Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LoveBunn69
Hun Batz
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Hercules
Hercules
Mayo725
Hercules
Level 102
God Stats
5W - 5L
1,568 SR
Queue Stats
234W - 251L
1,449 Elo+
Party 2
Chang'e
Chang'e
McGill4Prez
Chang'e
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 62L
1,495 Elo+
Party 2
Athena
Athena
Zhonguser
Athena
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 67
1,514 SR
1,489 Elo+

VS

Team Averages
Level 124
1,414 SR
1,503 Elo+
Arachne
Arachne
Gravepleb
Arachne
Level 158
God Stats
19W - 17L
1,583 SR
Queue Stats
769W - 759L
1,520 Elo+
Solo
Nox
Nox
HugoIGo
Nox
Level 125
God Stats
2W - 3L
1,638 SR
Queue Stats
174W - 162L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Luna_Holidayy
Danzaburou
Level 126
God Stats
3W - 6L
1,395 SR
Queue Stats
151W - 131L
1,466 Elo+
Solo
Hel
Hel
Sunnyparty31
Hel
Level 86
God Stats
0W - 3L
1,380 SR
Queue Stats
160W - 139L
1,497 Elo+
Solo
Hercules
Hercules
xXNeonSlayer8Xx
Hercules
Level 126
God Stats
0W - 1L
1,072 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 3 / 6
6,025
548
6,901
6,618
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
LoveBunn69
Hun Batz
10
2 / 0 / 4
5,585
508
3,410
6,646
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
Mayo725
Hercules
11
5 / 2 / 1
6,693
608
6,945
8,923
9,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
McGill4Prez
Chang'e
12
6 / 0 / 2
6,814
619
7,599
6,335
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Zhonguser
Athena
10
4 / 1 / 8
6,553
596
5,200
11,590
10,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gravepleb
Arachne
11
0 / 3 / 2
5,614
510
2,035
9,461
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
12
0 / 2 / 0
6,029
548
4,540
6,682
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Luna_Holidayy
Danzaburou
8
3 / 4 / 1
5,471
497
7,943
8,115
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 5 / 3
5,735
521
5,837
10,628
3,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
10
2 / 5 / 0
6,222
566
4,893
10,181
10,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
6
6
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
6
1.67
L
Arachne
Gravepleb
Arachne
0
3
2
0.33
L
Nox
0
2
0
0
W
Hun Batz
LoveBunn69
Hun Batz
2
0
4
4
L
Danzaburou
Luna_Holidayy
Danzaburou
3
4
1
0.88
W
Hercules
Mayo725
Hercules
5
2
1
2.75
W
Chang'e
McGill4Prez
Chang'e
6
0
2
7
L
1
5
3
0.5
W
Athena
Zhonguser
Athena
4
1
8
8
L
Hercules
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,055
Damage
25,248
40,112
Taken
45,067
25,259
Mitigated
20,924
17,513
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,901
1,811
0
1,760
6,618
2,101
0
1,816
4,802
0
39,956
L
Arachne
Gravepleb
Arachne
2,035
1,119
0
5,281
9,461
2,876
0
1,786
7,601
0
42,482
L
Nox
4,540
277
0
1,444
6,682
1,854
0
3,332
2,986
47,856
0
W
Hun Batz
LoveBunn69
Hun Batz
3,410
421
0
3,471
6,646
1,855
0
1,754
4,892
0
31,949
L
Danzaburou
Luna_Holidayy
Danzaburou
7,943
2,852
0
1,616
8,115
2,345
0
3,043
5,014
0
29,968
W
Hercules
Mayo725
Hercules
6,945
3,077
0
4,682
8,923
9,258
142
174
8,749
0
28,899
W
Chang'e
McGill4Prez
Chang'e
7,599
427
499
3,669
6,335
1,831
0
2,547
3,788
32,051
0
L
5,837
993
2,254
3,820
10,628
3,794
0
3,454
7,096
20,022
0
W
Athena
Zhonguser
Athena
5,200
923
179
3,253
11,590
10,214
0
4,370
7,220
18,253
1,015
L
Hercules
4,893
1,927
0
3,152
10,181
10,055
0
459
9,696
1,137
27,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
29,071
287
Minions Killed
289
0
Camps Cleared
0
1,173,328
Distance Traveled
1,070,471
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,025
548
73
7
0
222,293
3
L
Arachne
5,614
510
74
7
0
245,080
0
L
Nox
6,029
548
91
8
0
234,714
0
W
Hun Batz
5,585
508
59
5
0
240,776
0
L
Danzaburou
5,471
497
43
4
0
185,350
5
W
Hercules
6,693
608
49
4
0
198,370
0
W
Chang'e
6,814
619
76
7
0
242,295
0
L
Hel
5,735
521
22
2
0
190,621
2
W
Athena
6,553
596
30
3
0
269,594
0
L
Hercules
6,222
566
59
5
0
214,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role