Player Matchup

Scylla
Scylla
Bronze IV
Just2Krazy19
Scylla
Bronze IV
Level 127
God Stats
2W - 5L
1,141 SR
Queue Stats
10W - 21L
1,166 MMR
Party 2
Ymir
Ymir
Silver III
YoungSKRT
Ymir
Silver III
Level 48
God Stats
2W - 4L
1,368 SR
Queue Stats
31W - 40L
1,083 MMR
Solo
Artemis
Artemis
Bronze III
wreckndd
Artemis
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,281 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,336 SR
1,177 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,658 SR
1,460 MMR
Agni
Agni
Gold V
CranBussySauce
Agni
Gold V
Level 129
God Stats
3W - 2L
1,976 SR
Queue Stats
28W - 26L
1,488 MMR
Party 1
Charon
Charon
Gold V
Gexeral
Charon
Gold V
Level 89
God Stats
2W - 0L
1,458 SR
Queue Stats
25W - 23L
1,473 MMR
Party 1
Chaac
Chaac
Gold V
Glawky
Chaac
Gold V
Level 68
God Stats
7W - 7L
1,539 SR
Queue Stats
26W - 25L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 5 / 1
9,690
692
4,928
11,189
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
16
1 / 1 / 1
9,838
703
6,707
16,803
17,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
wreckndd
Artemis
13
0 / 8 / 0
8,963
640
6,930
14,402
4,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AtlasMulanThothVulcanJormungandr

VS

Bans
DiscordiaNeithKuzenboChironBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 7
11,900
850
17,880
7,405
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
Gexeral
Charon
17
5 / 0 / 4
11,669
834
8,514
8,285
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Glawky
Chaac
18
4 / 0 / 6
11,636
831
10,593
16,329
15,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
14
14
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Charon
Gexeral
Charon
5
0
4
7
W
Chaac
Glawky
Chaac
4
0
6
7
L
Scylla
1
5
1
0.3
L
Ymir
1
1
1
1.5
L
Artemis
wreckndd
Artemis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,565
Damage
36,987
42,394
Taken
32,019
25,305
Mitigated
23,162
5,067
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,880
1,439
0
1,125
7,405
2,452
1,581
3,721
3,684
44,543
0
W
Charon
Gexeral
Charon
8,514
884
0
640
8,285
5,703
146
2,367
5,918
21,575
1,468
W
Chaac
Glawky
Chaac
10,593
1,474
330
3,999
16,329
15,007
371
4,862
11,467
0
41,980
L
Scylla
4,928
34
0
1,395
11,189
3,310
0
5,832
4,953
29,159
0
L
Ymir
6,707
1,178
0
2,163
16,803
17,984
0
9,032
7,176
20,435
1,684
L
Artemis
wreckndd
Artemis
6,930
3,152
0
1,509
14,402
4,011
0
9,640
4,155
0
28,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
35,205
123
Minions Killed
162
0
Camps Cleared
0
677,660
Distance Traveled
741,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,900
850
74
5
0
243,651
0
W
Charon
11,669
834
24
2
0
250,592
0
W
Chaac
11,636
831
64
5
0
247,626
0
L
Scylla
9,690
692
54
4
0
228,248
0
L
Ymir
9,838
703
30
2
0
230,142
0
L
Artemis
8,963
640
39
3
0
219,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role