Player Matchup

Baron Samedi
Baron Samedi
AllTerminator85
Baron Samedi
Level 104
God Stats
221W - 183L
1,591 SR
Queue Stats
278W - 235L
1,499 Elo+
Party 2
Kali
Kali
Buster562804
Kali
Level 63
God Stats
8W - 7L
1,560 SR
Queue Stats
246W - 231L
1,577 Elo+
Party 1
The Morrigan
The Morrigan
FrostAdept
The Morrigan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 86L
1,596 Elo+
Party 1
Medusa
Medusa
dogman562
Medusa
Level 48
God Stats
36W - 28L
1,633 SR
Queue Stats
211W - 189L
1,595 Elo+
Party 1
Anubis
Anubis
plutonicoloco
Anubis
Level 69
God Stats
50W - 21L
1,702 SR
Queue Stats
300W - 277L
1,500 Elo+
Party 2
Team Averages
Level 63
1,597 SR
1,553 Elo+

VS

Team Averages
Level 93
1,641 SR
1,604 Elo+
Cerberus
Cerberus
Andrewbruz
Cerberus
Level 69
God Stats
5W - 2L
1,824 SR
Queue Stats
15W - 7L
1,759 Elo+
Solo
Kuzenbo
Kuzenbo
DrJDM
Kuzenbo
Level 123
God Stats
8W - 6L
1,751 SR
Queue Stats
132W - 126L
1,545 Elo+
Solo
Medusa
Medusa
Madric33
Medusa
Level 112
God Stats
30W - 22L
1,631 SR
Queue Stats
216W - 175L
1,564 Elo+
Solo
Ne Zha
Ne Zha
QuasiSwoldo
Ne Zha
Level 127
God Stats
0W - 2L
1,521 SR
Queue Stats
57W - 39L
1,634 Elo+
Solo
Ah Puch
Ah Puch
gio_sr2009
Ah Puch
Level 36
God Stats
1W - 4L
1,477 SR
Queue Stats
42W - 49L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllTerminator85
Baron Samedi
9
2 / 1 / 3
4,998
555
3,380
2,271
644
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

11
7 / 1 / 2
6,257
695
4,399
7,922
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Morrigan
FrostAdept
The Morrigan
11
3 / 1 / 2
6,209
690
3,003
4,613
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
dogman562
Medusa
11
3 / 2 / 2
5,796
644
5,256
4,894
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 4 / 2
5,158
573
1,920
5,430
1,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andrewbruz
Cerberus
11
4 / 3 / 0
6,387
710
4,931
7,937
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
DrJDM
Kuzenbo
9
2 / 3 / 1
5,802
645
2,386
7,076
6,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Madric33
Medusa
9
1 / 3 / 1
5,235
582
2,933
6,606
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
9
2 / 6 / 1
5,147
572
2,981
8,641
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
gio_sr2009
Ah Puch
2
0 / 0 / 0
3,439
382
0
420
69
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
9
9
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AllTerminator85
Baron Samedi
2
1
3
3.5
L
Cerberus
Andrewbruz
Cerberus
4
3
0
1.33
W
7
1
2
8
L
Kuzenbo
DrJDM
Kuzenbo
2
3
1
0.83
W
The Morrigan
FrostAdept
The Morrigan
3
1
2
4
L
Medusa
Madric33
Medusa
1
3
1
0.5
L
Ne Zha
2
6
1
0.42
W
Medusa
dogman562
Medusa
3
2
2
2
L
Ah Puch
gio_sr2009
Ah Puch
0
0
0
0
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,958
Damage
13,231
25,130
Taken
30,680
8,033
Mitigated
14,185
7,519
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AllTerminator85
Baron Samedi
3,380
207
182
161
2,271
644
0
620
1,651
19,458
1,023
L
Cerberus
Andrewbruz
Cerberus
4,931
235
0
1,311
7,937
3,446
0
1,914
6,023
26,169
1,087
W
4,399
2,051
0
3,834
7,922
2,768
0
1,324
6,552
0
36,800
L
Kuzenbo
DrJDM
Kuzenbo
2,386
472
0
1,262
7,076
6,302
25
2,367
4,709
18,780
1,480
W
The Morrigan
FrostAdept
The Morrigan
3,003
615
0
1,273
4,613
1,399
0
841
3,746
41,759
4,678
L
Medusa
Madric33
Medusa
2,933
729
0
1,282
6,606
1,883
0
993
5,613
0
38,471
L
Ne Zha
2,981
925
0
2,581
8,641
2,485
0
1,824
6,817
0
28,416
W
Medusa
dogman562
Medusa
5,256
2,026
0
804
4,894
1,418
0
497
4,389
0
39,068
L
Ah Puch
gio_sr2009
Ah Puch
0
0
0
0
420
69
0
0
420
0
0
W
1,920
99
0
1,265
5,430
1,804
0
3,102
1,818
25,642
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
26,010
295
Minions Killed
216
0
Camps Cleared
0
916,957
Distance Traveled
756,272
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,998
555
35
4
0
199,169
2
L
Cerberus
6,387
710
66
7
0
171,435
0
W
Kali
6,257
695
58
6
0
234,406
0
L
Kuzenbo
5,802
645
42
5
0
192,848
2
W
The Morrigan
6,209
690
85
9
0
172,440
0
L
Medusa
5,235
582
60
7
0
191,102
0
L
Ne Zha
5,147
572
48
5
0
190,840
0
W
Medusa
5,796
644
69
8
0
183,809
0
L
Ah Puch
3,439
382
0
0
0
10,047
0
W
Anubis
5,158
573
48
5
0
127,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role