Player Matchup

Cernunnos
Cernunnos
AttyAtlas
Cernunnos
Level 104
God Stats
25W - 23L
1,872 SR
Queue Stats
31W - 28L
1,829 Elo+
Party 1
Anubis
Anubis
Fuukang
Anubis
Level 143
God Stats
5W - 1L
1,753 SR
Queue Stats
50W - 44L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
Ne0gilgamesh
Jormungandr
Level 143
God Stats
13W - 3L
1,761 SR
Queue Stats
90W - 73L
1,535 Elo+
Solo
Surtr
Surtr
Reglas
Surtr
Level 67
God Stats
21W - 17L
1,567 SR
Queue Stats
35W - 36L
1,418 Elo+
Party 1
Ymir
Ymir
Ryrizzle
Ymir
Level 104
God Stats
21W - 7L
1,731 SR
Queue Stats
47W - 43L
1,529 Elo+
Party 1
Team Averages
Level 112
1,737 SR
1,580 Elo+

VS

Team Averages
Level 98
1,421 SR
1,393 Elo+
Heimdallr
Heimdallr
Duval Goyim
Heimdallr
Level 124
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 13L
1,157 Elo+
Party 3
Agni
Agni
ImHimmler
Agni
Level 30
God Stats
1W - 1L
1,686 SR
Queue Stats
11W - 32L
1,405 Elo+
Party 3
Thanatos
Thanatos
LilPayday24
Thanatos
Level 84
God Stats
13W - 15L
1,473 SR
Queue Stats
63W - 60L
1,421 Elo+
Party 2
Atlas
Atlas
MachoMan-XCVIII
Atlas
Level 123
God Stats
47W - 47L
1,445 SR
Queue Stats
204W - 192L
1,447 Elo+
Party 2
Ymir
Ymir
Unholysight
Ymir
Level 129
God Stats
1W - 5L
1,208 SR
Queue Stats
137W - 126L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AttyAtlas
Cernunnos
13
3 / 2 / 6
7,581
583
8,071
7,615
2,570
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Fuukang
Anubis
13
1 / 1 / 6
8,444
650
3,885
5,287
2,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Ne0gilgamesh
Jormungandr
13
5 / 2 / 4
8,125
625
8,409
13,056
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Surtr
Reglas
Surtr
16
7 / 0 / 3
8,853
681
5,134
8,730
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
10 / 0 / 3
8,151
627
9,197
7,587
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Duval Goyim
Heimdallr
6
0 / 5 / 0
4,951
381
3,516
5,830
1,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
12
1 / 5 / 0
6,787
522
3,126
7,180
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
LilPayday24
Thanatos
11
1 / 7 / 1
6,223
479
6,179
14,301
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 1
5,746
442
3,202
11,537
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
2 / 5 / 1
6,674
513
7,820
12,766
8,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
26
Kills
4
5
Deaths
26
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AttyAtlas
Cernunnos
3
2
6
3
L
Heimdallr
Duval Goyim
Heimdallr
0
5
0
0
W
Anubis
Fuukang
Anubis
1
1
6
4
L
Agni
1
5
0
0.2
L
Thanatos
LilPayday24
Thanatos
1
7
1
0.21
L
0
4
1
0.13
W
Jormungandr
Ne0gilgamesh
Jormungandr
5
2
4
3.5
W
Surtr
Reglas
Surtr
7
0
3
8.5
W
Ymir
10
0
3
11.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,696
Damage
23,843
42,275
Taken
51,614
21,284
Mitigated
22,010
13,166
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AttyAtlas
Cernunnos
8,071
3,262
0
1,576
7,615
2,570
1,275
1,850
5,765
0
49,822
L
Heimdallr
Duval Goyim
Heimdallr
3,516
1,302
0
969
5,830
1,439
0
1,657
4,173
0
19,935
W
Anubis
Fuukang
Anubis
3,885
53
0
2,573
5,287
2,243
722
2,525
2,762
57,014
2,191
L
Agni
3,126
75
0
170
7,180
1,846
0
2,903
4,277
45,048
0
L
Thanatos
LilPayday24
Thanatos
6,179
1,469
0
7,261
14,301
4,931
0
4,907
9,394
0
42,341
L
3,202
1,225
513
2,918
11,537
5,625
0
5,372
6,165
18,227
0
W
Jormungandr
Ne0gilgamesh
Jormungandr
8,409
2,798
0
4,690
13,056
7,226
0
6,911
6,145
45,551
969
W
Surtr
Reglas
Surtr
5,134
2,870
0
1,731
8,730
4,295
0
1,757
6,973
1,540
77,767
W
Ymir
9,197
1,186
0
2,596
7,587
4,950
90
1,711
5,876
23,631
1,186
L
7,820
1,782
0
2,952
12,766
8,169
0
6,294
6,472
43,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,154
Gold Earned
30,381
397
Minions Killed
287
0
Camps Cleared
0
1,350,841
Distance Traveled
1,190,765
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,581
583
78
6
0
257,540
3
L
Heimdallr
4,951
381
31
2
0
171,403
2
W
Anubis
8,444
650
116
9
0
252,242
4
L
Agni
6,787
522
95
7
0
254,827
0
L
Thanatos
6,223
479
74
6
0
286,585
2
L
Atlas
5,746
442
23
2
0
238,941
5
W
Jormungandr
8,125
625
70
5
0
246,494
2
W
Surtr
8,853
681
109
8
0
316,101
4
W
Ymir
8,151
627
24
2
0
278,464
2
L
Ymir
6,674
513
64
5
0
239,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role