Player Matchup

Thanatos
Thanatos
IMeEducatedI
Thanatos
Level 124
God Stats
2W - 4L
1,406 SR
Queue Stats
179W - 150L
1,523 Elo+
Solo
Cerberus
Cerberus
Stoeglets Pizza
Cerberus
Level 158
God Stats
4W - 3L
1,466 SR
Queue Stats
217W - 228L
1,494 Elo+
Solo
Chang'e
Chang'e
UrNotCuteIAm
Chang'e
Level 146
God Stats
82W - 64L
1,586 SR
Queue Stats
732W - 719L
1,537 Elo+
Solo
Hades
Hades
amazingwheel467
Hades
Level 104
God Stats
21W - 16L
1,427 SR
Queue Stats
94W - 73L
1,467 Elo+
Solo
Skadi
Skadi
knavishman50
Skadi
Level 155
God Stats
8W - 6L
1,694 SR
Queue Stats
132W - 124L
1,469 Elo+
Solo
Team Averages
Level 137
1,516 SR
1,498 Elo+

VS

Team Averages
Level 67
1,410 SR
1,349 Elo+
Freya
Freya
Eastern--Dream
Freya
Level 144
God Stats
1W - 2L
1,220 SR
Queue Stats
106W - 107L
1,476 Elo+
Party 1
Odin
Odin
Maliciousstreams
Odin
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 100L
1,456 Elo+
Solo
Nemesis
Nemesis
Py3h0n
Nemesis
Level 22
God Stats
2W - 9L
1,207 SR
Queue Stats
10W - 29L
1,044 Elo+
Party 1
Poseidon
Poseidon
Valenz0227
Poseidon
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,275 Elo+
Solo
Jormungandr
Jormungandr
Vep-VerTex
Jormungandr
Level 85
God Stats
3W - 2L
1,620 SR
Queue Stats
119W - 119L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IMeEducatedI
Thanatos
14
2 / 1 / 4
7,354
525
4,808
9,583
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
12
1 / 2 / 0
7,282
520
4,691
12,807
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
UrNotCuteIAm
Chang'e
16
9 / 0 / 0
9,715
694
9,998
6,831
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 5 / 2
6,617
473
5,124
12,754
4,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 3
6,890
492
8,107
5,679
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,591
471
10,823
9,287
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 0
7,190
514
2,102
10,682
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Py3h0n
Nemesis
12
0 / 3 / 2
7,075
505
2,618
9,987
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Valenz0227
Poseidon
12
0 / 5 / 0
7,305
522
2,505
7,669
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Vep-VerTex
Jormungandr
14
6 / 0 / 0
9,290
664
9,235
13,447
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
9
9
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Thanatos
IMeEducatedI
Thanatos
2
1
4
4
L
1
2
0
0.5
L
Nemesis
Py3h0n
Nemesis
0
3
2
0.33
W
Cerberus
1
2
0
0.5
W
Chang'e
UrNotCuteIAm
Chang'e
9
0
0
9
L
Poseidon
Valenz0227
Poseidon
0
5
0
0
L
Jormungandr
Vep-VerTex
Jormungandr
6
0
0
6
W
0
5
2
0.2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,728
Damage
27,283
47,654
Taken
51,072
16,080
Mitigated
20,244
22,329
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,823
3,017
0
3,889
9,287
2,547
0
2,242
7,045
52,739
3,192
W
Thanatos
IMeEducatedI
Thanatos
4,808
2,365
0
6,089
9,583
3,611
463
3,379
6,204
0
61,332
L
2,102
841
0
4,291
10,682
2,980
0
3,445
7,237
0
52,770
L
Nemesis
Py3h0n
Nemesis
2,618
0
0
2,404
9,987
7,012
0
2,873
7,114
0
16,254
W
Cerberus
4,691
33
0
5,424
12,807
5,087
0
6,230
6,577
41,804
1,984
W
Chang'e
UrNotCuteIAm
Chang'e
9,998
557
680
4,021
6,831
1,828
0
2,266
4,565
67,235
412
L
Poseidon
Valenz0227
Poseidon
2,505
368
0
0
7,669
1,233
0
6,067
1,602
51,847
0
L
Jormungandr
Vep-VerTex
Jormungandr
9,235
3,173
0
4,078
13,447
6,472
0
4,959
8,488
64,942
4,208
W
5,124
430
20
5,574
12,754
4,000
0
8,015
4,739
45,323
0
W
8,107
3,146
0
521
5,679
1,554
0
2,237
3,442
0
52,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,858
Gold Earned
37,451
551
Minions Killed
434
0
Camps Cleared
0
1,517,384
Distance Traveled
1,387,030
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,591
471
96
7
0
257,842
2
W
Thanatos
7,354
525
91
7
0
344,481
0
L
Odin
7,190
514
92
7
0
295,869
0
L
Nemesis
7,075
505
26
2
0
269,393
2
W
Cerberus
7,282
520
136
10
0
290,975
5
W
Chang'e
9,715
694
147
11
0
313,246
4
L
Poseidon
7,305
522
112
8
0
302,864
1
L
Jormungandr
9,290
664
108
8
0
261,062
2
W
Hades
6,617
473
77
6
0
286,267
0
W
Skadi
6,890
492
100
7
0
282,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role