Player Matchup

Ra
Ra
DROYDE14
Ra
Level 159
God Stats
5W - 2L
1,628 SR
Queue Stats
223W - 213L
1,494 Elo+
Party 3
Chiron
Chiron
Khoala09
Chiron
Level 124
God Stats
3W - 2L
1,547 SR
Queue Stats
116W - 84L
1,535 Elo+
Solo
King Arthur
King Arthur
YD-juancho1998
King Arthur
Level 121
God Stats
8W - 7L
1,503 SR
Queue Stats
150W - 127L
1,533 Elo+
Party 3
Bake Kujira
Bake Kujira
Zikune
Bake Kujira
Level 195
God Stats
15W - 10L
1,577 SR
Queue Stats
255W - 218L
1,593 Elo+
Solo
Lancelot
Lancelot
whostolemywolf
Lancelot
Level 236
God Stats
5W - 4L
1,546 SR
Queue Stats
453W - 421L
1,545 Elo+
Solo
Team Averages
Level 167
1,560 SR
1,540 Elo+

VS

Team Averages
Level 142
1,537 SR
1,538 Elo+
Chernobog
Chernobog
 
Chernobog
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Garu-da_25
Da Ji
Level 187
God Stats
9W - 6L
1,631 SR
Queue Stats
275W - 242L
1,564 Elo+
Party 1
Tyr
Tyr
MaYrAs
Tyr
Level 166
God Stats
13W - 24L
1,552 SR
Queue Stats
226W - 273L
1,552 Elo+
Solo
Baba Yaga
Baba Yaga
Starxail869
Baba Yaga
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 127L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
10,471
654
7,959
10,267
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Khoala09
Chiron
15
4 / 5 / 5
9,414
588
14,428
11,286
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
YD-juancho1998
King Arthur
14
1 / 3 / 1
8,961
560
8,964
15,160
14,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bake Kujira
Zikune
Bake Kujira
15
6 / 3 / 8
9,843
615
12,957
16,661
16,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
17
7 / 3 / 6
9,859
616
9,088
16,660
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
8 / 4 / 0
9,193
575
14,347
16,816
5,108
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
 
Geb
9
0 / 5 / 5
6,862
429
4,247
17,265
12,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
15
7 / 2 / 2
8,624
539
10,193
13,883
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tyr
MaYrAs
Tyr
13
1 / 5 / 2
7,997
500
9,989
17,296
13,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baba Yaga
Starxail869
Baba Yaga
11
0 / 7 / 3
7,195
450
7,193
11,689
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
22
Kills
16
16
Deaths
23
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
8
4
0
2
L
Geb
 
Geb
0
5
5
0.5
W
4
2
5
3.25
L
Da Ji
7
2
2
4
W
Chiron
Khoala09
Chiron
4
5
5
1.3
L
Tyr
MaYrAs
Tyr
1
5
2
0.4
L
Baba Yaga
Starxail869
Baba Yaga
0
7
3
0.21
W
King Arthur
YD-juancho1998
King Arthur
1
3
1
0.5
W
Bake Kujira
Zikune
Bake Kujira
6
3
8
3.33
W
Lancelot
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,396
Damage
45,969
70,034
Taken
76,949
46,016
Mitigated
42,120
23,756
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
14,347
9,827
0
6,823
16,816
5,108
106
5,534
11,200
0
69,733
L
Geb
 
Geb
4,247
659
0
1,370
17,265
12,774
0
4,796
12,469
12,826
1,471
W
7,959
874
1,250
4,622
10,267
4,323
0
4,937
5,330
80,189
270
L
Da Ji
10,193
2,151
0
4,966
13,883
5,933
21
2,146
11,737
0
61,861
W
Chiron
Khoala09
Chiron
14,428
7,188
646
3,146
11,286
3,634
140
1,264
10,022
0
72,425
L
Tyr
MaYrAs
Tyr
9,989
710
0
6,400
17,296
13,697
0
2,831
14,465
0
64,855
L
Baba Yaga
Starxail869
Baba Yaga
7,193
239
0
2,001
11,689
4,608
0
6,659
5,030
48,059
0
W
King Arthur
YD-juancho1998
King Arthur
8,964
1,213
0
2,968
15,160
14,245
0
101
15,059
3,322
58,074
W
Bake Kujira
Zikune
Bake Kujira
12,957
7,014
0
3,458
16,661
16,834
155
3,492
13,169
47,976
470
W
Lancelot
9,088
1,213
0
7,666
16,660
6,980
161
2,029
14,631
0
75,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,548
Gold Earned
39,871
542
Minions Killed
440
0
Camps Cleared
0
1,699,152
Distance Traveled
1,611,021
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,193
575
117
7
0
284,537
3
L
Geb
6,862
429
22
1
0
351,679
2
W
Ra
10,471
654
158
10
0
345,617
2
L
Da Ji
8,624
539
98
6
0
340,091
1
W
Chiron
9,414
588
112
7
0
307,367
2
L
Tyr
7,997
500
115
7
0
353,514
6
L
Baba Yaga
7,195
450
88
6
0
281,200
3
W
King Arthur
8,961
560
103
6
0
291,468
2
W
Bake Kujira
9,843
615
58
4
0
355,240
0
W
Lancelot
9,859
616
111
7
0
399,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role