Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LEOWHEELSS
Cu Chulainn
Level 155
God Stats
221W - 157L
1,663 SR
Queue Stats
844W - 865L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShiroNFS
Morgan Le Fay
Level 140
God Stats
4W - 2L
1,439 SR
Queue Stats
155W - 147L
1,467 Elo+
Solo
Freya
Freya
StarfoxSwitch
Freya
Level 153
God Stats
14W - 8L
1,430 SR
Queue Stats
71W - 57L
1,481 Elo+
Solo
Rama
Rama
rikinal
Rama
Level 153
God Stats
4W - 4L
1,280 SR
Queue Stats
42W - 32L
1,621 Elo+
Solo
Team Averages
Level 149
1,462 SR
1,510 Elo+

VS

Team Averages
Level 56
1,485 SR
1,558 Elo+
Chernobog
Chernobog
Dumbiel
Chernobog
Level 31
God Stats
0W - 2L
1,328 SR
Queue Stats
6W - 8L
1,540 Elo+
Party 1
Janus
Janus
MEATYSHLONG21
Janus
Level 27
God Stats
0W - 4L
1,286 SR
Queue Stats
6W - 5L
1,682 Elo+
Party 1
Ra
Ra
Reckxter
Ra
Level 138
God Stats
1W - 4L
1,764 SR
Queue Stats
114W - 127L
1,421 Elo+
Solo
Bacchus
Bacchus
leonardlake
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,573 Elo+
Party 1
Thanatos
Thanatos
tyrd
Thanatos
Level 65
God Stats
1W - 3L
1,545 SR
Queue Stats
8W - 8L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 1 / 8
8,665
1,238
7,567
4,499
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
LEOWHEELSS
Cu Chulainn
14
4 / 2 / 10
9,039
1,291
7,700
7,135
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
ShiroNFS
Morgan Le Fay
13
2 / 0 / 10
8,119
1,160
8,420
3,239
1,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 0 / 10
8,409
1,201
5,571
3,861
1,307
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
rikinal
Rama
13
4 / 2 / 10
8,454
1,208
8,393
5,583
1,939
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

367

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dumbiel
Chernobog
12
1 / 3 / 4
7,452
1,065
6,274
9,495
3,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 5 / 4
7,614
1,088
5,184
7,775
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
4,686
669
0
0
0
Bacchus
leonardlake
Bacchus
12
1 / 4 / 4
7,896
1,128
4,647
11,543
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
tyrd
Thanatos
11
2 / 9 / 1
7,247
1,035
5,134
11,201
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
21
Kills
5
5
Deaths
21
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
8
10
L
Chernobog
Dumbiel
Chernobog
1
3
4
1
W
Cu Chulainn
LEOWHEELSS
Cu Chulainn
4
2
10
4.5
L
1
5
4
0.6
L
0
0
0
0
W
Morgan Le Fay
ShiroNFS
Morgan Le Fay
2
0
10
7
W
5
0
10
10
L
Bacchus
leonardlake
Bacchus
1
4
4
0.75
W
Rama
rikinal
Rama
4
2
10
4.5
L
Thanatos
tyrd
Thanatos
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,651
Damage
21,239
24,317
Taken
40,014
10,263
Mitigated
21,075
6,622
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,567
1,206
0
1,053
4,499
1,425
0
2,111
2,148
0
11,336
L
Chernobog
Dumbiel
Chernobog
6,274
2,282
0
843
9,495
3,297
0
3,103
6,392
0
20,530
W
Cu Chulainn
LEOWHEELSS
Cu Chulainn
7,700
1,137
0
1,062
7,135
4,342
0
3,893
3,036
4,829
29,100
L
5,184
469
0
230
7,775
2,684
0
1,317
6,458
22,440
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
ShiroNFS
Morgan Le Fay
8,420
691
80
636
3,239
1,250
0
621
2,576
17,680
671
W
5,571
1,708
0
1,942
3,861
1,307
0
1,380
2,397
12,241
0
L
Bacchus
leonardlake
Bacchus
4,647
744
0
1,246
11,543
11,706
0
5,972
5,571
11,967
0
W
Rama
rikinal
Rama
8,393
6,430
0
1,849
5,583
1,939
0
1,344
4,159
0
21,494
L
Thanatos
tyrd
Thanatos
5,134
519
0
1,133
11,201
3,388
0
4,303
6,898
0
7,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,686
Gold Earned
34,895
139
Minions Killed
101
9
Camps Cleared
3
697,830
Distance Traveled
499,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,665
1,238
13
2
0
147,405
0
L
Chernobog
7,452
1,065
31
4
1
122,875
0
W
Cu Chulainn
9,039
1,291
66
9
1
137,844
0
L
Janus
7,614
1,088
44
6
1
120,909
0
L
Ra
4,686
669
0
0
0
0
0
W
Morgan Le Fay
8,119
1,160
18
3
1
141,555
0
W
Freya
8,409
1,201
13
2
1
134,019
0
L
Bacchus
7,896
1,128
18
3
1
138,502
0
W
Rama
8,454
1,208
29
4
6
137,007
0
L
Thanatos
7,247
1,035
8
1
0
117,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role