Player Matchup

Ishtar
Ishtar
Luzbeth
Ishtar
Level 82
God Stats
3W - 4L
1,452 SR
Queue Stats
78W - 109L
1,325 Elo+
Party 2
Bastet
Bastet
Mad Giigara
Bastet
Level 159
God Stats
6W - 1L
1,651 SR
Queue Stats
232W - 233L
1,427 Elo+
Party 2
Zeus
Zeus
TheYoungMazz
Zeus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 85L
1,508 Elo+
Solo
Neith
Neith
YoungSavvy1718
Neith
Level 142
God Stats
8W - 7L
1,429 SR
Queue Stats
842W - 774L
1,521 Elo+
Solo
Set
Set
phexk
Set
Level 44
God Stats
1W - 1L
1,169 SR
Queue Stats
9W - 16L
1,300 Elo+
Solo
Team Averages
Level 103
1,440 SR
1,416 Elo+

VS

Team Averages
Level 104
1,586 SR
1,455 Elo+
Ares
Ares
Gcentinal
Ares
Level 126
God Stats
6W - 5L
1,591 SR
Queue Stats
273W - 258L
1,479 Elo+
Solo
Zeus
Zeus
HammeredBugs
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,359 Elo+
Solo
Rama
Rama
HangryDeviljho
Rama
Level 107
God Stats
1W - 1L
1,835 SR
Queue Stats
87W - 61L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
LucoaTheDragon
Cernunnos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 82L
1,477 Elo+
Party 1
King Arthur
King Arthur
scaryface369
King Arthur
Level 99
God Stats
2W - 3L
1,501 SR
Queue Stats
106W - 96L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Luzbeth
Ishtar
15
6 / 5 / 9
9,234
923
6,987
9,421
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
16
7 / 2 / 8
9,759
976
8,378
7,842
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

17
9 / 3 / 9
9,954
995
18,979
8,060
2,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 14
9,116
912
9,685
7,685
6,010
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Set
phexk
Set
10
0 / 2 / 3
6,928
693
1,397
3,327
971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 4 / 3
7,356
736
1,535
9,613
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 5 / 2
6,914
691
4,960
6,714
1,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 3 / 10
7,724
772
4,763
7,855
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
LucoaTheDragon
Cernunnos
16
8 / 5 / 2
8,950
895
12,774
10,112
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
scaryface369
King Arthur
15
4 / 6 / 5
8,496
850
6,438
16,007
14,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
23
Kills
13
14
Deaths
23
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
3
0.63
L
0
5
2
0.2
L
0
3
10
1.67
L
Cernunnos
LucoaTheDragon
Cernunnos
8
5
2
1.8
W
Ishtar
Luzbeth
Ishtar
6
5
9
2.1
W
Bastet
7
2
8
5.5
W
9
3
9
4.5
W
1
2
14
4
W
Set
phexk
Set
0
2
3
0.75
L
King Arthur
scaryface369
King Arthur
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,426
Damage
30,470
36,335
Taken
50,301
15,427
Mitigated
31,281
12,332
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,535
158
435
1,733
9,613
8,371
0
4,463
5,150
5,152
210
L
4,960
785
182
488
6,714
1,987
0
2,553
4,161
12,079
0
L
4,763
3,604
262
2,063
7,855
2,434
0
3,095
4,760
0
11,910
L
Cernunnos
LucoaTheDragon
Cernunnos
12,774
5,388
359
1,411
10,112
3,786
0
3,410
6,702
0
29,384
W
Ishtar
Luzbeth
Ishtar
6,987
5,152
47
1,474
9,421
3,390
596
1,758
7,663
0
15,416
W
Bastet
8,378
956
961
3,051
7,842
2,447
0
1,284
6,558
0
15,620
W
18,979
2,063
625
2,600
8,060
2,609
420
1,534
6,526
36,443
1,994
W
9,685
2,065
392
2,928
7,685
6,010
486
1,167
6,518
0
19,838
W
Set
phexk
Set
1,397
369
140
114
3,327
971
0
707
2,620
0
4,007
L
King Arthur
scaryface369
King Arthur
6,438
197
731
968
16,007
14,703
0
5,214
10,793
0
13,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
39,440
108
Minions Killed
109
0
Camps Cleared
0
869,390
Distance Traveled
865,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,356
736
16
2
0
187,722
0
L
Zeus
6,914
691
21
2
0
153,901
0
L
Rama
7,724
772
19
2
0
168,518
0
L
Cernunnos
8,950
895
41
4
0
159,753
0
W
Ishtar
9,234
923
20
2
0
144,956
0
W
Bastet
9,759
976
13
1
0
242,157
0
W
Zeus
9,954
995
45
5
0
184,907
0
W
Neith
9,116
912
24
2
0
172,669
0
W
Set
6,928
693
6
1
0
124,701
0
L
King Arthur
8,496
850
12
1
0
195,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role