Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold I
Fer_zZ97Zz
Morgan Le Fay
Gold I
Level 185
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 222L
1,586 MMR
Solo
Bacchus
Bacchus
Gold IV
HvN EyroN
Bacchus
Gold IV
Level 179
God Stats
2W - 3L
1,500 SR
Queue Stats
252W - 258L
1,382 MMR
Party 1
Skadi
Skadi
Silver I
IG-cantguardj
Skadi
Silver I
Level 106
God Stats
3W - 1L
1,552 SR
Queue Stats
7W - 9L
1,584 MMR
Solo
Hades
Hades
Gold IV
KotaEC
Hades
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,543 MMR
Solo
Thanatos
Thanatos
Gold II
Lord Hades 888
Thanatos
Gold II
Level 129
God Stats
16W - 12L
1,815 SR
Queue Stats
57W - 55L
1,781 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,573 SR
1,575 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 169
1,598 SR
1,562 MMR
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold V
ReyVaughan
Ix Chel
Gold V
Level 158
God Stats
0W - 1L
1,645 SR
Queue Stats
41W - 29L
1,631 MMR
Solo
Achilles
Achilles
Gold III
Rigby0307
Achilles
Gold III
Level 177
God Stats
25W - 26L
1,592 SR
Queue Stats
351W - 393L
1,559 MMR
Solo
Thor
Thor
Gold IV
Scientaku
Thor
Gold IV
Level 158
God Stats
0W - 1L
1,639 SR
Queue Stats
40W - 33L
1,538 MMR
Solo
Cerberus
Cerberus
Gold II
jounhy_hazel8
Cerberus
Gold II
Level 159
God Stats
10W - 6L
1,611 SR
Queue Stats
182W - 173L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fer_zZ97Zz
Morgan Le Fay
15
1 / 1 / 2
8,262
516
6,489
6,242
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
HvN EyroN
Bacchus
11
1 / 1 / 9
7,390
462
6,732
10,576
11,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
5 / 2 / 5
9,055
566
11,696
8,333
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
KotaEC
Hades
14
1 / 4 / 1
7,849
491
6,451
12,736
6,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
15
7 / 3 / 3
8,570
536
9,112
16,705
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Ao KuangLancelotIzanami

VS

Bans
Chang'eAresFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 3 / 1
9,524
595
8,093
11,593
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
ReyVaughan
Ix Chel
14
1 / 2 / 1
7,852
491
3,300
6,813
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Rigby0307
Achilles
12
4 / 6 / 1
7,137
446
5,779
14,569
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
12
1 / 3 / 2
7,250
453
4,788
11,222
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
jounhy_hazel8
Cerberus
16
2 / 1 / 4
9,376
586
11,261
16,593
13,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
11
11
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
1
1.17
W
Morgan Le Fay
Fer_zZ97Zz
Morgan Le Fay
1
1
2
2
W
Bacchus
HvN EyroN
Bacchus
1
1
9
5.5
W
5
2
5
3.75
W
Hades
KotaEC
Hades
1
4
1
0.38
W
Thanatos
7
3
3
2.83
L
Ix Chel
ReyVaughan
Ix Chel
1
2
1
0.75
L
Achilles
Rigby0307
Achilles
4
6
1
0.75
L
Thor
1
3
2
0.67
L
Cerberus
jounhy_hazel8
Cerberus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,480
Damage
33,221
54,592
Taken
60,790
28,095
Mitigated
33,297
24,640
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,093
3,002
0
3,458
11,593
4,089
694
2,030
9,563
0
70,510
W
Morgan Le Fay
Fer_zZ97Zz
Morgan Le Fay
6,489
95
0
1,239
6,242
1,970
0
2,923
3,146
61,754
0
W
Bacchus
HvN EyroN
Bacchus
6,732
1,280
0
2,372
10,576
11,027
0
1,746
8,716
25,208
1,017
W
11,696
4,830
0
750
8,333
2,589
177
654
7,508
0
65,477
W
Hades
KotaEC
Hades
6,451
591
24
4,578
12,736
6,573
0
5,153
7,480
59,552
0
W
Thanatos
9,112
1,590
0
15,677
16,705
5,936
0
3,407
13,152
0
65,861
L
Ix Chel
ReyVaughan
Ix Chel
3,300
678
566
1,938
6,813
2,149
0
2,027
4,582
50,103
1,182
L
Achilles
Rigby0307
Achilles
5,779
880
0
2,678
14,569
10,213
0
5,183
9,078
0
13,705
L
Thor
4,788
914
0
4,141
11,222
3,371
0
2,845
8,257
0
48,375
L
Cerberus
jounhy_hazel8
Cerberus
11,261
1,154
0
6,828
16,593
13,475
0
6,739
9,778
68,543
5,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
41,139
505
Minions Killed
481
0
Camps Cleared
0
1,615,046
Distance Traveled
1,589,269
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,524
595
124
8
0
300,360
2
W
Morgan Le Fay
8,262
516
149
9
0
347,376
3
W
Bacchus
7,390
462
25
2
0
344,946
1
W
Skadi
9,055
566
136
9
0
291,924
3
W
Hades
7,849
491
102
6
0
255,584
4
W
Thanatos
8,570
536
93
6
0
375,216
0
L
Ix Chel
7,852
491
118
7
0
336,417
3
L
Achilles
7,137
446
23
1
0
333,021
14
L
Thor
7,250
453
76
5
0
360,099
0
L
Cerberus
9,376
586
140
9
0
259,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role