Player Matchup

Charon
Charon
 
Charon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Csmoothy22
Scylla
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,604 Elo+
Party 1
Nut
Nut
KimBudge
Nut
Level 151
God Stats
7W - 4L
1,806 SR
Queue Stats
204W - 171L
1,641 Elo+
Solo
Thor
Thor
RizenRemains
Thor
Level 190
God Stats
0W - 2L
1,452 SR
Queue Stats
42W - 41L
1,580 Elo+
Party 1
Cerberus
Cerberus
hectorino626
Cerberus
Level 159
God Stats
1W - 2L
1,600 SR
Queue Stats
68W - 63L
1,599 Elo+
Solo
Team Averages
Level 163
1,572 SR
1,585 Elo+

VS

Team Averages
Level 135
1,587 SR
1,577 Elo+
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Goober2k14
Chronos
Level 109
God Stats
2W - 0L
1,771 SR
Queue Stats
113W - 76L
1,545 Elo+
Solo
Cthulhu
Cthulhu
JuzTil
Cthulhu
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,775 Elo+
Solo
Zhong Kui
Zhong Kui
NewAccounts
Zhong Kui
Level 159
God Stats
39W - 30L
1,604 SR
Queue Stats
206W - 175L
1,515 Elo+
Solo
Heimdallr
Heimdallr
RetroSenpaii
Heimdallr
Level 169
God Stats
6W - 2L
1,557 SR
Queue Stats
211W - 205L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 5 / 1
5,881
420
4,335
13,483
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Csmoothy22
Scylla
13
0 / 2 / 0
7,236
517
6,030
4,516
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 4 / 1
6,833
488
4,483
10,160
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
3 / 4 / 1
7,241
517
3,141
11,852
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
hectorino626
Cerberus
14
2 / 4 / 3
8,052
575
6,847
14,194
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
4 / 1 / 4
8,264
590
4,320
8,138
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
Goober2k14
Chronos
14
2 / 0 / 7
7,894
564
7,263
9,098
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JuzTil
Cthulhu
13
4 / 2 / 5
7,593
542
7,824
7,523
6,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
NewAccounts
Zhong Kui
16
5 / 2 / 0
10,292
735
11,820
10,572
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
RetroSenpaii
Heimdallr
15
2 / 1 / 2
8,822
630
5,351
7,406
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
17
19
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
5
1
0.1
W
Lancelot
 
Lancelot
4
1
4
6
L
Scylla
Csmoothy22
Scylla
0
2
0
0
W
Chronos
Goober2k14
Chronos
2
0
7
5.5
W
Cthulhu
JuzTil
Cthulhu
4
2
5
3.25
L
1
4
1
0.38
W
Zhong Kui
NewAccounts
Zhong Kui
5
2
0
2.5
W
Heimdallr
RetroSenpaii
Heimdallr
2
1
2
3
L
3
4
1
0.88
L
Cerberus
hectorino626
Cerberus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,836
Damage
36,578
54,205
Taken
42,737
22,947
Mitigated
22,407
9,798
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,335
1,054
0
3,258
13,483
9,497
6
7,668
5,345
21,344
0
W
Lancelot
 
Lancelot
4,320
335
0
746
8,138
3,947
0
1,587
6,494
0
70,556
L
Scylla
Csmoothy22
Scylla
6,030
162
0
430
4,516
1,319
0
482
4,034
55,290
0
W
Chronos
Goober2k14
Chronos
7,263
3,311
0
2,745
9,098
3,076
665
4,275
4,823
44,442
0
W
Cthulhu
JuzTil
Cthulhu
7,824
1,221
99
1,537
7,523
6,086
90
2,736
4,725
28,416
2,184
L
4,483
1,821
0
677
10,160
3,075
0
5,647
4,327
0
43,632
W
Zhong Kui
NewAccounts
Zhong Kui
11,820
3,309
0
5,400
10,572
6,513
1,658
4,663
5,287
68,059
12,121
W
Heimdallr
RetroSenpaii
Heimdallr
5,351
1,342
0
2,096
7,406
2,785
0
3,210
4,196
0
79,452
L
3,141
446
0
984
11,852
3,846
0
2,153
9,699
0
49,940
L
Cerberus
hectorino626
Cerberus
6,847
218
0
4,449
14,194
5,210
0
8,819
5,375
46,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,243
Gold Earned
42,865
446
Minions Killed
522
0
Camps Cleared
0
1,333,395
Distance Traveled
1,434,939
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,881
420
25
2
0
228,409
0
W
Lancelot
8,264
590
115
8
0
348,374
3
L
Scylla
7,236
517
135
10
0
248,369
2
W
Chronos
7,894
564
85
6
0
300,582
4
W
Cthulhu
7,593
542
43
3
0
279,948
0
L
Nut
6,833
488
90
6
0
242,423
3
W
Zhong Kui
10,292
735
151
11
0
247,369
0
W
Heimdallr
8,822
630
128
9
0
258,666
4
L
Thor
7,241
517
81
6
0
347,428
1
L
Cerberus
8,052
575
115
8
0
266,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role