Player Matchup

Danzaburou
Danzaburou
Buckketts
Danzaburou
Level 88
God Stats
3W - 0L
1,502 SR
Queue Stats
30W - 14L
1,573 Elo+
Party 1
Athena
Athena
DEnnisTheWeird
Athena
Level 159
God Stats
3W - 1L
1,663 SR
Queue Stats
69W - 51L
1,567 Elo+
Party 1
Ravana
Ravana
LEMONSxWORTH
Ravana
Level 148
God Stats
28W - 17L
1,716 SR
Queue Stats
495W - 431L
1,571 Elo+
Party 2
Chang'e
Chang'e
kawitty
Chang'e
Level 70
God Stats
14W - 12L
1,604 SR
Queue Stats
148W - 164L
1,512 Elo+
Party 2
Neith
Neith
thehiippyy
Neith
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 53L
1,602 Elo+
Party 1
Team Averages
Level 123
1,597 SR
1,565 Elo+

VS

Team Averages
Level 150
1,533 SR
1,494 Elo+
Poseidon
Poseidon
 
Poseidon
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
OneEy3dLotus
Ra
Level 161
God Stats
3W - 8L
1,350 SR
Queue Stats
350W - 339L
1,482 Elo+
Solo
Odin
Odin
PanchoClos
Odin
Level 106
God Stats
5W - 4L
1,677 SR
Queue Stats
192W - 183L
1,494 Elo+
Solo
Artemis
Artemis
redasasin55
Artemis
Level 103
God Stats
23W - 21L
1,639 SR
Queue Stats
57W - 69L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buckketts
Danzaburou
8
3 / 1 / 1
4,519
753
4,291
2,661
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 2 / 2
4,045
674
1,478
4,529
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
8
1 / 0 / 0
4,411
735
3,902
3,160
1,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Chang'e
kawitty
Chang'e
6
0 / 2 / 0
3,425
571
1,228
4,556
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
8
2 / 0 / 0
4,592
765
1,981
1,748
426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
2 / 0 / 2
4,559
760
3,551
3,923
1,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
6
1 / 2 / 1
4,011
669
1,658
4,878
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 0
4,050
675
1,515
2,226
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 0
4,238
706
1,360
5,467
1,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
redasasin55
Artemis
4
0 / 2 / 1
3,192
532
1,394
3,002
655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
5
5
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
0
2
3
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Danzaburou
Buckketts
Danzaburou
3
1
1
3.5
W
1
2
2
1
W
Ravana
1
0
0
1
L
2
2
0
1
L
0
1
0
0
W
Chang'e
kawitty
Chang'e
0
2
0
0
L
Artemis
redasasin55
Artemis
0
2
1
0.25
W
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,880
Damage
9,478
16,654
Taken
19,496
6,013
Mitigated
6,790
7,150
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,551
608
0
1,065
3,923
1,148
0
1,506
2,417
34,798
0
L
Bacchus
 
Bacchus
1,658
266
0
2,089
4,878
2,530
0
600
4,278
10,578
0
W
Danzaburou
Buckketts
Danzaburou
4,291
1,974
0
1,295
2,661
728
0
1,114
1,547
0
28,713
W
1,478
827
0
1,294
4,529
2,278
0
2,198
2,255
6,471
0
W
Ravana
3,902
1,101
0
1,594
3,160
1,407
0
0
2,912
0
26,128
L
1,515
18
204
369
2,226
525
0
0
2,226
16,386
0
L
1,360
670
0
2,433
5,467
1,932
0
0
5,054
0
24,141
W
Chang'e
kawitty
Chang'e
1,228
81
142
2,125
4,556
1,174
0
2,810
1,656
14,231
0
L
Artemis
redasasin55
Artemis
1,394
733
0
750
3,002
655
0
600
2,402
0
7,817
W
Neith
1,981
271
0
700
1,748
426
0
250
1,312
0
32,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,992
Gold Earned
20,050
208
Minions Killed
181
0
Camps Cleared
0
649,882
Distance Traveled
584,238
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,559
760
66
11
0
147,571
0
L
Bacchus
4,011
669
8
1
0
121,821
0
W
Danzaburou
4,519
753
49
8
0
129,968
0
W
Athena
4,045
674
9
2
0
136,816
2
W
Ravana
4,411
735
52
9
0
122,957
0
L
Ra
4,050
675
36
6
0
115,932
0
L
Odin
4,238
706
51
9
0
127,462
0
W
Chang'e
3,425
571
38
6
0
135,561
0
L
Artemis
3,192
532
20
3
0
71,452
0
W
Neith
4,592
765
60
10
0
124,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role