Player Matchup

Bastet
Bastet
Gold I
Gsweezyy
Bastet
Gold I
Level 111
God Stats
23W - 11L
1,804 SR
Queue Stats
104W - 101L
1,608 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
LiquidSquid4545
Gilgamesh
Silver I
Level 147
God Stats
7W - 5L
1,675 SR
Queue Stats
183W - 191L
1,163 MMR
Solo
Artemis
Artemis
Gold V
Staramis
Artemis
Gold V
Level 222
God Stats
78W - 78L
1,491 SR
Queue Stats
94W - 95L
1,201 MMR
Solo
Geb
Geb
Gold IV
Thornymagician
Geb
Gold IV
Level 166
God Stats
7W - 4L
1,578 SR
Queue Stats
66W - 66L
1,408 MMR
Solo
Tiamat
Tiamat
Gold III
pepsie
Tiamat
Gold III
Level 194
God Stats
33W - 25L
1,551 SR
Queue Stats
310W - 321L
1,504 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 168
1,620 SR
1,377 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,528 SR
1,376 MMR
Arachne
Arachne
Gold V
Big_Papa_Marty
Arachne
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,280 MMR
Solo
Chiron
Chiron
Silver I
Luke Forde 92
Chiron
Silver I
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 198L
1,120 MMR
Solo
Cliodhna
Cliodhna
Gold V
Suxuyia
Cliodhna
Gold V
Level 119
God Stats
4W - 6L
1,534 SR
Queue Stats
4W - 7L
1,512 MMR
Solo
Anubis
Anubis
Gold III
iChAnGeDmyNaMe10
Anubis
Gold III
Level 157
God Stats
10W - 8L
1,722 SR
Queue Stats
154W - 157L
1,604 MMR
Solo
Odin
Odin
Gold IV
xLightsOut2x
Odin
Gold IV
Level 139
God Stats
4W - 4L
1,382 SR
Queue Stats
251W - 253L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gsweezyy
Bastet
9
7 / 1 / 1
5,703
713
5,419
5,127
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gilgamesh
LiquidSquid4545
Gilgamesh
10
0 / 0 / 2
5,371
671
2,778
6,976
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Staramis
Artemis
10
1 / 0 / 2
5,187
648
3,916
3,697
1,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 1
5,106
638
2,617
6,164
2,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
pepsie
Tiamat
9
1 / 0 / 2
5,104
638
2,680
1,429
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
AwilixThanatosFreyaHorus

VS

Bans
Chang'eSusanoCharonAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,998
500
1,399
5,739
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 0
4,114
514
1,463
5,526
1,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
Suxuyia
Cliodhna
8
0 / 2 / 1
4,697
587
3,090
4,914
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 4 / 0
4,340
543
909
4,558
1,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 1 / 0
4,323
540
2,061
6,320
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
0
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bastet
Gsweezyy
Bastet
7
1
1
7.5
W
Gilgamesh
LiquidSquid4545
Gilgamesh
0
0
2
1
L
0
1
0
0
W
Artemis
Staramis
Artemis
1
0
2
2
L
Cliodhna
Suxuyia
Cliodhna
0
2
1
0.25
W
1
0
1
1.5
L
0
4
0
0
W
Tiamat
pepsie
Tiamat
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,410
Damage
8,922
23,393
Taken
27,057
9,585
Mitigated
10,152
8,651
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,399
847
0
1,457
5,739
1,779
0
1,774
3,934
0
18,492
W
Bastet
Gsweezyy
Bastet
5,419
1,181
0
1,000
5,127
1,681
0
427
4,634
0
26,627
W
Gilgamesh
LiquidSquid4545
Gilgamesh
2,778
823
0
1,663
6,976
3,674
0
85
6,615
0
31,373
L
1,463
296
142
1,726
5,526
1,262
0
414
5,112
0
22,569
W
Artemis
Staramis
Artemis
3,916
1,768
0
1,754
3,697
1,051
0
0
3,697
0
37,036
L
Cliodhna
Suxuyia
Cliodhna
3,090
404
0
1,998
4,914
3,144
0
0
4,624
85
23,752
W
2,617
630
1,244
2,283
6,164
2,343
0
254
5,910
15,346
2,542
L
909
283
0
1,423
4,558
1,604
0
562
3,996
25,346
0
W
Tiamat
pepsie
Tiamat
2,680
200
0
707
1,429
836
0
228
1,201
26,530
614
L
2,061
545
0
1,846
6,320
2,363
0
1,986
4,334
0
15,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
21,472
289
Minions Killed
214
0
Camps Cleared
0
814,627
Distance Traveled
780,980
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,998
500
36
5
0
191,103
3
W
Bastet
5,703
713
44
6
0
200,656
0
W
Gilgamesh
5,371
671
62
8
0
140,159
1
L
Chiron
4,114
514
45
6
0
149,192
0
W
Artemis
5,187
648
75
9
0
152,215
0
L
Cliodhna
4,697
587
46
6
0
140,986
0
W
Geb
5,106
638
28
4
0
146,276
1
L
Anubis
4,340
543
60
8
0
130,031
0
W
Tiamat
5,104
638
80
10
0
175,321
2
L
Odin
4,323
540
27
3
0
169,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role