Player Matchup

Hun Batz
Hun Batz
Gold V
AII3gory
Hun Batz
Gold V
Level 86
God Stats
0W - 2L
1,364 SR
Queue Stats
41W - 41L
1,433 MMR
Party 3
Athena
Athena
Gold V
BolilloDuro4305
Athena
Gold V
Level 158
God Stats
3W - 7L
1,585 SR
Queue Stats
89W - 92L
1,386 MMR
Party 1
Cthulhu
Cthulhu
Gold V
SpriiXV
Cthulhu
Gold V
Level 149
God Stats
12W - 12L
1,647 SR
Queue Stats
80W - 87L
1,481 MMR
Solo
Thoth
Thoth
Gold V
fattet2112
Thoth
Gold V
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,510 MMR
Party 3
Hachiman
Hachiman
Platinum V
zGhost3049
Hachiman
Platinum V
Level 166
God Stats
17W - 13L
1,556 SR
Queue Stats
116W - 110L
1,594 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,530 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,595 SR
1,479 MMR
Skadi
Skadi
Gold IV
ChaccFullaNuts
Skadi
Gold IV
Level 54
God Stats
9W - 6L
1,789 SR
Queue Stats
42W - 48L
1,513 MMR
Party 4
Jormungandr
Jormungandr
Silver I
Cruzmissle24
Jormungandr
Silver I
Level 129
God Stats
19W - 16L
1,702 SR
Queue Stats
72W - 86L
1,467 MMR
Party 4
Lancelot
Lancelot
Gold V
DEFLEKA
Lancelot
Gold V
Level 129
God Stats
9W - 8L
1,610 SR
Queue Stats
29W - 25L
1,524 MMR
Party 2
Merlin
Merlin
Gold III
Kowanga
Merlin
Gold III
Level 149
God Stats
8W - 9L
1,496 SR
Queue Stats
212W - 216L
1,429 MMR
Party 2
Odin
Odin
Gold II
YngBeef
Odin
Gold II
Level 65
God Stats
3W - 0L
1,381 SR
Queue Stats
112W - 110L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AII3gory
Hun Batz
17
4 / 3 / 4
9,586
564
9,598
12,546
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 3
7,486
440
5,789
14,247
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cthulhu
SpriiXV
Cthulhu
8
0 / 4 / 0
6,221
366
3,101
8,153
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thoth
15
3 / 3 / 2
8,774
516
6,214
7,062
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
zGhost3049
Hachiman
14
4 / 3 / 4
8,407
495
10,095
10,517
4,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Bans
PoseidonYmirCu Chulainn

VS

Bans
FreyaBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
8,477
499
9,975
9,484
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Cruzmissle24
Jormungandr
14
3 / 3 / 4
9,356
550
6,750
14,157
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
DEFLEKA
Lancelot
16
4 / 2 / 6
9,217
542
10,673
12,705
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Kowanga
Merlin
15
2 / 4 / 0
9,168
539
3,676
8,576
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
YngBeef
Odin
18
6 / 0 / 1
11,341
667
7,893
12,365
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
13
Kills
15
15
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AII3gory
Hun Batz
4
3
4
2
L
2
2
3
1.75
W
0
4
6
0.75
W
Jormungandr
Cruzmissle24
Jormungandr
3
3
4
1.67
W
Lancelot
DEFLEKA
Lancelot
4
2
6
3.5
W
Merlin
Kowanga
Merlin
2
4
0
0.5
L
Cthulhu
SpriiXV
Cthulhu
0
4
0
0
W
Odin
YngBeef
Odin
6
0
1
6.5
L
Thoth
3
3
2
1.33
L
Hachiman
zGhost3049
Hachiman
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,797
Damage
38,967
52,525
Taken
57,287
30,295
Mitigated
29,990
9,827
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AII3gory
Hun Batz
9,598
2,887
0
782
12,546
5,989
268
1,675
10,871
0
92,333
L
5,789
1,316
0
3,256
14,247
13,234
0
3,807
10,440
25,143
212
W
9,975
3,349
0
1,104
9,484
2,564
218
1,971
7,513
0
64,265
W
Jormungandr
Cruzmissle24
Jormungandr
6,750
2,228
0
3,184
14,157
11,198
215
2,952
11,205
34,085
767
W
Lancelot
DEFLEKA
Lancelot
10,673
2,281
0
1,229
12,705
7,408
429
2,820
9,817
0
80,696
W
Merlin
Kowanga
Merlin
3,676
234
0
1,769
8,576
2,092
561
3,436
5,140
73,275
0
L
Cthulhu
SpriiXV
Cthulhu
3,101
251
0
1,379
8,153
4,520
0
0
8,153
20,371
0
W
Odin
YngBeef
Odin
7,893
1,910
0
2,474
12,365
6,728
422
3,536
8,387
4,699
77,979
L
Thoth
6,214
363
0
622
7,062
2,403
0
2,924
4,138
56,170
918
L
Hachiman
zGhost3049
Hachiman
10,095
6,708
0
3,788
10,517
4,149
689
2,228
8,289
0
63,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
47,559
444
Minions Killed
538
0
Camps Cleared
0
1,512,874
Distance Traveled
1,762,061
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,586
564
134
8
0
407,435
5
L
Athena
7,486
440
50
3
0
321,905
5
W
Skadi
8,477
499
103
6
0
363,000
0
W
Jormungandr
9,356
550
60
4
0
342,760
8
W
Lancelot
9,217
542
104
6
0
415,315
0
W
Merlin
9,168
539
118
7
0
324,652
2
L
Cthulhu
6,221
366
54
3
0
172,840
3
W
Odin
11,341
667
153
9
0
316,334
5
L
Thoth
8,774
516
117
7
0
329,795
0
L
Hachiman
8,407
495
89
5
0
280,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role