Player Matchup

Chaac
Chaac
 
Chaac
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Astronn
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,427 Elo+
Party 2
Bastet
Bastet
Oryak001
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,419 Elo+
Party 2
Freya
Freya
ReeDust
Freya
Level 98
God Stats
3W - 1L
1,895 SR
Queue Stats
140W - 127L
1,490 Elo+
Solo
Poseidon
Poseidon
ThelWoody
Poseidon
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,553 Elo+
Solo
Team Averages
Level 108
1,579 SR
1,478 Elo+

VS

Team Averages
Level 141
1,551 SR
1,475 Elo+
Apollo
Apollo
 
Apollo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GEISAROD
King Arthur
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 107L
1,396 Elo+
Party 1
Fenrir
Fenrir
VicksVrf
Fenrir
Level 148
God Stats
6W - 4L
1,745 SR
Queue Stats
263W - 265L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
zLuluPDra GC
Zhong Kui
Level 127
God Stats
11W - 11L
1,508 SR
Queue Stats
384W - 394L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 2 / 0
7,669
548
10,611
14,023
10,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Astronn
Sylvanus
10
1 / 1 / 1
6,533
467
4,599
13,368
10,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Oryak001
Bastet
11
0 / 4 / 2
6,162
440
3,790
10,816
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
ReeDust
Freya
13
2 / 3 / 1
7,424
530
10,155
9,464
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
ThelWoody
Poseidon
12
0 / 5 / 1
6,724
480
7,922
7,874
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 3 / 5
7,440
531
5,718
10,136
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
 
Charon
12
0 / 0 / 6
7,369
526
8,085
14,595
8,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
GEISAROD
King Arthur
14
1 / 0 / 4
8,004
572
10,325
16,168
14,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
VicksVrf
Fenrir
16
6 / 0 / 6
8,650
618
7,442
13,649
8,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
zLuluPDra GC
Zhong Kui
15
7 / 0 / 1
9,010
644
8,927
9,566
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
15
15
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Apollo
 
Apollo
1
3
5
1.17
W
Charon
 
Charon
0
0
6
3
L
Sylvanus
Astronn
Sylvanus
1
1
1
1.5
W
King Arthur
GEISAROD
King Arthur
1
0
4
3
L
Bastet
Oryak001
Bastet
0
4
2
0.25
L
Freya
ReeDust
Freya
2
3
1
0.83
L
Poseidon
ThelWoody
Poseidon
0
5
1
0.1
W
Fenrir
VicksVrf
Fenrir
6
0
6
9
W
Zhong Kui
zLuluPDra GC
Zhong Kui
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,077
Damage
40,497
55,545
Taken
64,114
30,303
Mitigated
40,554
21,301
Healing
23,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,611
1,602
0
6,058
14,023
10,010
0
649
13,374
0
69,142
W
Apollo
 
Apollo
5,718
2,763
0
3,245
10,136
2,768
64
5,670
4,006
0
45,010
W
Charon
 
Charon
8,085
1,367
0
7,162
14,595
8,584
29
6,678
7,322
24,361
0
L
Sylvanus
Astronn
Sylvanus
4,599
1,619
3,070
5,737
13,368
10,264
0
5,341
8,027
20,946
0
W
King Arthur
GEISAROD
King Arthur
10,325
1,048
0
4,343
16,168
14,000
0
1,940
14,129
0
62,484
L
Bastet
Oryak001
Bastet
3,790
1,306
0
2,622
10,816
3,984
0
3,470
7,346
0
47,016
L
Freya
ReeDust
Freya
10,155
2,669
0
3,384
9,464
3,890
45
3,864
5,600
52,095
996
L
Poseidon
ThelWoody
Poseidon
7,922
805
0
430
7,874
2,155
0
3,645
4,229
44,459
0
W
Fenrir
VicksVrf
Fenrir
7,442
1,734
0
2,273
13,649
8,654
123
1,973
11,520
0
82,930
W
Zhong Kui
zLuluPDra GC
Zhong Kui
8,927
1,158
0
6,225
9,566
6,548
111
4,667
4,415
62,832
1,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
40,473
420
Minions Killed
485
0
Camps Cleared
0
1,409,929
Distance Traveled
1,454,229
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,669
548
118
8
0
270,003
4
W
Apollo
7,440
531
87
6
0
278,127
6
W
Charon
7,369
526
31
2
0
297,059
4
L
Sylvanus
6,533
467
33
2
0
255,368
1
W
King Arthur
8,004
572
113
8
0
271,663
0
L
Bastet
6,162
440
78
6
0
310,680
0
L
Freya
7,424
530
93
7
0
280,044
0
L
Poseidon
6,724
480
98
7
0
293,834
3
W
Fenrir
8,650
618
138
10
0
320,615
0
W
Zhong Kui
9,010
644
116
8
0
286,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role