Player Matchup

Hun Batz
Hun Batz
FlickMilly03
Hun Batz
Level 79
God Stats
1W - 2L
1,447 SR
Queue Stats
67W - 89L
1,368 Elo+
Party 1
Chronos
Chronos
GhostzToastz
Chronos
Level 96
God Stats
1W - 1L
1,321 SR
Queue Stats
24W - 25L
1,438 Elo+
Party 1
Horus
Horus
SS-Argon
Horus
Level 99
God Stats
2W - 3L
1,520 SR
Queue Stats
71W - 97L
1,357 Elo+
Party 1
Artemis
Artemis
Walruslordpate
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 99L
1,387 Elo+
Party 1
Zeus
Zeus
WellHelloooThere
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,346 Elo+
Solo
Team Averages
Level 87
1,458 SR
1,379 Elo+

VS

Team Averages
Level 45
1,411 SR
1,395 Elo+
Cerberus
Cerberus
DeathsHarbinger7
Cerberus
Level 57
God Stats
0W - 1L
1,361 SR
Queue Stats
6W - 5L
1,472 Elo+
Solo
Izanami
Izanami
MURDER4H1R3
Izanami
Level 24
God Stats
13W - 10L
1,615 SR
Queue Stats
23W - 33L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
NightmareXP40
Zhong Kui
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,266 Elo+
Solo
Persephone
Persephone
R3d Circe
Persephone
Level 66
God Stats
14W - 23L
1,453 SR
Queue Stats
14W - 23L
1,321 Elo+
Solo
Odin
Odin
ZeonTheConsumer
Odin
Level 67
God Stats
3W - 6L
1,127 SR
Queue Stats
325W - 399L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FlickMilly03
Hun Batz
14
3 / 0 / 3
8,338
926
4,840
3,509
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
GhostzToastz
Chronos
13
0 / 0 / 5
7,895
877
2,862
3,442
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
SS-Argon
Horus
13
2 / 0 / 6
8,208
912
6,305
8,898
7,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
2 / 0 / 3
7,927
881
6,310
4,416
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 1 / 3
9,075
1,008
8,562
4,330
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,947
883
4,377
11,094
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
MURDER4H1R3
Izanami
14
0 / 2 / 1
7,756
862
3,950
7,299
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
NightmareXP40
Zhong Kui
12
1 / 4 / 0
7,558
840
2,726
7,034
4,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
R3d Circe
Persephone
12
0 / 1 / 0
7,325
814
4,170
3,839
1,068
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 1
7,228
803
742
4,473
3,329
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hun Batz
FlickMilly03
Hun Batz
3
0
3
4.5
W
Chronos
GhostzToastz
Chronos
0
0
5
2.5
L
Izanami
MURDER4H1R3
Izanami
0
2
1
0.25
L
Zhong Kui
NightmareXP40
Zhong Kui
1
4
0
0.25
L
Persephone
R3d Circe
Persephone
0
1
0
0
W
Horus
SS-Argon
Horus
2
0
6
5
W
2
0
3
3.5
W
3
1
3
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,879
Damage
15,965
24,595
Taken
33,739
13,688
Mitigated
18,798
5,961
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,377
57
0
2,721
11,094
7,611
0
2,836
8,258
20,481
0
W
Hun Batz
FlickMilly03
Hun Batz
4,840
433
0
697
3,509
2,240
0
1,817
1,692
0
21,405
W
Chronos
GhostzToastz
Chronos
2,862
999
0
88
3,442
908
1,390
2,311
1,131
19,866
423
L
Izanami
MURDER4H1R3
Izanami
3,950
2,510
0
1,891
7,299
2,440
0
3,241
4,058
0
26,318
L
Zhong Kui
NightmareXP40
Zhong Kui
2,726
14
0
666
7,034
4,350
0
1,828
5,206
13,734
329
L
Persephone
R3d Circe
Persephone
4,170
268
0
422
3,839
1,068
0
1,024
2,814
12,807
236
W
Horus
SS-Argon
Horus
6,305
2,154
803
2,437
8,898
7,976
208
2,393
6,505
0
11,773
W
6,310
3,068
0
726
4,416
1,179
1,114
3,130
1,286
0
13,004
W
8,562
1,642
0
1,210
4,330
1,385
585
1,502
2,828
31,276
0
L
742
35
0
0
4,473
3,329
0
2,495
1,978
0
9,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,443
Gold Earned
37,814
188
Minions Killed
163
0
Camps Cleared
0
914,311
Distance Traveled
671,770
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,947
883
53
6
0
158,962
2
W
Hun Batz
8,338
926
31
3
0
192,501
0
W
Chronos
7,895
877
51
6
0
177,427
0
L
Izanami
7,756
862
54
6
0
168,363
0
L
Zhong Kui
7,558
840
25
3
0
120,610
0
L
Persephone
7,325
814
15
2
0
119,499
0
W
Horus
8,208
912
14
2
0
196,455
0
W
Artemis
7,927
881
19
2
0
176,946
0
W
Zeus
9,075
1,008
73
8
0
170,982
2
L
Odin
7,228
803
16
2
0
104,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role