Player Matchup

Fenrir
Fenrir
AboveAvgGrth
Fenrir
Level 158
God Stats
2W - 2L
1,442 SR
Queue Stats
15W - 24L
1,547 Elo+
Party 2
Xbalanque
Xbalanque
CaptinAlby
Xbalanque
Level 29
God Stats
7W - 4L
1,948 SR
Queue Stats
13W - 21L
1,552 Elo+
Party 2
Mulan
Mulan
Daikeros
Mulan
Level 63
God Stats
49W - 54L
1,411 SR
Queue Stats
284W - 303L
1,429 Elo+
Solo
Freya
Freya
HERRO-_-NATE
Freya
Level 82
God Stats
6W - 1L
1,835 SR
Queue Stats
8W - 6L
1,547 Elo+
Solo
Tiamat
Tiamat
Nexed Jackal
Tiamat
Level 125
God Stats
89W - 98L
1,479 SR
Queue Stats
965W - 1,014L
1,475 Elo+
Solo
Team Averages
Level 91
1,623 SR
1,510 Elo+

VS

Team Averages
Level 96
1,522 SR
1,462 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Estela93
Fenrir
Level 126
God Stats
0W - 2L
1,313 SR
Queue Stats
18W - 28L
1,461 Elo+
Solo
Chaac
Chaac
LokiiKillz
Chaac
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Thoth
Thoth
MrConch
Thoth
Level 155
God Stats
0W - 1L
1,804 SR
Queue Stats
247W - 214L
1,574 Elo+
Solo
Kukulkan
Kukulkan
NavajoDemon
Kukulkan
Level 97
God Stats
29W - 34L
1,493 SR
Queue Stats
34W - 40L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 1 / 8
8,234
1,372
4,981
5,153
2,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xbalanque
CaptinAlby
Xbalanque
13
4 / 0 / 7
7,763
1,294
4,000
4,080
1,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mulan
Daikeros
Mulan
13
6 / 1 / 9
8,653
1,442
5,929
5,647
3,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 10
7,662
1,277
8,068
8,389
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tiamat
13
1 / 1 / 10
7,435
1,239
5,086
4,729
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

362

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 6 / 0
6,491
1,082
870
7,222
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Estela93
Fenrir
12
1 / 4 / 2
7,443
1,241
6,516
9,193
3,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
11
1 / 5 / 0
6,728
1,121
6,051
9,309
6,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
MrConch
Thoth
12
1 / 1 / 0
7,197
1,200
8,162
2,169
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
NavajoDemon
Kukulkan
11
0 / 3 / 0
6,563
1,094
2,031
3,016
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
19
Kills
3
3
Deaths
19
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
0
0
W
Fenrir
4
1
8
8
W
Xbalanque
CaptinAlby
Xbalanque
4
0
7
7.5
W
Mulan
Daikeros
Mulan
6
1
9
10.5
L
Fenrir
Estela93
Fenrir
1
4
2
0.5
W
4
0
10
9
L
Chaac
1
5
0
0.2
L
Thoth
MrConch
Thoth
1
1
0
1
L
Kukulkan
NavajoDemon
Kukulkan
0
3
0
0
W
Tiamat
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,064
Damage
23,630
27,998
Taken
30,909
12,527
Mitigated
14,070
6,620
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
870
311
559
947
7,222
3,075
0
3,445
3,588
4,831
0
W
Fenrir
4,981
759
0
918
5,153
2,205
0
1,314
3,629
0
12,057
W
Xbalanque
CaptinAlby
Xbalanque
4,000
2,439
0
1,645
4,080
1,129
0
1,585
2,293
0
15,828
W
Mulan
Daikeros
Mulan
5,929
622
0
1,344
5,647
3,431
0
2,563
2,784
0
12,925
L
Fenrir
Estela93
Fenrir
6,516
1,297
0
668
9,193
3,466
0
3,930
5,094
0
10,737
W
8,068
2,735
0
2,374
8,389
2,472
0
3,666
4,427
17,372
582
L
Chaac
6,051
623
0
784
9,309
6,213
0
3,824
5,222
0
14,638
L
Thoth
MrConch
Thoth
8,162
262
0
59
2,169
450
0
586
1,544
22,785
0
L
Kukulkan
NavajoDemon
Kukulkan
2,031
76
0
139
3,016
866
0
964
1,877
15,447
0
W
Tiamat
5,086
329
0
339
4,729
3,290
0
775
3,802
15,851
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,747
Gold Earned
34,422
110
Minions Killed
114
6
Camps Cleared
5
643,346
Distance Traveled
559,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,491
1,082
13
2
0
121,828
0
W
Fenrir
8,234
1,372
13
2
2
142,546
0
W
Xbalanque
7,763
1,294
35
6
3
119,702
0
W
Mulan
8,653
1,442
17
3
0
135,206
0
L
Fenrir
7,443
1,241
2
0
2
122,419
0
W
Freya
7,662
1,277
26
4
0
118,090
0
L
Chaac
6,728
1,121
25
4
0
105,962
0
L
Thoth
7,197
1,200
40
7
2
136,443
0
L
Kukulkan
6,563
1,094
34
6
1
73,185
0
W
Tiamat
7,435
1,239
19
3
1
127,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role