Player Matchup

Ne Zha
Ne Zha
Axolotl_Queen420
Ne Zha
Level 73
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 3L
1,627 Elo+
Solo
Yemoja
Yemoja
BBQDave716
Yemoja
Level 58
God Stats
33W - 47L
1,403 SR
Queue Stats
351W - 343L
1,522 Elo+
Solo
Agni
Agni
GOD Thanatos J
Agni
Level 108
God Stats
9W - 16L
1,385 SR
Queue Stats
58W - 66L
1,473 Elo+
Party 3
Thor
Thor
GODANUBIS23L
Thor
Level 126
God Stats
6W - 6L
1,508 SR
Queue Stats
25W - 29L
1,480 Elo+
Party 3
Bake Kujira
Bake Kujira
GODJOEDZA
Bake Kujira
Level 129
God Stats
1W - 3L
1,306 SR
Queue Stats
53W - 63L
1,460 Elo+
Party 3
Team Averages
Level 99
1,378 SR
1,512 Elo+

VS

Team Averages
Level 100
1,590 SR
1,506 Elo+
Ne Zha
Ne Zha
A100102
Ne Zha
Level 64
God Stats
1W - 3L
1,235 SR
Queue Stats
116W - 105L
1,531 Elo+
Party 1
Medusa
Medusa
Cesar092002
Medusa
Level 116
God Stats
9W - 6L
1,688 SR
Queue Stats
259W - 250L
1,488 Elo+
Party 2
Kuzenbo
Kuzenbo
ElTuetue204
Kuzenbo
Level 129
God Stats
3W - 3L
1,697 SR
Queue Stats
225W - 216L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Oblivion1214
Tsukuyomi
Level 108
God Stats
1W - 0L
1,822 SR
Queue Stats
163W - 149L
1,528 Elo+
Party 1
He Bo
He Bo
SkXet
He Bo
Level 82
God Stats
13W - 12L
1,510 SR
Queue Stats
341W - 331L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,259
526
4,198
6,866
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yemoja
BBQDave716
Yemoja
10
0 / 4 / 2
5,235
524
4,915
7,296
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 5 / 1
5,221
522
2,738
6,273
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 1
5,384
538
2,293
8,480
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
GODJOEDZA
Bake Kujira
10
1 / 3 / 0
5,990
599
3,486
9,403
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A100102
Ne Zha
9
1 / 1 / 7
5,917
592
4,190
7,937
4,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
11
4 / 1 / 1
6,494
649
5,524
6,085
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
ElTuetue204
Kuzenbo
11
0 / 1 / 4
5,537
554
3,159
7,722
7,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Oblivion1214
Tsukuyomi
12
12 / 0 / 0
7,530
753
6,940
6,783
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
SkXet
He Bo
11
2 / 3 / 5
5,980
598
4,360
5,694
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
19
19
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
A100102
Ne Zha
1
1
7
4.5
L
2
2
1
1.25
L
Yemoja
BBQDave716
Yemoja
0
4
2
0.25
W
Medusa
4
1
1
4.5
W
Kuzenbo
ElTuetue204
Kuzenbo
0
1
4
2
L
1
5
1
0.3
L
2
5
1
0.5
L
Bake Kujira
GODJOEDZA
Bake Kujira
1
3
0
0.33
W
Tsukuyomi
Oblivion1214
Tsukuyomi
12
0
0
12
W
He Bo
SkXet
He Bo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
24,173
38,318
Taken
34,221
17,141
Mitigated
17,579
9,307
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
A100102
Ne Zha
4,190
668
0
2,224
7,937
4,726
0
1,347
6,328
0
15,257
L
4,198
648
0
1,426
6,866
4,428
0
1,151
5,715
0
14,863
L
Yemoja
BBQDave716
Yemoja
4,915
839
457
2,194
7,296
2,596
0
0
7,296
32,123
1,401
W
Medusa
5,524
1,605
0
1,140
6,085
1,893
558
3,281
2,382
0
49,437
W
Kuzenbo
ElTuetue204
Kuzenbo
3,159
1,026
0
3,219
7,722
7,061
0
2,801
4,921
26,316
1,078
L
2,738
88
0
900
6,273
1,803
0
1,792
4,481
31,156
591
L
2,293
393
0
780
8,480
2,946
0
1,251
7,229
0
31,866
L
Bake Kujira
GODJOEDZA
Bake Kujira
3,486
1,671
0
3,550
9,403
5,368
22
2,926
6,477
42,909
1,273
W
Tsukuyomi
Oblivion1214
Tsukuyomi
6,940
2,083
0
3,470
6,783
2,269
0
1,195
5,588
0
47,756
W
He Bo
SkXet
He Bo
4,360
624
0
1,204
5,694
1,630
47
1,651
4,043
31,154
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
31,458
302
Minions Killed
274
0
Camps Cleared
0
955,211
Distance Traveled
1,043,680
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,917
592
23
2
0
221,847
3
L
Ne Zha
5,259
526
19
2
0
204,286
5
L
Yemoja
5,235
524
68
7
0
171,310
0
W
Medusa
6,494
649
82
8
0
206,336
0
W
Kuzenbo
5,537
554
41
4
0
187,169
0
L
Agni
5,221
522
66
7
0
205,441
1
L
Thor
5,384
538
56
6
0
197,720
1
L
Bake Kujira
5,990
599
93
9
0
176,454
3
W
Tsukuyomi
7,530
753
67
7
0
226,977
3
W
He Bo
5,980
598
61
6
0
201,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role