Player Matchup

Anhur
Anhur
MsAthanasy
Anhur
Level 157
God Stats
3W - 1L
1,821 SR
Queue Stats
108W - 129L
1,432 Elo+
Party 1
Merlin
Merlin
MucinexMax
Merlin
Level 131
God Stats
4W - 2L
1,500 SR
Queue Stats
732W - 784L
1,444 Elo+
Solo
Amaterasu
Amaterasu
ZkinnyP
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,400 Elo+
Party 1
Thanatos
Thanatos
spiceballs-david
Thanatos
Level 151
God Stats
2W - 3L
1,633 SR
Queue Stats
23W - 29L
1,442 Elo+
Solo
Nu Wa
Nu Wa
にょろ星
Nu Wa
Level 105
God Stats
19W - 21L
1,487 SR
Queue Stats
416W - 465L
1,549 Elo+
Solo
Team Averages
Level 112
1,588 SR
1,453 Elo+

VS

Team Averages
Level 100
1,903 SR
1,864 Elo+
Horus
Horus
Awesomeo001
Horus
Level 148
God Stats
171W - 10L
2,180 SR
Queue Stats
483W - 29L
2,114 Elo+
Party 3
Nu Wa
Nu Wa
HoglinSlayer
Nu Wa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
Incryption
Cthulhu
Level 41
God Stats
3W - 0L
1,805 SR
Queue Stats
39W - 33L
1,493 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JDinVegas
Tsukuyomi
Level 147
God Stats
19W - 1L
2,027 SR
Queue Stats
440W - 18L
2,158 Elo+
Party 3
Danzaburou
Danzaburou
RazorTooth JS7
Danzaburou
Level 157
God Stats
71W - 9L
2,001 SR
Queue Stats
538W - 43L
2,071 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
0 / 5 / 1
9,680
968
13,113
26,435
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
MucinexMax
Merlin
14
0 / 4 / 0
8,998
900
3,600
9,817
2,474
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ZkinnyP
Amaterasu
14
1 / 9 / 0
9,221
922
7,858
23,985
20,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 12 / 0
9,232
923
6,383
19,456
4,724
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 3 / 0
8,885
889
4,904
5,346
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 23
12,358
1,236
10,379
8,309
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
0 / 2 / 20
10,525
1,053
12,683
4,744
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Incryption
Cthulhu
16
2 / 0 / 8
10,118
1,012
6,834
7,835
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tsukuyomi
JDinVegas
Tsukuyomi
18
15 / 0 / 13
13,074
1,307
31,638
11,769
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
RazorTooth JS7
Danzaburou
18
10 / 0 / 17
12,663
1,266
19,932
8,882
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
114
2
Kills
33
33
Deaths
2
1
Assists
81
Player
Kills
Deaths
Assists
KDA
W
6
0
23
17.5
W
0
2
20
5
W
Cthulhu
Incryption
Cthulhu
2
0
8
6
W
Tsukuyomi
JDinVegas
Tsukuyomi
15
0
13
21.5
L
Anhur
0
5
1
0.1
L
Merlin
MucinexMax
Merlin
0
4
0
0
W
Danzaburou
RazorTooth JS7
Danzaburou
10
0
17
18.5
L
Amaterasu
ZkinnyP
Amaterasu
1
9
0
0.11
L
1
12
0
0.08
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,858
Damage
81,466
85,039
Taken
41,539
35,788
Mitigated
26,267
8,051
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,379
3,149
1,723
3,795
8,309
9,697
0
1,683
6,256
0
17,718
W
12,683
4,054
0
210
4,744
1,598
0
1,321
3,335
26,331
48
W
Cthulhu
Incryption
Cthulhu
6,834
729
107
648
7,835
6,974
0
1,371
6,183
21,123
2,356
W
Tsukuyomi
JDinVegas
Tsukuyomi
31,638
8,424
0
4,367
11,769
4,461
0
2,120
9,540
0
54,731
L
Anhur
13,113
8,088
0
3,675
26,435
6,892
0
4,141
22,136
0
57,332
L
Merlin
MucinexMax
Merlin
3,600
530
0
229
9,817
2,474
0
2,816
6,856
16,684
0
W
Danzaburou
RazorTooth JS7
Danzaburou
19,932
4,354
0
3,002
8,882
3,537
0
2,009
6,711
0
46,774
L
Amaterasu
ZkinnyP
Amaterasu
7,858
2,109
0
1,788
23,985
20,642
0
6,265
16,958
0
14,937
L
6,383
1,745
0
1,968
19,456
4,724
0
3,598
15,276
0
13,791
L
4,904
1,681
0
391
5,346
1,056
0
1,697
3,612
11,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,016
Gold Earned
58,738
174
Minions Killed
240
4
Camps Cleared
5
685,871
Distance Traveled
1,008,043
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,358
1,236
31
3
0
217,342
0
W
Nu Wa
10,525
1,053
40
4
2
160,618
0
W
Cthulhu
10,118
1,012
46
5
2
206,326
0
W
Tsukuyomi
13,074
1,307
51
5
0
235,351
2
L
Anhur
9,680
968
97
10
2
162,944
0
L
Merlin
8,998
900
36
4
0
130,471
0
W
Danzaburou
12,663
1,266
72
7
1
188,406
0
L
Amaterasu
9,221
922
12
1
0
191,623
0
L
Thanatos
9,232
923
19
2
1
139,776
0
L
Nu Wa
8,885
889
10
1
1
61,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role