Player Matchup

Atlas
Atlas
Silver III
 
Atlas
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold II
CoDGorilla091
King Arthur
Gold II
Level 158
God Stats
9W - 13L
1,518 SR
Queue Stats
298W - 289L
1,363 MMR
Solo
Ra
Ra
Bronze III
immigrant36
Ra
Bronze III
Level 65
God Stats
2W - 0L
1,358 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Silver I
starving-sun33
Guan Yu
Silver I
Level 126
God Stats
9W - 8L
1,532 SR
Queue Stats
398W - 425L
1,329 MMR
Solo
Charybdis
Charybdis
Gold V
tin_tinX
Charybdis
Gold V
Level 164
God Stats
17W - 19L
1,544 SR
Queue Stats
389W - 385L
1,326 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,490 SR
1,404 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,599 SR
1,326 MMR
Ix Chel
Ix Chel
Silver I
JonsIay
Ix Chel
Silver I
Level 186
God Stats
60W - 69L
1,511 SR
Queue Stats
795W - 805L
1,279 MMR
Solo
Maui
Maui
Silver I
Londonorrea
Maui
Silver I
Level 62
God Stats
1W - 2L
1,804 SR
Queue Stats
42W - 54L
1,226 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Makaveli341
Gilgamesh
Gold V
Level 151
God Stats
3W - 3L
1,602 SR
Queue Stats
16W - 14L
1,428 MMR
Party 1
Poseidon
Poseidon
Silver I
Neatofrito
Poseidon
Silver I
Level 144
God Stats
1W - 2L
1,439 SR
Queue Stats
16W - 20L
1,348 MMR
Party 1
Hou Yi
Hou Yi
Silver I
slyntel
Hou Yi
Silver I
Level 149
God Stats
0W - 1L
1,638 SR
Queue Stats
17W - 23L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 1
7,319
610
3,786
6,153
4,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
CoDGorilla091
King Arthur
13
2 / 1 / 2
8,087
674
10,539
13,693
10,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
5 / 0 / 1
7,432
619
4,410
3,980
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 6
7,453
621
6,660
9,456
6,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
tin_tinX
Charybdis
12
1 / 1 / 2
6,961
580
4,544
7,218
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArtioMedusaBacchusThanatos

VS

Bans
HeraCthulhuAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JonsIay
Ix Chel
11
0 / 5 / 1
5,689
474
4,526
9,677
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
5,536
461
1,507
6,056
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Gilgamesh
Makaveli341
Gilgamesh
10
0 / 3 / 2
5,748
479
5,833
15,533
10,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Neatofrito
Poseidon
13
2 / 2 / 0
6,955
580
5,232
5,137
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
slyntel
Hou Yi
10
0 / 3 / 0
5,603
467
3,811
7,853
2,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
2
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
1
2.5
W
King Arthur
CoDGorilla091
King Arthur
2
1
2
3
L
Ix Chel
JonsIay
Ix Chel
0
5
1
0.1
L
0
0
0
0
L
Gilgamesh
Makaveli341
Gilgamesh
0
3
2
0.33
L
Poseidon
Neatofrito
Poseidon
2
2
0
1
W
5
0
1
5.5
L
Hou Yi
slyntel
Hou Yi
0
3
0
0
W
3
1
6
6
W
Charybdis
tin_tinX
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,939
Damage
20,909
40,500
Taken
44,256
25,367
Mitigated
20,818
13,442
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,786
1,656
0
1,572
6,153
4,285
627
1,358
4,795
18,253
1,091
W
King Arthur
CoDGorilla091
King Arthur
10,539
2,136
0
3,116
13,693
10,708
2
2,930
10,763
0
56,992
L
Ix Chel
JonsIay
Ix Chel
4,526
693
339
3,478
9,677
2,815
15
1,604
7,907
36,520
0
L
1,507
243
0
2,445
6,056
3,704
0
2,163
3,813
12,024
0
L
Gilgamesh
Makaveli341
Gilgamesh
5,833
2,238
0
2,108
15,533
10,880
0
991
14,460
0
34,653
L
Poseidon
Neatofrito
Poseidon
5,232
918
0
906
5,137
1,339
0
1,781
3,184
55,231
1,041
W
4,410
185
732
2,245
3,980
1,315
271
3,088
892
37,605
827
L
Hou Yi
slyntel
Hou Yi
3,811
1,773
0
2,239
7,853
2,080
0
1,496
6,357
0
37,784
W
6,660
694
108
2,537
9,456
6,660
0
2,717
6,739
5,909
48,874
W
Charybdis
tin_tinX
Charybdis
4,544
2,527
0
3,132
7,218
2,399
2,880
1,164
6,054
0
52,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,252
Gold Earned
29,531
372
Minions Killed
334
0
Camps Cleared
0
1,291,592
Distance Traveled
1,174,640
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,319
610
25
2
0
261,161
1
W
King Arthur
8,087
674
94
8
0
241,724
1
L
Ix Chel
5,689
474
73
6
0
234,042
0
L
Maui
5,536
461
20
2
0
222,777
1
L
Gilgamesh
5,748
479
58
5
0
227,815
2
L
Poseidon
6,955
580
114
10
0
285,620
2
W
Ra
7,432
619
81
7
0
260,862
4
L
Hou Yi
5,603
467
69
6
0
204,386
0
W
Guan Yu
7,453
621
77
6
0
298,162
0
W
Charybdis
6,961
580
95
8
0
229,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role