Player Matchup

Cernunnos
Cernunnos
AttyAtlas
Cernunnos
Level 104
God Stats
25W - 23L
1,672 SR
Queue Stats
31W - 28L
1,649 Elo+
Party 2
Bacchus
Bacchus
Fuukang
Bacchus
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 44L
1,574 Elo+
Party 2
Thor
Thor
NerfDaJisMilkers
Thor
Level 68
God Stats
4W - 5L
1,570 SR
Queue Stats
84W - 73L
1,522 Elo+
Solo
Surtr
Surtr
Reglas
Surtr
Level 67
God Stats
21W - 17L
1,623 SR
Queue Stats
35W - 36L
1,416 Elo+
Party 2
Ymir
Ymir
Ryrizzle
Ymir
Level 105
God Stats
21W - 7L
1,681 SR
Queue Stats
47W - 43L
1,520 Elo+
Party 2
Team Averages
Level 97
1,609 SR
1,536 Elo+

VS

Team Averages
Level 116
1,505 SR
1,487 Elo+
Da Ji
Da Ji
Garu-da_25
Da Ji
Level 187
God Stats
10W - 6L
1,516 SR
Queue Stats
298W - 274L
1,553 Elo+
Party 1
Charybdis
Charybdis
Starxail869
Charybdis
Level 137
God Stats
3W - 2L
1,507 SR
Queue Stats
167W - 167L
1,561 Elo+
Party 1
Hercules
Hercules
VJthebeast
Hercules
Level 40
God Stats
3W - 6L
1,376 SR
Queue Stats
46W - 67L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XfBlu3
Morgan Le Fay
Level 152
God Stats
14W - 11L
1,628 SR
Queue Stats
332W - 324L
1,491 Elo+
Solo
Sylvanus
Sylvanus
iamdom24
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 324L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AttyAtlas
Cernunnos
10
1 / 3 / 2
5,837
531
5,568
7,203
2,006
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Fuukang
Bacchus
12
2 / 1 / 1
7,164
651
3,303
5,722
2,253
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
6 / 0 / 2
8,213
747
5,674
7,860
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Surtr
Reglas
Surtr
12
2 / 3 / 4
6,674
607
6,488
9,636
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
2 / 1 / 1
6,020
547
5,109
9,379
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 3 / 3
6,562
597
4,298
8,998
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
Starxail869
Charybdis
10
0 / 3 / 5
5,826
530
4,710
8,202
2,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
VJthebeast
Hercules
10
0 / 5 / 0
5,163
469
2,925
8,563
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
XfBlu3
Morgan Le Fay
12
2 / 2 / 0
6,528
593
5,860
4,534
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
iamdom24
Sylvanus
10
2 / 0 / 4
5,891
536
5,898
8,714
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
13
Kills
8
8
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AttyAtlas
Cernunnos
1
3
2
0.67
W
Bacchus
Fuukang
Bacchus
2
1
1
2.5
L
Da Ji
4
3
3
1.83
W
6
0
2
7
W
Surtr
Reglas
Surtr
2
3
4
1.33
W
Ymir
2
1
1
2.5
L
Charybdis
Starxail869
Charybdis
0
3
5
0.83
L
Hercules
VJthebeast
Hercules
0
5
0
0
L
Morgan Le Fay
XfBlu3
Morgan Le Fay
2
2
0
1
L
Sylvanus
iamdom24
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,142
Damage
23,691
39,800
Taken
39,011
15,265
Mitigated
16,546
9,948
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AttyAtlas
Cernunnos
5,568
2,106
0
1,947
7,203
2,006
0
1,530
5,673
0
36,025
W
Bacchus
Fuukang
Bacchus
3,303
276
0
1,190
5,722
2,253
226
2,683
2,757
43,304
1,304
L
Da Ji
4,298
1,236
0
2,537
8,998
2,998
0
812
8,186
0
47,085
W
5,674
1,638
0
2,180
7,860
2,791
0
469
7,063
0
50,283
W
Surtr
Reglas
Surtr
6,488
2,796
0
1,463
9,636
3,903
0
2,169
7,240
1,189
47,414
W
Ymir
5,109
950
0
3,168
9,379
4,312
0
3,458
5,876
18,719
0
L
Charybdis
Starxail869
Charybdis
4,710
1,943
0
2,166
8,202
2,472
556
2,880
5,322
0
43,599
L
Hercules
VJthebeast
Hercules
2,925
427
0
2,822
8,563
3,823
0
46
8,517
0
21,774
L
Morgan Le Fay
XfBlu3
Morgan Le Fay
5,860
724
0
590
4,534
1,599
0
1,971
2,563
37,719
0
L
Sylvanus
iamdom24
Sylvanus
5,898
3,153
1,658
3,798
8,714
5,654
373
3,131
5,583
19,141
8,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
29,970
351
Minions Killed
334
0
Camps Cleared
0
1,158,870
Distance Traveled
1,118,170
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,837
531
64
6
0
220,993
6
W
Bacchus
7,164
651
91
8
0
230,857
3
L
Da Ji
6,562
597
79
7
0
245,506
0
W
Thor
8,213
747
101
9
0
218,090
0
W
Surtr
6,674
607
78
7
0
261,625
3
W
Ymir
6,020
547
17
2
0
227,305
0
L
Charybdis
5,826
530
84
8
0
201,736
0
L
Hercules
5,163
469
38
3
0
231,415
0
L
Morgan Le Fay
6,528
593
82
7
0
228,176
1
L
Sylvanus
5,891
536
51
5
0
211,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role