Player Matchup

Skadi
Skadi
Fenris_Ulfhednar
Skadi
Level 48
God Stats
4W - 2L
1,856 SR
Queue Stats
5W - 9L
1,103 Elo+
Party 1
Lancelot
Lancelot
Goku137
Lancelot
Level 56
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 21L
1,172 Elo+
Party 1
Discordia
Discordia
Iruga19
Discordia
Level 25
God Stats
0W - 4L
1,394 SR
Queue Stats
2W - 11L
1,036 Elo+
Party 1
Chaac
Chaac
IvolusGrimwood
Chaac
Level 123
God Stats
4W - 5L
1,643 SR
Queue Stats
15W - 26L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Smexygexican
Cthulhu
Level 44
God Stats
0W - 3L
1,518 SR
Queue Stats
5W - 18L
1,265 Elo+
Party 1
Team Averages
Level 59
1,582 SR
1,198 Elo+

VS

Team Averages
Level 127
1,589 SR
1,478 Elo+
Ne Zha
Ne Zha
Defuo
Ne Zha
Level 201
God Stats
1W - 1L
1,642 SR
Queue Stats
51W - 60L
1,421 Elo+
Solo
Bacchus
Bacchus
InMaui
Bacchus
Level 88
God Stats
12W - 15L
1,518 SR
Queue Stats
177W - 145L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
No Kappo
Danzaburou
Level 73
God Stats
26W - 25L
1,603 SR
Queue Stats
127W - 116L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
iRamenGuy
Aphrodite
Level 147
God Stats
16W - 6L
1,741 SR
Queue Stats
31W - 30L
1,484 Elo+
Solo
Hercules
Hercules
samdam3000351
Hercules
Level 126
God Stats
6W - 11L
1,443 SR
Queue Stats
107W - 123L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
6,116
408
2,924
9,339
2,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Goku137
Lancelot
11
3 / 4 / 2
7,119
475
5,031
11,271
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
Iruga19
Discordia
11
0 / 3 / 1
6,747
450
3,705
6,515
1,520
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
2 / 5 / 3
7,451
497
8,643
14,521
13,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Smexygexican
Cthulhu
11
1 / 3 / 0
6,709
447
5,323
9,830
7,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Defuo
Ne Zha
16
8 / 1 / 6
9,006
600
8,192
12,543
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
InMaui
Bacchus
12
1 / 0 / 11
6,799
453
6,899
10,183
8,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
No Kappo
Danzaburou
14
8 / 1 / 7
8,398
560
10,063
8,468
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
iRamenGuy
Aphrodite
14
5 / 1 / 7
8,683
579
9,894
7,300
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
samdam3000351
Hercules
7
2 / 3 / 0
6,042
403
3,652
6,348
4,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
24
24
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Defuo
Ne Zha
8
1
6
11
L
0
9
0
0
L
Lancelot
Goku137
Lancelot
3
4
2
1
W
Bacchus
InMaui
Bacchus
1
0
11
6.5
L
Discordia
Iruga19
Discordia
0
3
1
0.17
L
2
5
3
0.7
W
Danzaburou
No Kappo
Danzaburou
8
1
7
11.5
L
Cthulhu
Smexygexican
Cthulhu
1
3
0
0.33
W
Aphrodite
iRamenGuy
Aphrodite
5
1
7
8.5
W
Hercules
samdam3000351
Hercules
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,626
Damage
38,700
51,476
Taken
44,842
28,982
Mitigated
25,359
7,127
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Defuo
Ne Zha
8,192
1,852
0
1,185
12,543
5,295
0
308
11,988
0
82,573
L
2,924
1,303
0
0
9,339
2,430
513
2,705
6,322
0
31,629
L
Lancelot
Goku137
Lancelot
5,031
51
333
1,679
11,271
3,638
0
4,136
7,013
0
26,518
W
Bacchus
InMaui
Bacchus
6,899
870
0
1,140
10,183
8,803
32
3,653
6,419
29,848
0
L
Discordia
Iruga19
Discordia
3,705
139
78
619
6,515
1,520
0
3,646
2,826
34,422
993
L
8,643
2,285
339
3,611
14,521
13,425
579
2,610
11,899
0
37,829
W
Danzaburou
No Kappo
Danzaburou
10,063
4,145
0
3,423
8,468
3,675
637
2,081
6,347
0
57,165
L
Cthulhu
Smexygexican
Cthulhu
5,323
417
65
403
9,830
7,969
145
2,879
6,545
24,407
1,001
W
Aphrodite
iRamenGuy
Aphrodite
9,894
381
1,552
5,308
7,300
2,634
0
2,605
4,653
51,848
2,229
W
Hercules
samdam3000351
Hercules
3,652
1,314
0
1,463
6,348
4,952
0
0
5,988
380
18,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
38,928
232
Minions Killed
387
0
Camps Cleared
0
1,516,585
Distance Traveled
1,426,385
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,006
600
124
8
0
373,193
0
L
Skadi
6,116
408
45
3
0
242,817
0
L
Lancelot
7,119
475
46
3
0
366,779
1
W
Bacchus
6,799
453
45
3
0
319,823
2
L
Discordia
6,747
450
53
4
0
302,524
4
L
Chaac
7,451
497
50
3
0
313,729
2
W
Danzaburou
8,398
560
83
6
0
280,082
0
L
Cthulhu
6,709
447
38
3
0
290,736
0
W
Aphrodite
8,683
579
107
7
0
309,854
5
W
Hercules
6,042
403
28
2
0
143,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role