Player Matchup

Anhur
Anhur
Dragonkingthe3rd
Anhur
Level 137
God Stats
3W - 5L
1,434 SR
Queue Stats
101W - 89L
1,516 Elo+
Party 1
Athena
Athena
Enderscroll16
Athena
Level 120
God Stats
2W - 0L
1,778 SR
Queue Stats
43W - 39L
1,518 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ItsJustNikki
Kumbhakarna
Level 69
God Stats
3W - 0L
1,574 SR
Queue Stats
95W - 74L
1,520 Elo+
Party 1
Discordia
Discordia
crickyeet
Discordia
Level 98
God Stats
3W - 2L
1,510 SR
Queue Stats
126W - 108L
1,544 Elo+
Party 1
Nox
Nox
hjake
Nox
Level 144
God Stats
1W - 2L
1,263 SR
Queue Stats
129W - 109L
1,556 Elo+
Party 1
Team Averages
Level 114
1,512 SR
1,531 Elo+

VS

Team Averages
Level 146
1,545 SR
1,535 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
PapaHoon
Ganesha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 114L
1,590 Elo+
Party 2
Khepri
Khepri
The4dversary
Khepri
Level 166
God Stats
13W - 5L
1,724 SR
Queue Stats
286W - 263L
1,598 Elo+
Party 2
Raijin
Raijin
jamtg
Raijin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 5
9,302
930
19,734
9,046
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 7
8,706
871
3,262
12,456
11,816
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kumbhakarna
ItsJustNikki
Kumbhakarna
13
0 / 2 / 11
8,000
800
2,555
11,239
8,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Discordia
crickyeet
Discordia
14
1 / 1 / 10
7,898
790
6,796
4,250
1,846
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
hjake
Nox
14
2 / 1 / 10
8,213
821
5,823
5,894
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 2 / 3
7,723
772
9,105
4,977
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
 
King Arthur
10
0 / 3 / 1
6,316
632
2,627
8,070
5,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
PapaHoon
Ganesha
12
0 / 5 / 3
7,349
735
4,844
14,152
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Khepri
14
1 / 3 / 5
7,763
776
4,466
11,127
11,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
jamtg
Raijin
14
2 / 1 / 5
7,463
746
12,842
4,207
1,358
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
14
Kills
6
7
Deaths
14
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
3
2.25
L
King Arthur
 
King Arthur
0
3
1
0.17
W
8
1
5
10.5
W
3
2
7
3.25
W
Kumbhakarna
ItsJustNikki
Kumbhakarna
0
2
11
2.75
L
Ganesha
PapaHoon
Ganesha
0
5
3
0.3
L
Khepri
1
3
5
1.17
W
Discordia
crickyeet
Discordia
1
1
10
6
W
Nox
hjake
Nox
2
1
10
7
L
Raijin
jamtg
Raijin
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,170
Damage
33,884
42,885
Taken
42,533
29,107
Mitigated
31,603
15,858
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,105
4,932
160
307
4,977
1,930
0
2,143
2,834
0
19,466
L
King Arthur
 
King Arthur
2,627
160
280
640
8,070
5,616
0
3,130
4,914
0
6,771
W
19,734
12,587
530
2,348
9,046
4,408
1,470
5,111
3,935
0
33,349
W
3,262
801
1,098
2,653
12,456
11,816
182
5,679
6,777
6,898
2,086
W
Kumbhakarna
ItsJustNikki
Kumbhakarna
2,555
348
2,941
2,666
11,239
8,315
52
5,819
5,420
5,186
0
L
Ganesha
PapaHoon
Ganesha
4,844
216
551
1,894
14,152
10,945
0
4,065
10,087
10,825
0
L
Khepri
4,466
20
2,372
1,561
11,127
11,754
0
5,920
5,055
18,703
0
W
Discordia
crickyeet
Discordia
6,796
542
234
515
4,250
1,846
0
2,684
1,566
23,390
870
W
Nox
hjake
Nox
5,823
401
1,533
1,340
5,894
2,722
0
2,859
3,035
15,066
0
L
Raijin
jamtg
Raijin
12,842
1,427
183
533
4,207
1,358
0
1,857
2,327
21,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,119
Gold Earned
36,614
113
Minions Killed
94
0
Camps Cleared
0
926,617
Distance Traveled
840,721
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,723
772
25
3
0
147,608
6
L
King Arthur
6,316
632
16
2
0
127,338
0
W
Anhur
9,302
930
47
5
0
148,292
0
W
Athena
8,706
871
9
1
0
199,206
0
W
Kumbhakarna
8,000
800
3
0
0
207,429
0
L
Ganesha
7,349
735
0
0
0
183,912
0
L
Khepri
7,763
776
26
3
0
187,662
0
W
Discordia
7,898
790
30
3
0
191,411
0
W
Nox
8,213
821
24
2
0
180,279
0
L
Raijin
7,463
746
27
3
0
194,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role