Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Akinwacho123
Jing Wei
Level 121
God Stats
7W - 5L
1,626 SR
Queue Stats
135W - 144L
1,528 Elo+
Party 1
Achilles
Achilles
Kurokawa04
Achilles
Level 85
God Stats
50W - 59L
1,567 SR
Queue Stats
151W - 167L
1,569 Elo+
Party 1
Sobek
Sobek
Spikefall554
Sobek
Level 121
God Stats
8W - 3L
1,500 SR
Queue Stats
132W - 171L
1,566 Elo+
Party 1
Cu Chulainn
Cu Chulainn
x Antdawgg x
Cu Chulainn
Level 137
God Stats
4W - 2L
1,526 SR
Queue Stats
144W - 129L
1,517 Elo+
Solo
Team Averages
Level 124
1,544 SR
1,536 Elo+

VS

Team Averages
Level 129
1,422 SR
1,540 Elo+
Serqet
Serqet
Mr_CornInspector
Serqet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 98L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Odiesan
Morgan Le Fay
Level 152
God Stats
5W - 6L
1,280 SR
Queue Stats
106W - 80L
1,538 Elo+
Solo
King Arthur
King Arthur
ThatxRudexGinger
King Arthur
Level 127
God Stats
3W - 5L
1,383 SR
Queue Stats
89W - 90L
1,487 Elo+
Solo
Maui
Maui
Ymnar
Maui
Level 125
God Stats
0W - 1L
1,291 SR
Queue Stats
115W - 105L
1,547 Elo+
Solo
Cernunnos
Cernunnos
squish1132
Cernunnos
Level 87
God Stats
20W - 11L
1,656 SR
Queue Stats
141W - 120L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
6 / 2 / 8
9,779
575
11,075
14,354
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Akinwacho123
Jing Wei
18
1 / 0 / 2
10,887
640
5,681
5,757
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Kurokawa04
Achilles
16
6 / 2 / 4
9,276
546
10,372
11,779
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 6
8,516
501
5,905
14,607
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
x Antdawgg x
Cu Chulainn
17
4 / 0 / 3
10,817
636
15,362
9,965
10,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,321
431
4,677
14,482
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Odiesan
Morgan Le Fay
13
2 / 5 / 3
7,990
470
12,461
10,289
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ThatxRudexGinger
King Arthur
12
0 / 3 / 0
7,067
416
2,636
15,778
11,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maui
Ymnar
Maui
11
2 / 4 / 1
7,334
431
5,640
15,300
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
squish1132
Cernunnos
14
0 / 3 / 0
7,362
433
4,879
10,094
4,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
5
5
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
8
5
W
Jing Wei
Akinwacho123
Jing Wei
1
0
2
2
W
Achilles
Kurokawa04
Achilles
6
2
4
4
L
1
4
3
0.63
L
Morgan Le Fay
Odiesan
Morgan Le Fay
2
5
3
0.7
W
1
1
6
4
L
King Arthur
ThatxRudexGinger
King Arthur
0
3
0
0
L
Maui
Ymnar
Maui
2
4
1
0.63
L
Cernunnos
squish1132
Cernunnos
0
3
0
0
W
Cu Chulainn
x Antdawgg x
Cu Chulainn
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,395
Damage
30,293
56,462
Taken
65,943
36,125
Mitigated
39,536
19,076
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,075
3,529
0
5,009
14,354
5,953
1,686
6,519
7,192
62,715
4,777
W
Jing Wei
Akinwacho123
Jing Wei
5,681
4,732
0
3,099
5,757
2,495
2,210
866
4,831
0
104,802
W
Achilles
Kurokawa04
Achilles
10,372
3,092
0
5,039
11,779
4,383
0
2,986
8,269
0
63,804
L
4,677
871
0
472
14,482
6,373
0
3,367
11,115
0
44,634
L
Morgan Le Fay
Odiesan
Morgan Le Fay
12,461
707
0
1,533
10,289
3,758
0
2,865
7,424
52,921
0
W
5,905
245
0
3,656
14,607
12,554
192
5,653
8,461
22,734
0
L
King Arthur
ThatxRudexGinger
King Arthur
2,636
343
0
2,149
15,778
11,540
0
322
15,456
0
43,872
L
Maui
Ymnar
Maui
5,640
899
0
2,119
15,300
13,783
0
7,442
7,858
22,302
1,596
L
Cernunnos
squish1132
Cernunnos
4,879
2,420
0
3,547
10,094
4,082
0
2,652
7,442
0
60,993
W
Cu Chulainn
x Antdawgg x
Cu Chulainn
15,362
1,986
0
2,273
9,965
10,740
598
612
9,053
0
83,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,275
Gold Earned
37,074
556
Minions Killed
381
0
Camps Cleared
0
1,772,373
Distance Traveled
1,601,061
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,779
575
110
6
0
366,384
0
W
Jing Wei
10,887
640
181
11
0
333,133
4
W
Achilles
9,276
546
100
6
0
375,146
0
L
Serqet
7,321
431
79
5
0
382,078
7
L
Morgan Le Fay
7,990
470
99
6
0
343,836
2
W
Sobek
8,516
501
26
2
0
351,371
0
L
King Arthur
7,067
416
69
4
0
252,590
0
L
Maui
7,334
431
24
1
0
341,301
0
L
Cernunnos
7,362
433
110
6
0
281,256
0
W
Cu Chulainn
10,817
636
139
8
0
346,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role