125
1,535 SR
1,438 Elo+

VS

Team Averages
Level 95
1,563 SR
1,396 Elo+
Chang'e
Chang'e
Louicide
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,274 Elo+
Party 1
Camazotz
Camazotz
RoADWoRkAhEaD2
Camazotz
Level 139
God Stats
2W - 4L
1,508 SR
Queue Stats
187W - 225L
1,444 Elo+
Solo
Nike
Nike
Roddles1
Nike
Level 100
God Stats
14W - 11L
1,590 SR
Queue Stats
224W - 242L
1,454 Elo+
Party 3
Cabrakan
Cabrakan
UntilNecrow
Cabrakan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,344 Elo+
Party 1
Xbalanque
Xbalanque
dancingcakes
Xbalanque
Level 125
God Stats
3W - 1L
1,718 SR
Queue Stats
237W - 233L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 13
10,902
839
13,754
17,155
14,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
5 / 2 / 17
10,553
812
18,940
10,817
4,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 1 / 21
10,126
779
8,539
11,154
4,601
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
19
10 / 2 / 14
11,900
915
12,201
10,455
4,864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
xXCanesyyXx
Arachne
16
2 / 3 / 20
10,148
781
10,020
14,089
12,513
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Louicide
Chang'e
14
1 / 6 / 5
8,550
658
6,076
10,905
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
14
2 / 7 / 6
8,903
685
11,306
18,705
10,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
16
2 / 4 / 7
9,252
712
12,147
15,001
14,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
UntilNecrow
Cabrakan
14
0 / 7 / 7
9,050
696
6,273
18,072
29,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
dancingcakes
Xbalanque
18
4 / 4 / 5
10,577
814
19,257
12,733
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
27
Kills
9
9
Deaths
28
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
1
13
15.5
W
5
2
17
6.75
L
Chang'e
Louicide
Chang'e
1
6
5
0.58
W
1
1
21
11.5
L
Camazotz
2
7
6
0.71
L
Nike
2
4
7
1.38
L
Cabrakan
UntilNecrow
Cabrakan
0
7
7
0.5
W
Nox
10
2
14
8.5
L
Xbalanque
dancingcakes
Xbalanque
4
4
5
1.63
W
Arachne
xXCanesyyXx
Arachne
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,454
Damage
55,059
63,670
Taken
75,416
41,484
Mitigated
65,178
34,550
Healing
22,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,754
1,131
1,049
2,249
17,155
14,803
197
4,979
12,176
0
20,198
W
18,940
7,064
870
2,115
10,817
4,703
2,951
1,907
8,910
0
47,297
L
Chang'e
Louicide
Chang'e
6,076
699
4,749
2,550
10,905
4,755
0
3,652
7,211
19,440
0
W
8,539
1,212
16,889
7,480
11,154
4,601
1,339
1,467
9,687
23,547
0
L
Camazotz
11,306
1,475
856
6,051
18,705
10,465
30
2,774
15,931
0
21,914
L
Nike
12,147
589
915
2,021
15,001
14,310
119
3,706
11,219
0
28,617
L
Cabrakan
UntilNecrow
Cabrakan
6,273
271
182
1,492
18,072
29,389
120
6,260
11,597
14,010
433
W
Nox
12,201
641
732
680
10,455
4,864
1,255
1,732
8,723
34,085
0
L
Xbalanque
dancingcakes
Xbalanque
19,257
3,646
649
3,358
12,733
6,259
1,266
4,015
8,718
0
49,319
W
Arachne
xXCanesyyXx
Arachne
10,020
8,506
530
1,956
14,089
12,513
1,212
2,205
11,884
0
18,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,629
Gold Earned
46,332
170
Minions Killed
168
0
Camps Cleared
0
1,212,527
Distance Traveled
1,187,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,902
839
23
2
0
285,675
0
W
Medusa
10,553
812
50
4
0
227,630
0
L
Chang'e
8,550
658
33
3
0
225,313
0
W
Ra
10,126
779
27
2
0
263,415
0
L
Camazotz
8,903
685
23
2
0
294,164
0
L
Nike
9,252
712
42
3
0
228,348
0
L
Cabrakan
9,050
696
13
1
0
220,146
0
W
Nox
11,900
915
52
4
0
219,176
0
L
Xbalanque
10,577
814
57
4
0
219,333
0
W
Arachne
10,148
781
18
1
0
216,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role