Player Matchup

Skadi
Skadi
DGThunder
Skadi
Level 46
God Stats
1W - 3L
1,561 SR
Queue Stats
51W - 48L
1,496 Elo+
Solo
Vulcan
Vulcan
DotDaWzrd
Vulcan
Level 139
God Stats
7W - 7L
1,641 SR
Queue Stats
102W - 91L
1,582 Elo+
Solo
Cthulhu
Cthulhu
Kozmix steel
Cthulhu
Level 124
God Stats
1W - 2L
1,601 SR
Queue Stats
182W - 199L
1,466 Elo+
Solo
Ares
Ares
WHITE_HAMMER_013
Ares
Level 129
God Stats
1W - 1L
1,851 SR
Queue Stats
94W - 89L
1,453 Elo+
Party 1
He Bo
He Bo
tennese
He Bo
Level 157
God Stats
0W - 1L
1,258 SR
Queue Stats
306W - 287L
1,428 Elo+
Party 1
Team Averages
Level 119
1,582 SR
1,485 Elo+

VS

Team Averages
Level 108
1,549 SR
1,489 Elo+
Neith
Neith
BBQDave716
Neith
Level 58
God Stats
177W - 136L
1,557 SR
Queue Stats
467W - 454L
1,523 Elo+
Solo
Fafnir
Fafnir
CurbsideKey144
Fafnir
Level 126
God Stats
7W - 11L
1,615 SR
Queue Stats
50W - 58L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
SheriffSwag
Baron Samedi
Level 132
God Stats
7W - 4L
1,580 SR
Queue Stats
157W - 143L
1,499 Elo+
Solo
Awilix
Awilix
Sosuke aizen863
Awilix
Level 86
God Stats
58W - 58L
1,493 SR
Queue Stats
149W - 151L
1,400 Elo+
Solo
Izanami
Izanami
drychicken12
Izanami
Level 138
God Stats
5W - 3L
1,498 SR
Queue Stats
114W - 105L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DGThunder
Skadi
10
2 / 3 / 0
5,712
519
6,655
7,460
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
DotDaWzrd
Vulcan
10
0 / 3 / 1
6,079
553
4,939
7,332
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Kozmix steel
Cthulhu
10
0 / 2 / 0
5,707
519
5,626
9,771
6,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 2
5,622
511
4,984
11,072
7,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
tennese
He Bo
10
2 / 5 / 2
5,718
520
4,896
9,345
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
5 / 0 / 4
7,945
722
6,228
7,869
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 1 / 7
7,399
673
4,870
9,781
10,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
SheriffSwag
Baron Samedi
12
3 / 0 / 5
6,883
626
9,329
7,776
4,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 2
6,544
595
6,084
7,688
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
drychicken12
Izanami
11
1 / 2 / 2
6,425
584
5,422
7,284
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
14
14
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
5
0
4
7
W
2
1
7
5.5
L
Skadi
DGThunder
Skadi
2
3
0
0.67
L
Vulcan
DotDaWzrd
Vulcan
0
3
1
0.17
L
Cthulhu
Kozmix steel
Cthulhu
0
2
0
0
W
Baron Samedi
SheriffSwag
Baron Samedi
3
0
5
5.5
W
3
2
2
2
L
1
1
2
2
W
Izanami
drychicken12
Izanami
1
2
2
1
L
He Bo
tennese
He Bo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,100
Damage
31,933
44,980
Taken
40,398
20,996
Mitigated
22,612
11,610
Healing
19,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,228
2,214
0
4,376
7,869
2,579
896
4,216
3,653
0
57,235
W
4,870
1,642
0
3,743
9,781
10,766
334
4,040
5,741
15,646
0
L
Skadi
DGThunder
Skadi
6,655
2,474
0
1,825
7,460
1,947
0
1,655
5,805
0
37,853
L
Vulcan
DotDaWzrd
Vulcan
4,939
0
0
1,532
7,332
2,006
126
387
6,945
44,529
2,670
L
Cthulhu
Kozmix steel
Cthulhu
5,626
358
49
1,902
9,771
6,953
0
6,808
2,963
35,268
856
W
Baron Samedi
SheriffSwag
Baron Samedi
9,329
1,141
758
5,114
7,776
4,653
195
5,204
2,572
42,807
0
W
6,084
2,260
0
2,570
7,688
2,518
0
3,748
3,940
0
32,438
L
4,984
52
188
3,274
11,072
7,652
0
3,228
7,844
14,998
0
W
Izanami
drychicken12
Izanami
5,422
3,696
0
3,318
7,284
2,096
387
2,825
4,459
0
58,445
L
He Bo
tennese
He Bo
4,896
319
0
2,840
9,345
2,438
0
2,121
7,224
35,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
35,196
289
Minions Killed
361
0
Camps Cleared
0
1,120,472
Distance Traveled
1,144,037
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,945
722
116
11
0
204,097
0
W
Fafnir
7,399
673
17
2
0
242,974
1
L
Skadi
5,712
519
77
7
0
214,345
0
L
Vulcan
6,079
553
82
7
0
234,706
1
L
Cthulhu
5,707
519
66
6
0
221,285
0
W
Baron Samedi
6,883
626
66
6
0
220,986
0
W
Awilix
6,544
595
56
5
0
262,608
2
L
Ares
5,622
511
11
1
0
229,595
1
W
Izanami
6,425
584
106
10
0
213,372
0
L
He Bo
5,718
520
53
5
0
220,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role