Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
AMIRHISOKA
Pele
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,532 Elo+
Party 3
Olorun
Olorun
MateoUwU
Olorun
Level 166
God Stats
1W - 0L
1,798 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Yung_Thunderclap
Guan Yu
Level 158
God Stats
1W - 1L
1,286 SR
Queue Stats
307W - 287L
1,475 Elo+
Party 2
Aphrodite
Aphrodite
milkman4yathirst
Aphrodite
Level 118
God Stats
7W - 6L
1,648 SR
Queue Stats
191W - 176L
1,501 Elo+
Solo
Team Averages
Level 140
1,547 SR
1,502 Elo+

VS

Team Averages
Level 107
1,526 SR
1,502 Elo+
Xing Tian
Xing Tian
Rat1Boss
Xing Tian
Level 139
God Stats
1W - 1L
1,739 SR
Queue Stats
183W - 173L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Ruklier061
Cthulhu
Level 100
God Stats
1W - 2L
1,632 SR
Queue Stats
151W - 132L
1,521 Elo+
Solo
Discordia
Discordia
XxZEPPAxX
Discordia
Level 156
God Stats
14W - 13L
1,660 SR
Queue Stats
550W - 522L
1,454 Elo+
Solo
Loki
Loki
alfa373
Loki
Level 70
God Stats
6W - 8L
1,248 SR
Queue Stats
574W - 528L
1,484 Elo+
Solo
Izanami
Izanami
terrificjarl
Izanami
Level 69
God Stats
1W - 4L
1,351 SR
Queue Stats
126W - 116L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 0 / 4
8,732
582
8,986
2,428
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
7 / 2 / 5
8,813
588
9,672
13,256
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Olorun
MateoUwU
Olorun
16
6 / 1 / 5
9,387
626
11,983
11,675
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
3 / 2 / 0
8,817
588
6,756
15,587
12,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Aphrodite
14
3 / 1 / 10
7,999
533
8,415
11,892
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Rat1Boss
Xing Tian
12
1 / 6 / 3
6,852
457
6,103
16,797
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Ruklier061
Cthulhu
12
1 / 4 / 1
7,502
500
10,473
13,202
12,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
XxZEPPAxX
Discordia
13
0 / 4 / 1
7,098
473
2,460
8,200
2,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
alfa373
Loki
14
1 / 4 / 0
7,320
488
3,819
12,058
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Izanami
terrificjarl
Izanami
14
3 / 5 / 1
8,345
556
5,194
10,988
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
22
Kills
6
6
Deaths
23
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
W
7
2
5
4.75
W
Olorun
MateoUwU
Olorun
6
1
5
8.5
L
Xing Tian
Rat1Boss
Xing Tian
1
6
3
0.42
L
Cthulhu
Ruklier061
Cthulhu
1
4
1
0.38
L
Discordia
XxZEPPAxX
Discordia
0
4
1
0.13
W
3
2
0
1.5
L
Loki
alfa373
Loki
1
4
0
0.25
W
Aphrodite
3
1
10
8
L
Izanami
terrificjarl
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,812
Damage
28,049
54,838
Taken
61,245
26,793
Mitigated
33,890
25,957
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,986
3,226
0
437
2,428
692
856
1,196
1,232
54,189
1,951
W
9,672
2,746
0
6,472
13,256
4,570
0
2,893
10,363
0
66,849
W
Olorun
MateoUwU
Olorun
11,983
6,939
282
3,599
11,675
4,271
1,605
3,383
8,292
77,098
4,683
L
Xing Tian
Rat1Boss
Xing Tian
6,103
1,020
0
1,482
16,797
11,681
0
10,345
6,452
18,266
623
L
Cthulhu
Ruklier061
Cthulhu
10,473
2,165
0
3,620
13,202
12,884
0
2,319
10,883
49,359
0
L
Discordia
XxZEPPAxX
Discordia
2,460
67
0
1,798
8,200
2,949
0
4,605
3,595
64,928
0
W
6,756
1,150
272
6,300
15,587
12,619
388
6,894
8,693
0
53,886
L
Loki
alfa373
Loki
3,819
445
0
5,674
12,058
3,548
0
2,157
9,901
0
61,023
W
Aphrodite
8,415
1,033
3,400
5,195
11,892
4,641
125
4,287
7,605
41,180
0
L
Izanami
terrificjarl
Izanami
5,194
3,712
0
2,678
10,988
2,828
0
9,578
1,410
0
57,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,748
Gold Earned
37,117
502
Minions Killed
441
0
Camps Cleared
0
1,591,432
Distance Traveled
1,480,542
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,732
582
91
6
0
305,305
0
W
Pele
8,813
588
102
7
0
377,783
0
W
Olorun
9,387
626
120
8
0
295,323
0
L
Xing Tian
6,852
457
25
2
0
322,650
9
L
Cthulhu
7,502
500
89
6
0
278,703
0
L
Discordia
7,098
473
126
8
0
271,329
1
W
Guan Yu
8,817
588
111
7
0
315,463
0
L
Loki
7,320
488
94
6
0
329,760
0
W
Aphrodite
7,999
533
78
5
0
297,558
0
L
Izanami
8,345
556
107
7
0
278,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role